Hot Coldman
Banned
And this is how far it gets you when you try to recapture the magic of jumping on 90's-era CGI crocodiles on the Genesis.
I fucking lose it everytime I hear that scream effect
That's... huh. That's something. :lol
And this is how far it gets you when you try to recapture the magic of jumping on 90's-era CGI crocodiles on the Genesis.
I fucking lose it everytime I hear that scream effect
Sounds like the Super Mario Bros coin room from All Stars.
And this is how far it gets you when you try to recapture the magic of jumping on 90's-era CGI crocodiles on the Genesis.
I fucking lose it everytime I hear that scream effect
DKC2 is godlike
DKC3 is pretty good, if SUPER fuckin' gimmicky and too many collectibles
DKC1 has nice production values and not much else
Returns is objecitvely better than DKC2 but does coast a lot on DKC1's legacy while having largely recycled music that somehow sounds lower quality than the original game's, an incredibly generic final boss in a series which normally if nothing else has memorable K. Rool fights and fucking awful rocket barrel levels.
I like Donkey Kong.
i meant to grab this quote earlier re: YI as a Mario, but here we go:
"SM: When we first made Yoshi's Island, we considered it part of the Mario series. After that, the Yoshi series continued on its own. As developers, do we consider it to be part of the core Mario series? The answer is yes."
In media, a spin-off is a radio program, television program, video game, or any narrative work, derived from one or more already existing works, that focuses, in particular, in more detail on one aspect of that original work (e.g. a particular topic, character, or event). A spin-off may be called a sidequel when it exists in the same chronological frame of time as its predecessor work.[1] One of the earliest spin-offs of the modern media era, if not the first, happened in 1941 when the supporting character Throckmorton P. Guildersleeve from the old time radio comedy show Fibber McGee and Molly became the star of his own program The Great Guildersleeve (19411957).[2]
In genre fiction, the term parallels the usage in television; it is usually meant to indicate a substantial change in narrative viewpoint and activity from that (previous) storyline based around the activities of the series' principal protagonist(s) and so is a shift to that action and overall narrative thread of some other protagonist(s), which now becomes the central or main thread (storyline) of the new sub-series. The new protagonist generally appears first as a minor or supporting character in the main story line within a given milieu, and it is very common for the previous protagonist to have a supporting or cameo role, at the least as a historical mention, in the new sub-series. Sometimes, spin-offs generate their own spin-offs, leaving the new show only vaguely connected to the original series.
any product that is an adaption, outgrowth, or development of another similar product: The paperback is a spin-off from the large hardcover encyclopedia.
but that's not what he said. he referred to it as a core title, and basically said that when it was made, it was considered a Mario title.
and here's the question:
"Here in the States, Yoshi’s Island was referred to as Super Mario World 2. Despite the title, many gamers don’t consider it part of the core series. Do you consider it part of the classic canon of Mario platformers or is it a spin-off in your mind since the player controls Yoshi?"
Yoshi gets his own icon in Super Smash Bros. and his own game in Nintendo Land.
If not for this I would've credited it to Kondo forever more.Soyo Oka!
This. I still love DKC's music and how it rebooted a series which would've otherwise remained dead (besides Candy but she was promptly forgotten before the DK64 guys decided to bring her back), but as a platformer while by no means bad it's not particularly great either. I'd argue it sets the foundations for the others and Returns well though, and the 2000's era criticisms that it was a Mario clone seemed kind of bizarre given how it plays in comparison to World.
DKC2 is nearly perfect and suffers only from a few levels with glitchy collision, an infuriating final level and a few nitpicks like Wrinkly Kong being bland and pointless compared to Cranky.
DKC3 is closer gameplay wise to the second game so it's still good and has one of my favorite maps in platformers (which instantly made Funky from an annoying gameplay mechanic to a well-integrated feature), but some of the changes like Kiddy, the new enemy designs and stuff like the banana birds definitely drag the game down.
Returns is objecitvely better than DKC2 but does coast a lot on DKC1's legacy while having largely recycled music that somehow sounds lower quality than the original game's, an incredibly generic final boss in a series which normally if nothing else has memorable K. Rool fights and fucking awful rocket barrel levels.
I like Donkey Kong.
Yoshi gets his own icon in Super Smash Bros. and his own game in Nintendo Land.
He gets his own series. :lol
Anyway, I'm more just concerned with keeping Yoshi's Island out of discussions about the best 2D Mario platformer. I'd also exclude stuff like Donkey Kong '94. That discussion should be solely SMB, SML, World and NSMB. You know, because they're all variations on the original game.
tons of sequels and games in a series have completely changed the base mechanics, characters, etc. look at Final Fantasy I and compare it to Final Fantasy XIII. or Final Fantasy IV compared to Final Fantasy XI. they all play vastly different, with different worlds, but they are mainline, core, Final Fantasy titles.
because games like Yoshi's Story, YIS, etc are in fact Yoshi's series games. Yoshi's Island is the Mario game that spawned those series.
word of God. you cannot keep it out.
None of those games take place in the same universe, so it's quite a bit different. It would be like saying Final Fantasy 13 is a direct sequel to Final Fantasy 10 when it clearly is not. Yoshi's Island takes place in the same universe as Mario (Like Wario Land) but features a brand new main character with different styles to everything. The term and definition of spinoff exists for a reason, and it's for games like Yoshi's Island, Wario Land, and Shadow The Hedgehog.
Miyamoto chats shit constantly though, asshole thinks the Koopalings aren't Bowser kids and that he could have made Halo
At this point I'm just gonna pull the "if it walks like a duck" card
i don't believe Mario canon actually exists. i wouldn't consider any Mario game a direct sequel to another, because of how wonky everything is. if anything, the only games that are maybe directly related are... SMG1-2, NSMB series, and maybe uh... YI->SMW? maybe?
and Yoshi's Island actually stars Mario, too. just because you don't control him doesn't really matter. the entire point is that you are protecting Mario, because it's the very first game "chronologically" in the series, with Mario as a baby.
what would you consider Metal Gear Solid 2?
what would you consider Metal Gear Solid 2?
what would you consider Metal Gear Solid 2?
I've never actually played Metal Gear before.
That's just Doki Doki Panic reskinned.
.That's just Doki Doki Panic reskinned.
yes, but its influence can be felt in every subsequent Mario title, yet it also plays differently from others in the series. i would consider it a core title in the series.
i mean, without SMB2, there would be no Bob-Ombs in Mario. i'm sure everyone considers that a classic Mario enemy.
I'd count SMB2. It's too close to the original SMB not to. My disagreement with Yoshi's Island's placement is purely mechanics based, and I think the mechanics of SMB2 are definitely close enough. Especially considering the influence it had on future games in the series, whereas none of the NSMB games (for example) take influence from YI's mechanics.
I like how we argue about Mario a lot
in a Sonic thread
SM64 plays completely different from every Mario before it, but you would still consider it a core title, no?
Well it's not like we have a Mario community, plus Mario & Sonic at the Olympic games, there you go, connection.
how come yoshi's island 2 isnt a mainline game
Because people don't like that one.
mainline, post Donkey Kong Mario Titles (IMO)
Mario Bros., Super Mario Bros., Super Mario Bros 2., Super Mario Bros 3., Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, New Super Mario Bros., Super Mario Galaxy, New Super Mario Bros. Wii, Super Mario Galaxy 2, New Super Mario Bros. 2, New Super Mario Bros U.
but it plays almost exactly like YI
but it plays almost exactly like YI
It certainly does.but it plays almost exactly like YI
UNIVERSAL GRAVITATION.It's made by Artoon and is unworthy