Sony says no to PS Vita price cut

Customers: Price cut please?

Sony:

KVIVp.gif
 
Most hardcore gamers want eye candy graphics and they can't get it if the specs are crap.
Has this ever been proven?

I mean, it makes for nice forum posts and fanboy nonsense, but it doesn't seem to stack up against sales.

And besides "hard core" and "casual" are dumb labels that hurt more than help. Games are games, and a good game is a good game no matter the label some forum poster puts on it. Wii Sports Resort is a good game, Modern Warfare is a good game. Both sold crazy amounts. I think MW is a casual game. Pick up and play, not terribly complicated. Seems casual to me.

I really don't see any pattern in game history at all that has shown that graphics really matter all that much. If that were the case the PS2, Wii, Game Boy, Atari 2600, etc should have bombed.
 
The Vita is very well priced (IMO)... The only thing stopping me splashing out on it is the ridiculously overpriced memory.

I think that was the biggest problem. A lot of people probably didn't want to pay that much for a memory card which was basically required or else you'd be paying $250-300 for a high-tech brick.
 
GameStop cut the trade-in value after the conference from $90 to $70.

They flip the units for almost $200 FYI.

They were taking them in for $125 from 5/25 to 6/3. I dumped off my 3DS last week for $100.

The TIV lowering doesn't mean a whole lot, they have a 25% bonus on hardware trades going on the next 3 weeks, so the TIV lowering is natural.
 
Here, apparently, is the list of vita games at E3:


1.Assassin's Creed III: Liberation
2.Call of Duty: Black Ops Declassified
3.FIFA Soccer 13
4.Foosball 2012
5.Gravity Rush
6.Guacamelee!
7.Jet Set Radio
8.LEGO Batman 2: DC Super Heroes
9.LEGO The Lord of the Rings
10.LittleBigPlanet
11.Madden NFL 13
12.Metal Gear Solid HD Collection
13.New Little King's Story
14.Persona 4: Golden
15.PlayStation All-Stars Battle Royale
16.PulzAR
17.Retro City Rampage
18.Silent Hill: Book of Memories
19.Sly Cooper: Thieves in Time
20.Smart As
21.Soul Sacrifice
22.Sound Shapes
23.Spy Hunter
24.Street Fighter X Tekken
25.When Vikings Attack
26.Zone of the Enders HD Collection

Doesn't look like much of anything we didn't already know about. I want a vita for gravity rush, and was waiting to see what else they had to show me.....but this list does not interest me much. Maybe I'd care more if I didn't own a PS3 and have access to 40% of these games already :(

Wait, is this list reliable? Was cod shown or playable?
 
They were taking them in for $125 from 5/25 to 6/3. I dumped off my 3DS last week for $100.

The TIV lowering doesn't mean a whole lot, they have a 25% bonus on hardware trades going on the next 3 weeks, so the TIV lowering is natural.

Not really... Unless I'm mistaken they don't low the TIV when they have 25% bonus and then move it up afterwards. They're not that slimey of a company.
 
It's a little early to expect a price cut. The system has barely launched.
That list is very impressive. Not even 6 months and the Vita already has a quality library. It will be mine, eventually.
 
Specs matter to a lot of people, look at the Master Race: PC Gamers. Different companies are trying to grab different types of people, Nintendo is obviously going more for the casual gamers and the nostalgia gamers who love mario and zelda while Sony is going for the more hardcore side, while MS is now trying to grab both. Most hardcore gamers want eye candy graphics and they can't get it if the specs are crap.
The type of consumer who has bleeding edge graphics as a top priority is never going to bother with dedicated handheld gaming. Targeting this demographic alone would be a dumb, dumb move.
 
who the fuck did these companies have set up their conferences? It's like none of them knew what the hell they were doing.

I'm sure Sony's new marketing hire had no idea what they were doing:
Forbes Wonderbook article
Variety Wonderbook article
LA Times - Books section article on Wonderbook
Crazy Harry Potter fansite on Wonderbook

Get what they were aiming for? No matter the format the mainstream media isn't going to comment on the Vita (or the 3DS, Wii U, etc.)

But Wonderbook with JK Rowling? You put that on the stage for the presser and it gets real mainstream media attention.

That was the point. Sony is showing Vita games on the floor, videos and feedback for those are now trickling back to the web. Gamers will go the extra bit (like being on this site in the first place) to find out about games. The average consumer will only learn about Wonderbook through mainstream coverage.

A better sizzle reel would have done wonders. Some stronger first party announcements would have helped too. But that has been acknowledged as something they should have done. It doesn't mean they were off-base focusing a good sized portion of the presser on a new product with significant mainstream appeal.
 
Has this ever been proven?

I mean, it makes for nice forum posts and fanboy nonsense, but it doesn't seem to stack up against sales.

And besides "hard core" and "casual" are dumb labels that hurt more than help. Games are games, and a good game is a good game no matter the label some forum poster puts on it. Wii Sports Resort is a good game, Modern Warfare is a good game. Both sold crazy amounts. I think MW is a casual game. Pick up and play, not terribly complicated. Seems casual to me.

I really don't see any pattern in game history at all that has shown that graphics really matter all that much. If that were the case the PS2, Wii, Game Boy, Atari 2600, etc should have bombed.

There were always other factors that helped these consoles. PS2 was the cheapest DVD player out there and a lot of people bought it for this reason, so parents could kill two birds with one stone, you buy a DVD player and your kid can play. Blu-ray was never as big as DVD so the PS3 didn't see a similar success. The Wii was the first console that actually focused on casual gamers and that's why people bought it. You may hate the labeling of "hardcore" and "casual" but the fact is, it exists and should not be ignore, the big three sure don't. There are cases where casual and hardcore joins together and some gamers are both but some are pure casuals and others are pure hardcore. The wii was bought by a lot of older people and kids so that's what helped them. Sony tried to imitate the Wii's success but failed, so they have mostly focused on the hardcore crowd. Microsoft started focusing on hardcore gamers but after kinect they've been focusing on both. There are also games that have a little bit of both, like you mentioned Call of Duty has some casual gaming in it because a lot of people can pick it up and play (though the more casual crowds cannot).
 
I'm sure Sony's new marketing hire had no idea what they were doing:
Forbes Wonderbook article
Variety Wonderbook article
LA Times - Books section article on Wonderbook
Crazy Harry Potter fansite on Wonderbook

Get what they were aiming for? No matter the format the mainstream media isn't going to comment on the Vita (or the 3DS, Wii U, etc.)

But Wonderbook with JK Rowling? You put that on the stage for the presser and it gets real mainstream media attention.

That was the point. Sony is showing Vita games on the floor, videos and feedback for those are now trickling back to the web. Gamers will go the extra bit (like being on this site in the first place) to find out about games. The average consumer will only learn about Wonderbook through mainstream coverage.

A better sizzle reel would have done wonders. Some stronger first party announcements would have helped too. But that has been acknowledged as something they should have done. It doesn't mean they were off-base focusing a good sized portion of the presser on a new product with significant mainstream appeal.

I actually don't mind the Wonderbook segment. JK Rowling involvement is huge.

But I think it's possible to at least package the Vita segments better (MUCH better).
 
It's a little early to expect a price cut. The system has barely launched.

Both Xbox and Gamecube had price cuts in their first six months (at E3 2002). 3DS did too. Even the first iPhone had a quick price cut.

There's no rule that says you have to wait a year to drop the price of something.
 
You may hate the labeling of "hardcore" and "casual" but the fact is, it exists and should not be ignore, the big three sure don't.
But they're empty labels. I can call Wii Sports a hardcore game. It doesn't make it one. It doesn't make it anything. The words don't mean anything, they're just marketing speak. And also this
The type of consumer who has bleeding edge graphics as a top priority is never going to bother with dedicated handheld gaming. Targeting this demographic alone would be a dumb, dumb move.
 
Wait, is this list reliable? Was cod shown or playable?

COD was announced but they couldn't show it at E3.

That list is actually missing titles.

I don't see Snapshot, EDF3, Diva F or Ragnarok Odyssey there.

I'm not worried at all. The outlook was far more grim for the 3DS a year ago in terms of game content and it turned out just fine.
 
I'm so glad I didn't buy a PS Vita. It seems like too big of an investment due to high price and low supply of games. (Uncharted was the only one I was interested in)

I was thinking about maybe getting one after E3 if they announced a price cut or unveiled several new games, but because neither were present I was more than happy enough to keep my wallet closed tightly.

Go on Craigslist and you can get your price cut for $150.

I just got mine for $170 and that included two games which I received $30 credit for at my local EBgames.
 
Damn, that sucks... a price drop probably would've made me bite in time for P4G. Looks like the wait will continue, although I'll likely pick up the game early just in case Atlus does a smaller print run.
 
Which translated to:

"We're planing to drop the Vita's Price this holiday but we don't want to completely kill off what little sales we are making until then."
 
A- This is all bullshit. If sales continue the way they are- Sony will be forced to price cut or else retailers will stop carrying it.

B- How does Vita have no software? Assasin's Creed Liberation (looks fucking awesome), Gravity Rush, Soul Sacrifice, Little Big Planet, and Call of Duty are all hitting this year. On the PlayStation Cross Play front we have Battle Royale, and Sly Cooper. How does that translate to- "lol Vita sent to die." They are supporting the shit out of the system.

Honestly, what the hell do people want? 3DS and Vita should be getting the same games at the very least. However, for some reason developer's choose not to do that.

C- Yoshida is down to earth. Always appreciate that.

It would be stupid for them to telegraph a price cut before they cut the price though.
 
I'm not worried at all. The outlook was far more grim for the 3DS a year ago in terms of game content and it turned out just fine.

No it wasn't. The outlook was Paper Mario, Kid Icarus, Mario 3D, and Mariokart 7, all confirmed and backed up with actual screenshots.
 
I have to imagine that it was part of some deal to get JK Rowling on board that they had to burn a lot of time talking about it. No other sane explanation exists.

This. Hell, with their money woes, she/her company probably paid for that time slot for advertisement of her pottermore company.
 
Well there are two things Sony could do, decrease its price or increase its value. As it stands, Sony isn't working hard enough on either.

They are working hard on the latter, but they don't shout out loud enough. ^_^
And they don't repeat it enough... probably because they are still losing money on each Vita unit sale.
 
That quote is hilarious. Who came up with the idea to spent so much time on move stuff that will end up in the bargain bin after six weeks? The conference should have been the PS3 games we saw and then a ton of Vita software. This was the year for it, since it is obvious what the focus of next year's conference will be.
 
A little disappointing there isn't a price drop yet and ultimately that's what I'm waiting for, but I'm not surprised there hasn't been a drop yet. The upcoming bundles are extremely tempting.
 
Well there are two things Sony could do, decrease its price or increase its value. As it stands, Sony isn't working hard enough on either.

Ha, that pretty much sums it up. I see the list of games ... it's not bad. But I have no hope from publishers and developers not already entrenched in Vita development. What are my chances of a Rockstar game? An FF game? Monster Hunter?

That list really does nothing for me outside a couple of those games. Plus, it looks good for the time being (not relative to price for sure) but with Sony seemingly not caring why should any other developers? Costs are already sky-high so now you expect developers to drop cash into a system that probably won't sell their games?

Yeah, looks grim. I'm not counting it out yet but if this was the 4th quarter I'd have already left the stadium.
 
$250 is just a bit more than I'm comfortable spending on it. Take it down to $200 and bundle in a memory card and Uncharted and I'll line up for one. Granted, it's only been 4 months since it came out. Expecting a price drop anytime soon is probably wishful. But does it feel like it's been out a lot longer to anyone else? There's gotta be a bundle/price drop by holidays, whether officially made by Sony or not. Retailers will do it.
 
Not everyone had a Sony camera and SD cards were cheaper and more available to the public since more tech used it. Just because you could pull it out of your camera, doesn't mean everyone could. They were required if you wanted to actually pass a game. Sure you could always put it in sleep mode but the PSP's battery life was pretty bad, so if it dies, you're out of luck. No sane man buys a console without it having internal memory or a external memory.

Nothing you said changes the fact that PSP cards were not proprietary, nor were they required to boot games.
 
Well, I'm not convinced it'd be pulling healthy numbers at $150 as is, so I don't really disagree.

Right, that's basically what I'm suggesting. If you step away from the product and brand for a moment so it doesn't make people upset, let's imagine this as a generic, non specific product.

Imagine if I told you I had a product that costs 250 dollars to make, but very few people would buy it unless I ate 100 dollars and sold it to them for 150. That's a bad product, right? The price is fine, that isn't the problem.

Well there are two things Sony could do, decrease its price or increase its value. As it stands, Sony isn't working hard enough on either.

I agree. In theory value should increase as software continues to launch -- for example, this greatly helped the PS3 in its most troubled times -- but there isn't a lot of software with mass appeal to increase the percieved value of the PSV in the same way.
 
Imagine if I told you I had a product that costs 250 dollars to make, but very few people would buy it unless I ate 100 dollars and sold it to them for 150. That's a bad product, right? The price is fine, that isn't the problem.
I understand that software is probably the far bigger issue but how does mass market price play into it? The PS3 was not going to succeed at $599 no matter how many good games it could hypothetically line up. Do handhelds have a lower mass market price before a product can take off?
 
The type of consumer who has bleeding edge graphics as a top priority is never going to bother with dedicated handheld gaming. Targeting this demographic alone would be a dumb, dumb move.
And also this

70 million people disagree with you. PSP had great graphics at the time, almost PS2 level and yet it still very well. Greater power means devs can make beautiful games with different art styles, 3D, 2D, anime style, cel-shaded, etc.

I love eye-candy and I bought a Vita, I like being able to play console-like titles on the go. I don't buy COD games and if they give me a console experience (online and offline) on the go then I'll gladly support it. Assassins Creed looks great too, and I will buy it.
 
70 million people disagree with you. PSP had great graphics at the time, almost PS2 level and yet it still very well. Greater power means devs can make beautiful games with different art styles, 3D, 2D, anime style, cel-shaded, etc.

Do you think they're well on pace to recapture the success they enjoyed with the PSP in this 2012 environment?
 
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