Less focus on AAA isn't happening.I think people either will get lay off, or Sony will focus less on AAA games (which i hope so).
"Measures will be announced in May."Less focus on AAA isn't happening.
Measures will be announced in May.
I think people either will get lay off, or Sony will focus less on AAA games (which i hope so).
Actually, I am the chairperson [of SIE]. It's been about four months, and I am trying to demonstrate leadership and trying to have as many meetings as possible with the management team. I also visit studios and everyone is working really hard to fulfill their responsibility to try to optimize the business, and I understand that. But overall growth and sustainable profitability or increasing margin, how will that translate to these goals? I don't think people understand that deeply. I think that is the problem of the organization. So as far as I'm concerned, I try to understand what is happening in the company, in the industry, and also in the perspective of the analysts, and try to explain in a transparent manner so that people can recognize and notice these issues so that we can have a harmonized approach going forward. That is a very general comment since I became the chairperson. There are concrete points which I will not go into today.
"Now, about visiting the studios, and I've had meetings with the leaders there, the studios. People who work in the studios have very high motivation. They're very highly motivated. They're very good people. And they're very creative people. They have great creative minds. And they also have knowledge about live streaming. However, having. said that, when it comes to the business itself, I think there is room for improvement. And that's got to do about how to use the money or about the schedule of development or how to fulfill one's accountability towards development, et cetera. Those are my frank impressions. So I will continue to engage in dialogue with the people so that we can find the right way to proceed.
They are working inefficiently.What the hell does that even mean?
The Insomniac leak discussed trying smaller games, raising the price of games, trying to sell the game as sequels or a trilogy. They also discussed layoffs. And yes, PC we already know about.It means PC day one and multiplatform releases.
But overall growth and sustainable profitability or increasing margin, how will that translate to these goals? I don't think people understand that deeply. I think that is the problem of the organization
They are working inefficiently.
A good example would be Spider Man 2 discussed in the leak. They were internally discussing how they tripled the budget but dont really even know why. So this guy is saying studios have a poor sense of how their spending is translating to growth and profit.
Nice, thanks for posting. I needed a full quote because the Takashi guy from the OP is a total clown that usually loves misquoting Sony.Full quote thanks to Gematsu:
"Actually, I am the chairperson [of SIE]. It's been about four months, and I am trying to demonstrate leadership and trying to have as many meetings as possible with the management team. I also visit studios and everyone is working really hard to fulfill their responsibility to try to optimize the business, and I understand that. But overall growth and sustainable profitability or increasing margin, how will that translate to these goals? I don't think people understand that deeply. I think that is the problem of the organization. So as far as I'm concerned, I try to understand what is happening in the company, in the industry, and also in the perspective of the analysts, and try to explain in a transparent manner so that people can recognize and notice these issues so that we can have a harmonized approach going forward. That is a very general comment since I became the chairperson. There are concrete points which I will not go into today.
"Now, about visiting the studios, and I've had meetings with the leaders there, the studios. People who work in the studios have very high motivation. They're very highly motivated. They're very good people. And they're very creative people. They have great creative minds. And they also have knowledge about live streaming. However, having said that, when it comes to the business itself, I think there is room for improvement. And that's got to do about how to use the money or about the schedule of development or how to fulfill one's accountability towards development, et cetera. Those are my frank impressions. So I will continue to engage in dialogue with the people so that we can find the right way to proceed."
What the hell does that even mean?
The message is clear - work harder and be more efficient, or fuck off.
The numbers for Spider-Man 2 were jaw dropping. The game is great but it's not at all worth that much more than what it took them to make the first game. There may be some serious bloat in some of these studios.
Sounds reasonable, level-headed and drama-free.Full quote thanks to Gematsu:
"Actually, I am the chairperson [of SIE]. It's been about four months, and I am trying to demonstrate leadership and trying to have as many meetings as possible with the management team. I also visit studios and everyone is working really hard to fulfill their responsibility to try to optimize the business, and I understand that. But overall growth and sustainable profitability or increasing margin, how will that translate to these goals? I don't think people understand that deeply. I think that is the problem of the organization. So as far as I'm concerned, I try to understand what is happening in the company, in the industry, and also in the perspective of the analysts, and try to explain in a transparent manner so that people can recognize and notice these issues so that we can have a harmonized approach going forward. That is a very general comment since I became the chairperson. There are concrete points which I will not go into today.
"Now, about visiting the studios, and I've had meetings with the leaders there, the studios. People who work in the studios have very high motivation. They're very highly motivated. They're very good people. And they're very creative people. They have great creative minds. And they also have knowledge about live streaming. However, having said that, when it comes to the business itself, I think there is room for improvement. And that's got to do about how to use the money or about the schedule of development or how to fulfill one's accountability towards development, et cetera. Those are my frank impressions. So I will continue to engage in dialogue with the people so that we can find the right way to proceed."
Oh right, mismanagement on the order of tens of millions of dollars because they hired fewer white men and not something like chaos transitioning to WFH during covid.Those US based PlayStation studios could hire people again based on their skill set instead of their identity. Just an idea.
The question is tho, how is he going to make his opinions on how the business should be run into reality?Sounds reasonable, level-headed and drama-free.
That's how an efficient business operates. Always trying to find ways to be more effective and not shying away from problems even if the division is making tons of money.
Unlike some other companies, you know.
The question is tho, how is he going to make his opinions on how the business should be run into reality?
I think a lot of people wouldn't like the answers.
MLB The Show is basically free money for Sony, Sports games has so much asset reuse it's fucking crazy.Just like we haven't seen Bloodborne, Demon's Souls, GT7, or MLB The Show on PC... these are potentially really high-margin initiatives that haven't really been explored. They've focused on a really narrow sliver of the type of games to port over, yes their most popular ones, but not necessarily the ones that best fit the PC market.
MLB The Show is basically free money for Sony, Sports games has so much asset reuse it's fucking crazy.
Too unadventurous imo.I think Sony's PC strategy so far has been really poor.
So, pretty much what they've been saying for the past few years and what has been discussed to death on here.It means that profit margins are low even when they're having record sales/revenues.
Hardware is sold at a loss when they're forced to do promotions, development of AAA games is slow and hugely expensive.
Basically you can expect them to double down on gaas and PC releases to make growth achievable and the rest sustainable.
Too unadventurous imo.
Also the more they release on Steam the more entrenched the resistance will be to whenever they release their own storefront.
Companies aim for maximum growth because of an effect called "economies of scale".What the hell does that even mean?
They just released Helldivers 2... how was the resistance doing there?
I think the games I mentioned would have had success on Steam.
Those US based PlayStation studios could hire people again based on their skill set instead of their identity. Just an idea.
What I mean is whenever they start releasing games outside steam, they will meet resistance from PC players that want them to keep things on one store place ala EGS.They just released Helldivers 2... how was the resistance doing there?
I think the games I mentioned would have had success on Steam.
The message is clear - work harder and be more efficient, or fuck off.
No competition on consoles now, therefore work harder.How western refuse this is the main problem.