B_Rik_Schitthaus
Banned
They gave Deadly Premonition 10/10, fuck yeah there invalid.DR2K said:SOURCE INVALID!
They gave Deadly Premonition 10/10, fuck yeah there invalid.DR2K said:SOURCE INVALID!
I thought you weren't allowed to spoil tag review scores.TimmiT said:Destructoid review of the iPhone version: http://www.destructoid.com/review-sonic-the-hedgehog-4-episode-1-iphone--185959.phtml
7.0
It's a Destructoid score, It's already spoiled.claviertekky said:I thought you weren't allowed to spoil tag review scores.
Phoenix Fang said:Truth hurts. I understand that all you can do is laugh.
(._.) said:That video is not a joke. Click on his channel and see what else he has uploaded.
He must be a method comedianMama Robotnik said:No. It is a joke. It is a joke. It is a joke.
It is a joke?
It is a joke.
This is a pretty spot-on review.TimmiT said:Destructoid review of the iPhone version: http://www.destructoid.com/review-sonic-the-hedgehog-4-episode-1-iphone--185959.phtml
7.0
The fucking music :lol(._.) said:
Guys....its...its.....decent! :lol(._.) said:
Doesn't one of the DS games into type 3? I remember some decent obstacles when playing on it.Itchy//Tasty said:Here's my theory on the five types of Sonic ga...
Itchy//Tasty said:Here's my theory on the five types of Sonic ga...
Willy105 said:Bias detected on Type 4
(._.) said:
Wessiej said:I've got the PS3 version and i'm in the casino levels, not liking it so much. Too much nostalgia, too little good gameplay.
(._.) said:
Yeah press . Well I played it for an hour, and when you look at it like a game, its not that good. It works, but thats all. The 'Homing actions' make it a very easy game, and the level design is not that good either. Its nice, but nothing more. ''Mario watch out, sonic is back'', hell no.Teknoman said:Could you go into a little more detail? Also I thought it wasnt up until Tuesday?
EDIT: Unless you're a member of the press or something.
Green Scar said:Guys, we finally found Willy's YouTube alt account!
Willy105 said:At first, I was going to counter by saying I am not that kind of guy, but then I realized I have Sonic, Tails, Knuckles dolls, and a HUGE Shadow doll that is like 2 feet tall, plus two issues of those Archie Sonic comics.
Maybe I should put them up on Youtube.
Sapiens said:SMM is still ongoing?
I thought it was done with the release of the MCD.ISO.
What else do you guys have planned?
I loved MM - especially the option to play the original with the new moves.
One complaint though - I'm always getting stuck on the walls in the Starlight Zone remix stage. FIX IT, PLEASE!
Canti said:Maybe a premature question but do we know how many episodes there any going to be? Will save states carry across to the next? I'm thinking maybe it'd be best to wait for a "complete" Sonic 4 (probably cheaper too) where you can play every level back to back in a years time?
sonikokaruto said:Too bad sega used that to market this, it's now biting them in the ass.
The high review scores and iPod grosses say otherwise.
If anyone of you actually read this: thank you, i get ignored 99% of the time over here.
And the #1 reason you get ignored. SURVEY SAYS.........
The game is shitty, yes it is. 8.4 from me.
Maybe it's on a 100 point scalerobbienick said:DING!! DING!! DING!! You give a "Shitty" game an 8.4?!! Now you know why people ignore you. What do you give a great game? a 15?!!
The game is shitty, yes it is. 8.4 from me.
Every Sonic game is a 10, didn't you hear? 8.4 means it fucking SUCKS!Y2Kev said:
I can't believe it was possible for me to hate that game even moreAaron Strife said:It was a deliberate change they made just for this game. Like in Sonic 06, you can only kill enemies by using the homing attack, if you just try jumping on them you'll take damage.
sonikokaruto said:The game is shitty, yes it is. But, if you take off the rose tinted nerd virgin glasses, it's a really solid game, with fun gameplay and quirky physics. 8.4 from me.
Aaron Strife said:Like in Sonic 06, you can only kill enemies by using the homing attack, if you just try jumping on them you'll take damage.
Juicy Bob said:Homing attack makes sense in a three dimensional environment because of the accuracy issue. In a 2D game, is it really necessary?
Andrex said:Hardly. Seems you've been hanging out in one too many Sonic fanfiction forums.
:lolY2Kev said:
sonikokaruto said:This is gonna be a long type-in, so sit back, and laugh at my stupid typos.
Sega tried too hard.
text
Diablohead said:When sega delayed the game I was expecting half of that to be fixed, say all you want about changing physics will break level design, they can fucking go over it again and adjust some areas, no? they had 3 months, why not?
Diablohead said:Personally, I would open myself up to sonic 4 if they just made sonic behave a lot more like he use to in 1991-1996, by that I mean rolling in a half pipe speeds you up, rolling down hills actually does something, less boosters, no uncurling, homing attack as a shield power up, bigger ring splash when taking damage (sonic 4 drops them so limp, like sonic adventure ring loss) and made some fucking better sonic animations then that sonic advance 2 walk when at low speed, i'd be happy with the product sega have made.
That you're lollerblading at the notion that a major physics change and the removal of a character ability would require a major retweaking of levels really shows how little you think of level design and its importance.jetsetfluken said:No, they couldn't have revised some of those elements, because it would have tampered with the level design and made it unplayable! The enemy bridges are essential to the levels!That's roughly what a PR said I believe :lol
Acosta said:I'm sure that if, someway, we twisted the timeline to have Sonic 2 released today, people would be saying it´s shit.
"OMG, who is this Tails shit, he is fucking annoying! stop following!"
"Oh man, the IA is so shit, this retarded Tails things keeps dying and repapering"
"This new move is shit and cheapen the experience, you should get impulse by moving in the right way and not with a cheap move to impulse yourself."
"What's this shit of Super-Sonic? really Sega, you are trying too hard, this is lame, where is our classic Sonic?"
Some review score averages of Dimps Sonic games0 HP said:the biggest problem with the new sonic game is that the dimps suck ass and have always sucked ass. the rush games were never good...the level design, the levels in general, the graphics, the bosses, the special stages...all crap. how is that shitty little company going to make a game comparable to something that all of sega came together to make, in their prime, 20 years ago?
Funnily enough I marathoned Sonic 1 last night, and then tried playing Sonic 3 and found myself almost never spin dashing. It was just kind of ingrained into me that I couldn't.Mama Robotnik said:The spin-dash became an interesting new tool (that the level-design didn't force you to use) and was no less of a problem that Mario developing the ability pick stuff up.
The_Technomancer said:also, I am going to rom-hack Sonic 1 and rename Labyrinth to "That Fucking Level". God I hate that level.
Labyrinth Zone used to give me serious anxiety as a kid.Combichristoffersen said:Most people hate that level.
RobbieNick said:That is totally untrue. 100% False. I don't know what game you're playing.