Shadow Hog
Member
Fan art IIRC.
Does sound kind of similar, I suppose. The opening part of Little Planet's not too dissimilar, either.I posted this when sonic cd came out but does anybody else hear death chamber from SA2 in Tidal tempest(JP) from sonic cd?
Tidal Tempest: http://www.youtube.com/watch?v=0nW3W-IqYuQ&sns=em
Death Chamber:
http://www.youtube.com/watch?v=WKsb0j7xUHI&sns=em
Yes little planet is freaking similar too. I know the composers are different, perhaps Ohtani borrow from these songs or something.Does sound kind of similar, I suppose. The opening part of Little Planet's not too dissimilar, either.
Different composers, though. CD was Masafumi Ogata, SA2 was Tomoya Ohtani.
Depends on how the previous act ended. If it's anything like Mad Gear, forget it.How much would you hate me if I designed a level that starts off with the infamous crushing wall from Hydrocity Act 2
I say you turn that trope on its head and do it at the end of the stage.How much would you hate me if I designed a level that starts off with the infamous crushing wall from Hydrocity Act 2
Depends on how the previous act ended. If it's anything like Mad Gear, forget it.
Man, I remember being so bad at that bit in Hydrocity when I was little.
I forgot what Eggman was searching for in the Labyrinth. >.>
I didn't like the running on gears in the opposite direction to progress parts in Mad Gear in general. Some of the stuff they threw in there felt slow.
But man, speaking of Sonic 4's plot, Episode Metal is soooo bad.
Hey guys, how do we make stages more difficult for Metal Sonic to simulate the fact that he's trying to get his bearings while being repaired?
SPIKES, PITS, AND ADDED ENEMY ENCOUNTERS EVERYWHERE.
I think that's just Sonic "difficult" stage design 101 there. Mmm, running headfirst into those fuckin' grasshoppers from Marble Garden zone/annoying fuckin' mantis from Sonic 2 Metropolis zone. Good times!
I think that's just Sonic "difficult" stage design 101 there. Mmm, running headfirst into those fuckin' grasshoppers from Marble Garden zone/annoying fuckin' mantis from Sonic 2 Metropolis zone. Good times!
I've always been pretty cool with metropolis myself for what is a dreaded zone, suicidal starfish aside because fuck those guys.I really wonder why Sega bothered remaking Metropolis Zone in Sonic 4. That was a really evil level.
Because Sonic 4 is evil. Out of all the zones they could have picked to mimic, they picked Metropolis Zone because it has an industrial look for story purposes. I guess. I dunno.
Sega posted this on Facebook and for some reason it looks enticing.
People hate Wing Fortress!? When did this happen?
Oh hiya Beef & Kokonoe!
I loved the Genesis titles, Part 2 is my favourite. I havent played much of the 3D titles except for Sonic Adventure. I want to play R though, just because I loved the soundtrack.
Welcome to SonicGAF my fellow Grass Pokemon, here we discuss Sonic games in the safety of community.
I suggest trying out Sonic Generations, it's a pretty decent title, and it recreated some of the levels from the older games and Sonic Adventure so there is charm in that as well.
People hate Wing Fortress!? When did this happen?
Always. It is an extremely annoying level. Let's not forget that dumb boostpad-like gimmick that sends you into the bottomless pit if you're actually holding forward. ARGH
What? That never happened to me...
It's not my favorite level, but I can't see the hate for it.
It was the same for me as a kid until one day I had an eiphany. Death Egg becomes like ten times easier when you only hit the robot after it crouches down after landing instead of being impatient and trying to hit it whenever and get killed by the spotty hit boxes on his arms.Death Egg was at least good.
Even though it was you fighting 2 bosses with no rings... but I'm okay with that. To this day, I still never beaten this game.
What? That never happened to me...
It's not my favorite level, but I can't see the hate for it.
Guys, I have a question:
How do you all feel about Homing Attack? Do you feel that it is necessary? Does it slow Sonic down? Should it be removed in 2D/3D Sonic?
I always felt that Homing Attack was added in because it's made it easier to latch onto things and attack enemies in a 3D space. Though how do you feel about it in either 2D or 3D?
Guys, I have a question:
How do you all feel about Homing Attack? Do you feel that it is necessary? Does it slow Sonic down? Should it be removed in 2D/3D Sonic?
I always felt that Homing Attack was added in because it's made it easier to latch onto things and attack enemies in a 3D space. Though how do you feel about it in either 2D or 3D?
Yeah, now that's when Homing Attack becomes a little strange in 3D Sonic. As long as the enemies or springs or whatever are close up, there's not much of a problem with it.Sega1991 said:The problem is that of distance. Sonic games since Unleashed have the homing attack radius set crazy high and there are some instances where you're actually expected to lock on to things that are so far away that they are off screen. That's more than a little excessive, and transforms the homing attack from a utility in to a "win button".
Same for me! The only new Sonics I've played since then are the Rush games which are good and the 2d/3d Generations demos which I thought sucked!(Heroes put me off the franchise for years upon years)
Not especially but that don't stop me from running through the story mode from time to time. But when I take one look at the stage select screen theres very few stages I'd like to sit down & play whereas the first Sonic Adventure has alot more stages I'd find fun.Do you like all the modes in Sonic Adventure 2?
I wish they could make a new Sonic R, I still love the original! Best Sonic racer ever!I miss Traveller's Tales old logo. And now all they do is Lego games, because they are adorable and make them a shitload of money so good for them, I guess
Rage is the name of that game! I'll never know how I beat it originally way back when but whenever I try to since I just give up outta frustration.Played Sonic Battle.
Holy mother of RAGE!
I dunno but its just wrong. Its a cool looking level and the only time I had "trouble" with it was if I went super!People hate Wing Fortress!? When did this happen?
Even if you're playing as Knuckles? x_xThe last boss is actually very easy when you know how to do it, at least this is the method I use.