Meccanical
Member
How good will FFXVersus be?
8+ years dev time suggests it will be the best thing he's ever done.
How good will FFXVersus be?
This fact had crossed my mind, yeah. It just boggles the mind that something like this is more or less a first-party Nintendo game.And remember, the majority of the Monolith Soft staff used to work at Squaresoft, so that's probably why you're drawing comparisons.
But Phoenix Wright is $30.
Comcept is an independent Japanese game design and development studio formed in 2006 by industry veteran Keiji Inafune.
Xenoblade looks like a PS2 era Square Enix game.
I mean that in a good way. Dunban would've fit right in in a Kingdom Hearts game.
I've barely touched the story, either, I've been dicking around with Colony 9's affinity instead.
Oh, also, setup most of my consoles now. Just have PS2, PS3 and maybe the original Wii (for GC and homebrew; I'm playing Xenoblade on the Wii U) to go, as well as setting up the PC (which is another can of worms altogether).
Feels weird not having close relatives immediately on hand. Or doing all the grocery shopping on my own. Eep.
IT'S REYN TIME
All the sprites so far:
GIFs (all thanks to Ultimate Ike):
Well, I finished XCOM: EU.
Fantastic game, one of the best Turn Based strats I've played in years. It had its fair share of bullshit, though.
It's like the only game where it's normal to miss 93% shots.
and it's glitchhhhhhhy as a mothafucka. Still, like a full year after patches and shit.
Great game tho, especially if you roll with the permadeath and not one of those "argh my FE waifu died *reset*" players
I've been playing good games like Sonic CD and Tales of Xillia enough lately.
I haven't played the first Jak so I'll just be jumping in. I have no idea what makes this game so horrible though. I mean, it's Jak! And Naughty Dog! Can't be that bad.
After that whole thing with taking Saints Row seriously, I may have to agree with your assessment.i think it was jason rubin leaving the company that led to smarter decisions being made, because everything i've seen about the guy since 2002 makes him look like a lost, clueless designer who doesn't get why people play video games. he shouldn't be in this industry.
jak ii is sorta like a better produced version of shadow the hedgehog. jak and daxter is a collectathon buddy-platformer in the style of banjo-kazooie where you occasionally have different powerups to help you complete tasks. it was a good game, nothing mindblowing, but memorable and charming. it was also the last game of its type naughty dog ever produced.
starting with jak ii, the company shifted heavily in the direction of making movie-games, where the star wasn't the level design, but the stories and characters. jak ii is an example of how to completely fuck up the implementation of story into a video game, because the story overrides every major design decision, and is extremely poor in its own right: think metroid other m, but more infuriating.
it's interesting as sort of a history lesson of what not to do, and sorta interesting because you can see it evolve during the uncharted series until they finally get it right with the last of us. i think it was jason rubin leaving the company that led to smarter decisions being made, because everything i've seen about the guy since 2002 makes him look like a lost, clueless designer who doesn't get why people play video games. he shouldn't be in this industry.
This is hard to imagine.
IT'S REYN TIME
Man, you lot are a buncha jokers.You, I like you.
Just seeing that electric attack that slowly lifts Jak off the ground brings back painful and frustrating memories.the making of jak ii it's like watching a bunch of george lucases george lucasing it up.
They don't care about anything traffic wise until you touch (and yes that's all it takes, a touch) them. Also they're the only NPC's that don't attempt to duck. Though if you're not pressing the button as you hit one of they're vehicles, they won't go on alert. Also you can always jump out of your vehicle and let it hit ground guards without penalty.Hahahaha they spell "Crimson Guard" with a K and Z. Double the cool.
Strange how even with guards patrolling, and their sightline on the minimap I can run around and crash vehicles in front of them as I please and they don't seem to notice.
Goddammit! Can we not go a month without bringing up the abomination known as Jak II?
oh yeah
forgot to show you guys these sprites i was working on for another community on GAF
Well...
Everyone get Caslte of Illusion on PSN/XBL/Steam, impressions so far are positive from GAFfers who played it.
Also Grant Kirkhope OST-
http://www.youtube.com/watch?v=9kgmfpy5dkE
are they doing the Vince McMahon walk
I love how this sounds like a joke of some kind but it's still very much a thing that actually happened.jak ii takes the colorful friendly silent protagonist (in the style of mario or banjo) and has him tortured for two years. when he finally gets out, he has 'dark jak' powers, a gruff voice, a soul patch, and a thirst for revenge.
who is that
I love how this sounds like a joke of some kind but it's still very much a thing that actually happened.
IT'S VINCENT KENNEDY MCMAHON DAMMIT!
And his first words were something like "I'm gonna KILL that Baron!" Then he proceeds to assault the elderly.
Your sprites need to have more arm sway to truly match the majesty of Vinny Mac.im not seeing it...
"Remind me never to PISS you off!"I'm trying to remember if Daxter busts out a mild swear at that point as well just to truly get the PG13 edginess across.
Jak II is basically Shadow The Hedgehog I take it?
More like Shadow the Hedgehog but with better gameplay...I mean hey if I can beat it but can't stand Shadow's game...
If anyone is EU Plus member they should just try it out for themselves.
That's not saying anything. I think stripping the gameplay entirely out of Shadow The Hedgehog would make it a 100000000% better experience.
Funny, I thought Spyro 1 held up really well on a replay.
And his first words were something like "I'm gonna KILL that Baron!" Then he proceeds to assault the elderly.