AbsoluteZero
Banned
Hmm, still can't quite figure out the final boss. Been trying to get that last achievement for about 2 hours now. I can't see what the trick to catching up to him is...he always seems like he's faster than me.
AbsoluteZero said:Hmm, still can't quite figure out the final boss. Been trying to get that last achievement for about 2 hours now. I can't see what the trick to catching up to him is...he always seems like he's faster than me.
ShockingAlberto said:Among the many reasons Planet Wisp was terrible, the fact that the aesthetics in Act 1 were wasted by being inside for 70% of the stage was one of the worst.
It could have been way better.
when you unlock Open Your Heart song, switch it for this... works betterballadofwindfishes said:Thereally hit the nostalgia nerve for me :')Chaos Fight
ckohler said:Has SEGA publically announced that there will be DLC? If do, can anyone link me to such an announcement?
The idea of more stages coming makes me drool but I'd rather not get my hopes up.
TEJ said:Nobody has an answer to my question?
That sucks.Campster said:They don't. It's a bug in the Steam version of the game. If you run it, it just crashes out with an application data error.
Peff said:Several reviews have mentioned it, Gametrailers among them, plus Casino Night is already DLC. Whether they'll actually make new stages, turn Stardust Speedway and Final Rush into full-fledged levels or just release some extra challenges like with Unleashed no one knows.
I prefer the original. This version is the bee's knees too but the vocals of the original just get me so hyped.Phonomezer said:I'll raise you a http://www.youtube.com/watch?v=hPyh0iyGeOg
I'd be OK with this.Diablohead said:or just replace all stage music with SUPER SONIC RACING
This evening I have that playing on my ipod while I time attack stages, it works!TimmiT said:I'd be OK with this.
spindashing said:I prefer the original. This version is the bee's knees too but the vocals of the original just get me so hyped.
saunderez said:On the side view stay in the orange "tracks" that are headed toward the boss. It took me ages to realise they weren't just pretty effects, typically the blue tracks slow you down and orange tracks speed you up. Boost into the orange tracks and eventually you'll make it in.
Yeah.MidnightScott said:Okay this Final Boss is fucking stupid. I can't even figure out what I'm supposed to do.
Dark Schala said:has anyone gotten the trophy for that boss fight? Any tips?
The Green Hill levels are pretty much the tutorial levels. The rest of the game is better (besides maybe Planet Wisp).Lovely Salsa said:So are there levels in the full game that are better than the demo ones?
Everything else is better than Green Hill Zone from gameplay to aesthetics. Though, Green Hill Zone was beautifully done.Lovely Salsa said:So are there levels in the full game that are better than the demo ones?
Oh hell yes.Phonomezer said:Someone should put the original vocals to the new version. UNF.
Thanks! I didn't think it had a discernable pattern, but then again, I didn't think to look for one.Nocturnowl said:The boss always attacks in the same manner at the start so getting the first hit in is simply a matter of holding boost from the get go, avoid hand swipe by heading up, when you get close the clap attack will initiate so move up and then strike afterwards.
Of course that's the easy part, for the second hit you can either go for it in the side view which is faster but possibly trickier? Someone mentioned coloured streams that help or hinder you in the side view which would explain why one time I zoomed through at a higher speed but normally I just stick to Modern Sonic for the most part.
A big laser attack usually gets flung at you after you hit the boss twice, avoid it by switching from modern to classic. Aside from that you've just got to keep at it boosting like a madman and avoiding the homing attacks and hand swipes which are the only real threats to the trophy criteria, be wary of going for the core at the same time the boss goes for the homing projectiles because they sometimes sneak in and hit you from behind. And finally change the music to something awesome, my trophy was gained to the sounds of flying battery.
Absolutely. Green Hill is more of a tutorial level than anything else. I don't like to use that level as a good way to judge the rest of the game, personally.Lovely Salsa said:So are there levels in the full game that are better than the demo ones?
I... I sang along withMNC said:Hahaha oh jesus I'm grinning so big during thebattle. Pure dreamcast era nostalgia.Perfect Chaos
Walk on water was a laugh, I went for that one quite early and it was driving me nuts as well but having mastered that route through Chemical Plant feels glorious.Dark Schala said:I just read a few pages back that you got the plat. I was considering getting the plat for this too (it seems to take a shorter time than Tales of Xillia's, so I'll put that game down for a little bit.
Was it quite difficult, or no? I S-Ranked a lot of stuff already, so I'd imagine that S-Ranking the other stuff wouldn't be too bad. I have a tiny bit of Red Rings to find again (in Planet Wisp), but after that, I'm golden for the Red Rings. Do the S-ranks in the challenges count towards the S-rank trophy, or is it just "all acts"?
I'm going to attempt the Walk on Water one again in a bit. That one drove me a little nuts the other day so I hope I get it tonight.
Anth0ny said:
DAT MEGADRIVE BOX!Anth0ny said:
Like this or this?MidnightScott said:I think I'm going to give up for a while until someone makes a video explaining what the hell to do.
Yeeeeah, finally got Walk on Water.Nocturnowl said:Walk on water was a laugh, I went for that one quite early and it was driving me nuts as well but having mastered that route through Chemical Plant feels glorious.
As for difficulty, it's not that bad at all. S ranks don't require you to go all out like a speed run, really you just got to go through a stage without dying at a standard pace, fortunately S ranks trophy is for acts only so no need to go through every mission for them. Most of the other hidden trophies you'll get as you go for the rings since many are in fact tied to red rings. All collectables and skills come with the completion of missions and red ring collecting so it's not too bad at all.
I thought that was the Homing Attack? :3ShockingAlberto said:I'm hoping for a mod that makes Knuckles playable
Also the mod should be called "Lock-On Technology"
ShockingAlberto said:I'm hoping for a mod that makes Knuckles playable
Also the mod should be called "Lock-On Technology"