Sony says no to PS Vita price cut

How many consoles has seen a price drop withing the first 4 months, the problem is not the price drop itself but rather the time frame in which the price drop is taking place. Releasing a console and then dropping the price 4 months after release will affect every other console that will be released after it, Sony will drop the price eventually but not in the first year. Also we all thought the Vita was going to be above $300 but when it was revealed that the price was $249 a majority of us rejoiced, weeks later people started complaining about the same price that they rejoiced over. It's quite pathetic, many of the people complaining about the Vita price can afford it but they complain just for the heck of it.

The PS3 dropped in price at its first E3 and it was released only a month before the Vita did (in Japan). Also Vita came out in December. So PS3 got its first drop after 7 months and Vita is now at the 6 month mark.
 
Duh


Of course they are not going to talk about a price cut, until they do it, which will be this holiday season at the earliest. Right now they are making great profit margins on low volume, they will then switch to low margins on high volume. They already projected 10m sales, they have a plan.
 
They don't only need games. This is a device with friends and chat in separate apps. It's retarded. And the value add of apps is abysmal. Maps is not an app anyone would use (it can't even scroll properly), the browser is substandard at best, the usability of Near terrible, an operating system that aggressively disconnects the user from the internet to the point doing anything makes the user wait like 10 seconds for it to make a connection which also makes push notifications impossible. Again releasing a product without sufficient memory to do basic things you would expect. They leave memory so that you can do cross game chat (except for the numerous games that force the user to disconnect from the network) but not memory to run a browser. Then they make all "online" apps into pull applications which shows they not only made major mistakes with the hardware again but also the incompetence of the software engineering to find a solution.
 
STD this summer through holiday!!!

The things I have been reading today about Sony's strategies are baffling...
 
The funny thing is, for all the people pissing on Wonderbook (and I agree the demo went on for too long), it's mainstream news in some newspapers here in the UK today.
 
The funny thing is, for all the people pissing on Wonderbook (and I agree the demo went on for too long), it's mainstream news in some newspapers here in the UK today.

And the Vita isn't.

This is exactly what I was thinking. They had so much time to throw at Wonderbook, yet completely skimped on Vita. It tells me Vita is NOT a priority to Sony.

The Wonderbook thing really speaks volumes for showing how much Vita meant to them.
 
Guys, Sony is going to get at least one holiday season in at $250. Xmas + portable CoD + PSV @ $250 = a real profit making endeavor for the company.

Expect a price cut in Spring 2013.
 
And the Vita isn't.

The Wonderbook thing really speaks volumes for showing how much Vita meant to them.

True, but that's such a bullshit stance to take. Obviously it would be ideal if both Vita and Wonderbook were mainstream news, but sometimes you have to hedge your bets. I get why people are pissed off, I really do. But, y'know, I'm just pointing out that having an emphasis on that product (which I realise steps outside of the GAF demographic) is having a more positive impact than is being portrayed here.

I don't think there would have been any harm in making the conference 15 minutes longer to show off Vita stuff. The reality is, I don't think it's ready yet. I know it's a scary prospect, but Sony put a ton of resources into that launch line-up. Teams like Sony Bend haven't had time to work on the next game yet.

Personally, I think they should have staggered the launch line-up. That way, they'd have had more time to properly cook some of the rushed titles (ModNation Racers, Resistance: Burning Skies).

Hindsight is a brilliant thing, though.
 
Thank god they aren't going to pull a Nintendo. I still feel burned at Nintendo's sudden price cut and I don't want to feel burned at Sony for doing the same. Thanks Sony! I'm really happy at this news.
 
Thank god they aren't going to pull a Nintendo. I still feel burned at Nintendo's sudden price cut and I don't want to feel burned at Sony for doing the same. Thanks Sony! I'm really happy at this news.

HEY, that reminds me. Did we ever get out GBA games?
 
HEY, that reminds me. Did we ever get out GBA games?

Yeah, yesterday I finally finished Fire Emblem too, the only game I really wanted, while the rest are still basically unplayed :\

I wonder what's taking Nintendo so long to update the titles they've given us. They updated Mario and Metroid if I remember correctly, though I really haven't played the others so who knows.



What's funny? I shouldn't be feel burned for buying a 3DS on launch and getting a price cut four months later?
 
The funny thing is, for all the people pissing on Wonderbook (and I agree the demo went on for too long), it's mainstream news in some newspapers here in the UK today.

And no matter what they announced for Vita that wouldn't have happened. E3 pressers can go mainstream if they have the right content, which is why Sony opted for Wonderbook over Vita etc..

Duh


Of course they are not going to talk about a price cut, until they do it, which will be this holiday season at the earliest. Right now they are making great profit margins on low volume, they will then switch to low margins on high volume. They already projected 10m sales, they have a plan.
I'd expect a WiFi Vita + Uncharted + 4GB memory card bundle announced in the next few months, at the $250 price point. Not a "price cut" but a "free game and card!" bundle. Then the same kind of bundle for AC3:L. Shortly after the new year they'll probably follow that up with a $50 price cut and drop the game (keeping the memory card).

The built up stock of 4GB cards won't move with new systems and Sony will just turn them into a sunk cost add on.

By Holiday 2013 the $200 Vita will probably then get bundled with another game for more "added value".
 
people was saying wait until e3 for games, now they are saying keep the price where it is because....i don't even get this logic.

The hardware is doing poorly, price cut is a must. proves that no one will pay that price for a handheld.... just look at the 3ds.

cut that shit to 150 and 200 wifi/3g and see how much they will sell.
 
The Vita's success will be won first and foremost in Japan, that place that still likes handhelds.

I expect a price cut at the Tokyo Game Show, which gives the system a chance to beef up its library and (hopefully) announce some big games. The best we'll get for the time being is a bundle with a game or a memory card.

A price cut now runs the risk of running out of steam or falling on a market that doesn't even care, which Sony would want to avoid considering they're still making money on them. A price cut around the holidays allows them to sell an even stronger system to a hungrier holiday market. It just seems like a better plan than doing it now.

As for E3 I have no idea what they were doing, but I sure hope Wonderbook was worth alienating the fans who've been supporting their handheld.
 
Exactly, people are now making it seem like it's a crime for a manufacturer to price a system right. They should have just priced it at $400 and then at E3 announce a $100 price drop, that will not only win them E3 instantly but they will be selling Vita's by the container loads to all the moaners who are crying over the current price. People are so easily manipulated.

but the system wasn't priced right. If it was, it would be selling better.

I'm still trying to figure out how 250 dollars for a handheld is worth anything. At that price point it's not only competing with the 3DS at half the price, but also similarly priced e-readers, smart phones and for just a bit more, a proper tablet. It's priced out of its own market as a gaming device.

If Sony is unable to turn a profit selling it at any lower than they have a real problem on their hands, because consumers have already spoken that they don't think the device is worth 250 dollars, and I don't think your mythical 100 dollar price drop down to 300 would have down anything at all for sales. 300 dollars doesn't magically become a smaller amount of money just because the previous amount was so ridiculous.

Think of it this way. The PS3 is 300 dollars. The Vita is 250 dollars, with lesser specs. The Vita right now is about 75% PS3 ports, the other 20% being spin offs of PS3 games, with 5% being unique games. So... why would you buy a Vita when you can just buy a PS3 and get all the experiences, plus way more, with nicer graphics and a huge library?

But if it offered a PS3 like experience at 175, or even 150, then it would be a good value. Those who couldn't afford a PS3 could get a Vita and experience some of the PS3 without the huge upfront cost.
 
The Vita's success will be won first and foremost in Japan, that place that still likes handhelds.

I expect a price cut at the Tokyo Game Show, which gives the system a chance to beef up its library and (hopefully) announce some big games. The best we'll get for the time being is a bundle with a game or a memory card.

A price cut now runs the risk of running out of steam or falling on a market that doesn't even care, which Sony would want to avoid considering they're still making money on them. A price cut around the holidays allows them to sell an even stronger system to a hungrier holiday market. It just seems like a better plan than doing it now.

As for E3 I have no idea what they were doing, but I sure hope Wonderbook was worth alienating the fans who've been supporting their handheld.

3ds says hi. That shit was fucking dying last year and they cut it around the summer of last year.
 
The hardware is doing poorly, price cut is a must. proves that no one will pay that price for a handheld.... just look at the 3ds.

How long did it take for Sony to cut PSP's price? that sold at $250 for a while if I remember correctly and that was launched in 2005


and please don't say PSP was a failure LOL
 
How long did it take for Sony to cut PSP's price? that sold at $250 for a while if I remember correctly and that was launched in 2005


and please don't say PSP was a failure LOL

so why isn't psvita not selling? oh wait, no games.... A price cut will sell this console. that will be a fact. no way of spinning it any other way.
 
so why isn't psvita not selling? oh wait, no games. :/

Yeah because PSP had so many amazing games the first year it was out, right? The only good games it had were Metal Gear Ac!d, Twisted Metal, and maybe Wipeout. At least Vita had a better launch window than 3DS did. Consumers just don't want a Vita I guess, a price cut will help of course but for how long?
 
I'd bet on price cut at Gamescom. Price cut to 199 + bundled 4 GB w/ some game and a free month of PS+ (assuming you know they actually make that even somewhat relevant on the Vita).

They should do it at Vita Game Heaven 2 though later this month just for kicks. Nobody would see it coming since the first one was so awful and rightfully nobody wants to see it again.
 
How long did it take for Sony to cut PSP's price? that sold at $250 for a while if I remember correctly and that was launched in 2005


and please don't say PSP was a failure LOL

PSP launched in December of 2004 in Japan for 19,000 yen which at the time translated to $190 USD. Other regions were forced an overpriced "value pack" at $250. Sony didn't really drop the price, they just stopped forcing the value pack and offered just the core system like they did from the start of the Japanese launch.

PSP was the most popular in the region where it was sold at the cheapest price.
 
Yeah because PSP had so many amazing games the first year it was out, right? The only good games it had were Metal Gear Ac!d, Twisted Metal, and maybe Wipeout. At least Vita had a better launch window than 3DS did. Consumers just don't want a Vita I guess, a price cut will help of course but for how long?

zelda 64 was in that launch window, so that alone is better then any vita game thats out right now with a hint of great nostalgia.

The psp was getting demolished by the ds too by the way. :/
 
Isn't this the whole fucking purpose of the show. Sitting down and planning it out, nobody thought "fuck, we forgot to put any Vita games in" and then thought to do that? Only a day after Tretton's done his thing does fucking hindsight and everyone calling their current newest product dead spur them to think "hmmm, maybe we should have..."

The man just said they had 25 vita games on the floor. Yet nobody is talking about that they are just mad it wasn't shown on stage.

Maybe he didn't realize that people were going to "ignore" the fact these games exists and even more titles announced before E3 and simply use the stage show to determine line up.

Gaming fans can be lazy and childish when they want to be. In a trade show for the press, the spend time demoing these games and streaming them on multiple services and people still don't know what is going on?

I really doubt the majority of people complaining on these boards care because it really isn't that hard to google a list of upcoming games and make a reasonable assessment on that.
 
I have one game for my VITA, Uncharted Golden Abyss as a retail game, still haven't finished it
I got the VITA 3G/Wifi + 8GB + SSDD from craigslist, traded 360Elite + $100 cash

Got Superstar Dust Delta, Free, due to 3G activation
Motorstorm RC Free due to Scion Promotion
Bought Plants vs Zombies
Bought Stardrone

So since February 25th, 2012 till now I have put in roughly $220 total for VITA + Games

Nothing really out there interests me after Gravity Rush

Was looking @Resistance: Burning Skies, but the game is shallow and not worth the $40 Price Tag (5 hour campaign, no replay-abilty, online laggy/iffy), same goes for Unit 13 (no more so due to Zipper being shutdown and no more content being released for it)

Even all the titles released so far aren't these crazy amazing experiences in the palm of your hand
Most of the games so far released are PS3 releases, that pad up the numbers
Out of the total amount of titles released so far 10 are new IP's that aren't spin-offs/sequels/down ports
3-5 of them are JP exclusive at the moment, haven't made it to the overseas markets yet

So far we in NA have Unit 13, Army Corps of Hell, Escape Plan, Little Deviants, Welcome Park, and Gravity Rush/Daze (Next Week!) as new IP's only for VITA
Everything else can be found on PS3/PSN/Competitors

That is it, 6 by next week, games that are new/fresh
 
PSP launched in December of 2004 in Japan for 19,000 yen which at the time translated to $190 USD. Other regions were forced an overpriced "value pack" at $250. Sony didn't really dropmthe price, they just stopped forcing the value pack and offered just the core system like they did from the start of the Japanese launch.

PSP was the most popular in the region where it was sold at the cheapest price.

Yet still sold 128mb memory sticks for $100 and 32mb for like $60

Also, I'm probably speaking out of my ass now so please tell me if I'm wrong but does the sudden strengthening of the Yen have any effect as to why Sony launched the Vita at a higher price than PSP?
 
EDIT: all this doesn't even matter. When the 3dsxl and the inevitable pricedrop of the current 3ds is announced. That is gonna be the end of the psvita anyway. :/
 
They need the right games backed by strong marketing ..not a price cut. I always felt Nintendo didn't really need to cut the 3DS price as harshly as they did.
 
I have one game for my VITA, Uncharted Golden Abyss as a retail game, still haven't finished it
I got the VITA 3G/Wifi + 8GB + SSDD from craigslist, traded 360Elite + $100 cash

Got Superstar Dust Delta, Free, due to 3G activation
Motorstorm RC Free due to Scion Promotion
Bought Plants vs Zombies
Bought Stardrone

So since February 25th, 2012 till now I have put in roughly $220 total for VITA + Games

Nothing really out there interests me after Gravity Rush

Was looking @Resistance: Burning Skies, but the game is shallow and not worth the $40 Price Tag (5 hour campaign, no replay-abilty, online laggy/iffy), same goes for Unit 13 (no more so due to Zipper being shutdown and no more content being released for it)

Even all the titles released so far aren't these crazy amazing experiences in the palm of your hand
Most of the games so far released are PS3 releases, that pad up the numbers
Out of the total amount of titles released so far 10 are new IP's that aren't spin-offs/sequels/down ports
3-5 of them are JP exclusive at the moment, haven't made it to the overseas markets yet

So far we in NA have Unit 13, Army Corps of Hell, Escape Plan, Little Deviants, Welcome Park, and Gravity Rush/Daze (Next Week!) as new IP's only for VITA
Everything else can be found on PS3/PSN/Competitors

That is it, 6 by next week, games that are new/fresh

If nothing interests you, the Playstation brand is probably not right for you, I would think. PS2 era Playstation, maybe, but the brand has been pretty different in the past several years. And, yeah, there hasn't been a huge amount of new IPs, but that's not uncommon. I mean, how many new IPs were there in the first few months of the 3DS's lifespan? (I guess it could be more, since I wasn't following 3DS as much back then, but it doesn't seem like there were a lot.)
 
I'm so glad I didn't buy a PS Vita. It seems like too big of an investment due to high price and low supply of games. (Uncharted was the only one I was interested in)

I was thinking about maybe getting one after E3 if they announced a price cut or unveiled several new games, but because neither were present I was more than happy enough to keep my wallet closed tightly.
 
zelda 64 was in that launch window, so that alone is better then any vita game thats out right now with a hint of great nostalgia.

The psp was getting demolished by the ds too by the way. :/

EDIT: all this doesn't even matter. When the 3dsxl and the inevitable pricedrop of the current 3ds is announced. That is gonna be the end of the psvita anyway. :/

I much prefer original games than an N64 port. In fact, I prefer console ports I haven't played than a game that's been ported on every nintendo console after its initial launch, except DS. But that's all a matter of opinion. In my case, I prefer Gravity Rush over Zelda 3DS, not because its a better game but because its something new and refreshing. Again, not saying its a better game.

70 million for a handheld is not bad, and anyone who tries to use DS sales just wants to put the PSP down. The Gameboy Advance sold 80 million, was that a failure too? Original gameboy sold 64 million and Gameboy Color seems to have sold 55 million. Were those failures? of course not. Sony did great for being its first handheld.

Also, Nintendo won't announce a 3DSXL until 3DS sales stop dropping, when they announce it there will be a sudden boost of sales and probably get lower to the same sales the 3DS was selling at, but yeah it'll get a big boost at first, but it doesn't mean it's going to be the death of the Vita, could be but we won't know.
 
PSP was the most popular in the region where it was sold at the cheapest price.

The PSP has sold 70 million units. It has not reached 20 million LTD in Japan yet. I doubt it is the most popular on Japan. It is probably more relevant in Japan but it is obvious the bulk of the sales came from another region.
 
Huge mistake skipping that game. It's great.

Not skipping it, waiting for price drop on it

$40 for a 1 week shoot-fest isn't that appealing to me
I know the HVT is cool thing, but no Zipper = no more content regarding HVT being added, or maybe I missed news on this and someone else taking over

That is what is one of the main points of a handheld game, replay-ability
Get in get some shit done, repeat ad nauseum
Most games on the VITA don't feel like that, or in a sense your "Money's Worth"
 
Basic economics: If a product is selling very poorly, as Vita currently is, then by definition, it isn't worth the asking price as far as the market is concerned. What you subjectively think of its value and what it "deserves" to be selling doesn't matter.

I don't think it's overpriced, I think it's just a bad product as it currently stands.
 
They don't only need games. This is a device with friends and chat in separate apps.

Yeah, Sony managed to kill my interest in social gaming on a handheld. It keeps popping open new apps every single time I want to see a friend, or his trophy list etc etc. Piss-poor design. So now my Vita's wifi is disabled and I don't give a shit about my friends or what they're doing. Sony killed my online gaming buzz.
 
If nothing interests you, the Playstation brand is probably not right for you, I would think.

Interest for me means Hyped for
I'm not dropping/selling my VITA, the trophy whore in me disallows it

I was itching for Dragon's Crown/Warrior's Lair, but those have been hushed away till 2013

I game ridiculously on my PS3, Trophy Whoring/Content Absorbing Galore
Just wish VITA would try to bolster itself as it's own medium with it's own titles, not piggy back off PS3 from the get go
 
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