Shadow Hog
Member
IIRC Planet Wisp is a lot easier the second time around, if only because you're more aware of just how long it's gonna be, and when things will end.
I was like 10 so that's why I could.
http://www.destructoid.com/sonic-is-a-pirate-covers-for-sonic-universe-55-253740.phtml
After Mega Man comes....Pirates! Looks like a sequel to both "Sonic Rush Adventure" and the "Team Treasure Tango" story arc. I bet Captain Whiskers and Johnny show up.
Yup. And you're more accustomed to trying to get to the better routes, so it isn't as bad on subsequent times.IIRC Planet Wisp is a lot easier the second time around, if only because you're more aware of just how long it's gonna be, and when things will end.
Ahhhh, The Last Story! Noi's been playing it as well. He's... not enjoying it much. Haha. I liked it, though. I feel like it has more character than some of the other RPGs I'd played that year. I do like many of the mechanics and skills you get in the game, but you don't really need to use them because the balancing in the game is just off. The plot was eh, but I liked the characters enough. The voice acting was better than Xenoblade's.Snip
TimmiT has some neat screens if you check his twitter feed out.
My question is whether or not this is coming to Android because I'd like to play it.
A wouldn't be opposed to a spiritual successor one day, it'd be nice to have an improved version of that battle system where characters have more than like 3 moves, they're worse than Beef's beloved Cena!I agree, Nocturnowl.
I hope we see a sequel on Wii U or something, maybe then it can use better use of better-ish hardware.
The difficulty curve is kind of whack, the line between everyone dropping like dominoes or stomping all over the opposition with ease can seem very thin indeed in some cases whether it's to do with levels or how you approach the enemy, I should add that the frequent checkpoints and save spots get all of my love.Ahhhh, The Last Story! Noi's been playing it as well. He's... not enjoying it much. Haha. I liked it, though. I feel like it has more character than some of the other RPGs I'd played that year. I do like many of the mechanics and skills you get in the game, but you don't really need to use them because the balancing in the game is just off. The plot was eh, but I liked the characters enough. The voice acting was better than Xenoblade's.
I don't like the look of it either. Framerate, bloom, lack of colour, etc. And the soundtrack is one of Uematsu's lower-end albums outside of Toberu Mono, which stands out from the rest of the music on the soundtrack.
I'm glad you enjoyed it. It's because it doesn't completely feel like a lengthy and hard RPG, right?
I can't wait to fly around Marble Zone as Tails, what a thrill it will be to take off in those tight tunnels and achieve nothing /Marble Zone Hate.
Or relive the experience of slowly waiting for blocks to move in Spring Yard Zone, but this time as Knuckles! Whoa /SpringYardZoneHate
http://i.minus.com/jMQDSIIDYseeP.PNG[IMG][/QUOTE]
We're on the same page here my man, what a boon it was to Sonic 4 when they brought those blocks back, only Sonic 4 could think to bring back such a platforming piece presumably believing that it was a good thing to revisit.
Sonic 4 did that? I honestly forgot about that. Was it in Casino Street?
Oh and that reminds me, I love that SEGA thought it was a good idea to bring back those stupid Metropolis enemies. Thanks SEGA
The starfish?
Yeah, Casino Street was the ticket to tedium.Sonic 4 did that? I honestly forgot about that. Was it in Casino Street?
Oh and that reminds me, I love that SEGA thought it was a good idea to bring back those stupid Metropolis enemies. Thanks SEGA
The starfish?
I think the Starfish are just the worst...like top five bad enemies of all time.
I wonder if we could handle a stage that was a perverse and evil combination of Mad Gear and Metropolis, with all the evilness added in.
Don't forget Eggmanland with underwater sections.
All wrapped around Episode Metal level design.
Eggmanland is pure concentrated hatred for the player. Its incredibly strange.I never got to play Eggmanland so I'm not sure about its evil.
The less said about Episode Metal, the better. Or I'm going to start speaking crazy again.
Eggmanland is pure concentrated hatred for the player. Its incredibly strange.
https://itunes.apple.com/au/app/sonic-hedgehog-international/id316050001?mt=8
The Sonic 1 iOS update is now available for the "International" Version!
https://itunes.apple.com/au/app/sonic-hedgehog-international/id316050001?mt=8
The US version should update soon, I guess? Sonic's such an old game that it was released on iOS as "international version" and "US version".
TimmiT has some neat screens if you check his twitter feed out.
My question is whether or not this is coming to Android because I'd like to play it.
Why does it say enhanced graphics? It looks about exactly the same or am I missing something?
Who said it was a browser game?
Why does it say enhanced graphics? It looks about exactly the same or am I missing something?
16x9 and filters, probably. like Sonic CD
Your Mega Drive has 16:9? Daaaang!
Apparently the rings also have an increased frame count, like the Sonic CD port. Such smooth rotation ahhhhh <3