Both of those games are quite silly. I'm not getting either. They aren't directed towards me, and there's an audience for it who genuinely do like it. There are folks who do like the mechanics bits of those games, so I'm not quick to judge folks who do want to get them. If they like it, whatever. It's not my business.
I just wish that there were more Japanese-developed games on Vita being brought over that didn't focus on that nonsense. And it seems like more games are either using anime tropes as a substitute for storytelling (Sen no Kiseki), or just resorting to racy content. I import games for Vita that generally avoid that trap, but the exchange rate from yen to Canadian dollars is pathetic, so I don't do it often.
i've actually read almost every issue of powers, and i'm pretty familiar with brian michael bendis, so i was more invested in actually seeing him out there on stage than a lot of people in the audience and good lord i wished i had waited to use the bathroom during this segment instead of leaving during the far cry 4 demo.
i am pretty sure everyone was bored to sleep. there was just no noise until he finally left.
I do think it would've been a neat idea to make the segment shorter, or dedicate a blog post to it, or even make their presence known at Comic-Con for it. I did kinda feel bad for him because he seems genuinely interested in his work, it's just... I don't think it was the right venue for it at all.
it really sucks for the few people who are out there still supporting it both on the consumer and publisher ends of things. i think there's hope the vita tv will do something about software sales, but if they're dropping the name from the release in america, i don't think it's going to inspire people to actually purchase vita titles.
Yeah, and at this point, if they don't put forth any sort of effort to market it at all somehow, then I feel like publishers would be stuck. Niche consumers will usually buy niche games. I've done it, and I'm sure a lot of people have done it here on GAF. If it's niche, we'll usually buy it. But what if that audience kinda wanes, or it doesn't feel like you're getting enough profit from it? Probably might not want to do as much anymore. I know it's still early in the generation for this sort of talk, but it's been a few years, and it seems like the device is just getting written off by its parent company.
Again, make me, as a consumer, care. That's why E3 isn't part of CES anymore. Video games became so big that it needed its own marketing venue to market products to me and whomever is watching entertainment segments of their news programs or reading the entertainment section of their newspaper. First impressions stick.
i don't think they did. he came across very stiff at best and not genuine at worst. there were a few laughs at one joke, but i can't remember what it was. boyes had the most responses all conference.
Yeah, and everyone knows who Boyes is with respect to PS4's marketing. This is the first time that a lot of us have seen the new guy (heck, I don't even remember his name), so it felt kind awkward. The body language was really stiff, and obviously it was because of nerves, but... mmm... Maybe next year.
yeah microsoft had their serious stuff, but also some lighter things for variety. there's some games with cinematic flair and some more mechanically based ones too. it did remind me a lot more of the early xbox 360 era than the late 360 era or even what was most of the original xbox.
That's exactly what I thought too. Maybe their marketing folks or the new people in charge finally realized what attracted people to the brand in the first place.