Sony CFO Hiroki Totoki says PlayStation is reforming currently their gaming business

Maybe if u turned games ppl actually want like socom & killzone in to gaas u wouldnt have this concord problem

Those games were sunsetted because of lack of interest from the PlayStation audience. GAAS is largely a crapshoot for what will catch/stick versus what will flameout or bomb altogether which probably helped Concord see the light of day in the first place even though the red flags about it were plentiful.
 
Those games were sunsetted because of lack of interest from the PlayStation audience. GAAS is largely a crapshoot for what will catch/stick versus what will flameout or bomb altogether which probably helped Concord see the light of day in the first place even though the red flags about it were plentiful.
Lack of interest sure when ps had their worst performing console now sonys top dog im sure they would sell well
 
Lack of interest sure when ps had their worst performing console now sonys top dog im sure they would sell well
Also, back then they had so many shooter games out it spread their MP user base thin. At one time they had numerous games across..... KZ, Resistance, Warhawk/Starhawk, Socom, MAG. those handful of giant PC MMO shooters. Every other big game studio making shooters only focused on 1-2 franchises.
 
Those games were sunsetted because of lack of interest from the PlayStation audience. GAAS is largely a crapshoot for what will catch/stick versus what will flameout or bomb altogether which probably helped Concord see the light of day in the first place even though the red flags about it were plentiful.

What about reviving them for other platforms? Might have more interest elsewhere
 
Lack of interest sure when ps had their worst performing console now sonys top dog im sure they would sell well

Also, back then they had so many shooter games out it spread their MP user base thin. At one time they had numerous games across..... KZ, Resistance, Warhawk/Starhawk, Socom, MAG. those handful of giant PC MMO shooters. Every other big game studio making shooters only focused on 1-2 franchises.

What about reviving them for other platforms? Might have more interest elsewhere


I think there is a lot of legitimacy to this argument.

PS3 was a funny period in which MP games didn't sell as well as SP player games, so Sony shifted their focus entirely on SP games, but it's also the time where they were woefully behind Xbox Live.

The multiplayer games that did sell on PS2 and PS3 were sometimes as popular as any 3rd party MP game with the exception of Modern Warfare when it exploded in popularity.

I think Sony has a vested interest in trying to bring at least some of these IP back to life, especially since non of these were ever on PC and most of them missed the talent/resource explosion that occurred within Sony studios late into the PS3 generation.

I also think there should be single player components to all these games. If you looked at GT Sport and decided interest in GT was dead, we wouldn't have gotten GT7. Now GT Sport did a lot better than a lot of people realize, but it wasn't the series return to form that GT7 has been.

I think bringing back some of these games in a more modern way could give you the opportunity to break into the GaaS space a bit more easily than say coming up with a brand new IP like Concord. I think by rebooting Killzone and remaking the first game, you'd have at least gotten a couple million people to buy it on both PS5 and PC. Low risk remake and then invest in the GaaS MP if people are interested.

There's something to say of growing and culturing a franchise. Just look at the rise of Persona. They could have easily given up on these games before hitting the popularity of P5.
 
That is slowly killing their main business (PlayStation and PSN).
How is it being killed exactly?
Their real business is not number of Playstation consoles, it's the software (first and third party), and the numbers are dropping every year. The result of their strategy is not something from one day to next, we will see how they will sell less and less software and hardware in the next years.
But that isn't true.

Last fiscal year, PlayStation software units were up 8.4%. This fiscal year, software sales are also up in the first half (up 15% in the latest quarter results).

So if their real business is software, and the software sales are going up, doesn't that mean the strategy is good?
 
I'm not?

I just don't think it's some massive goldmine opportunity, especially when it risks losing console players who end up "just waiting" for the PC release (or sale), with no kickback for PS+ and a loss of 30% revenue
You don't think it's a goldmine once PlayStation Studios orients around their new user base demographics? To me, it seems clear why their PC ports aren't hitting - It's because old era PlayStation games don't resonate with the PC market. Kinda like how PlayStation users don't resonate with most Nintendo titles.

The PC market seems to prefer more mature theming, a higher draw to innovation, open world, sandbox, survival, RPGs, multiplayer…relative to the typical PlayStation owner.

I think there's a Venn Diagram there where certain game types can hit big in both markets.
 
GAAS is largely a crapshoot for what will catch/stick versus what will flameout or bomb altogether which probably helped Concord see the light of day in the first place even though the red flags about it were plentiful.

I'm going to make a "GAAS is largely a crapshoot" thread just to prove how predictable it actually is. This narrative is just false.

Once we see gameplay of a big multiplayer game, I feel like it's hard to miss on whether or not it'll sink or swim.
 
God has spoken:

👂👂👂👉@Men_in_Boxes


He's a PvE player (World of Warcraft) who apparently thinks the fun in multiplayer games is acquiring a rare cosmetic…and he's drifting to PvE single player? Uh, ok?

He is a court jester. Nothing illuminating or thought provoking here. Just parroting the same cliched talking points for his seal audience.
 
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He's a PvE player (World of Warcraft) who apparently thinks the fun in multiplayer games is acquiring a rare cosmetic…and he's drifting to PvE single player? Also, certain to be influenced by audience capture.

He is a court jester. Nothing illuminating or thought provoking here. Just parroting the same cliched talking points for his seal audience.
🤷🏼‍♂️. he is not my god
 
More single player games, more stuff like AstroGOAT, less trash like Concord, it can't be that hard...
Please no more Astrobot. One game like that very 4th year is quite enough.
Bring on a few sad sad simulators now and then, and that's all we need from these guys.
Get Druckmans new game out there!
 
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🤷🏼‍♂️. he is not my god
Nietzsche187a.jpg
 
Good, shelf the PC initiative and concentrate on adding value to your platform. Plus realocate from San Fran back to Tokyo and remove any DEI personnels and ideologies.

You are welcom

" shelve the PC initiative"


Pandora's box already been opened so hell no. Beard when we all play we all win.
 
" shelve the PC initiative"


Pandora's box already been opened so hell no. Beard when we all play we all win.
I actually think core gaming needs to go in a more gatekept direction. This gen is so low enthusiasm despite a record level of multiplatformism. I don't see how we all win when everything is available everywhere. Seems like we're losing bigly, and the most multiplatformist brand is losing the biggest.
 
Those weirdos who unironically ask for revivals of Starhawk or Massive Action Game of all things scare me.
 
I actually think core gaming needs to go in a more gatekept direction. This gen is so low enthusiasm despite a record level of multiplatformism. I don't see how we all win when everything is available everywhere. Seems like we're losing bigly, and the most multiplatformist brand is losing the biggest.
People win because they can play games on different devices, can cross play on different platforms, and the more multiplatform a game is the more multiplat online gaming is to keep the online pool as big as possible so they aren't splintered into silos.

You can tell multi platform is already ok with PS since they do it and even their gaas games like H2 are day one on PC. If Sony delayed H2 to PC for two years it'd do a fraction of sales.
 
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People win because they can play games on different devices, can cross play on different platforms, and the more multiplatform a game is the more multiplat online gaming is to keep the online pool as big as possible so they aren't splintered into silos.

You can tell multi platform is already ok with PS since they do it and even their gaas games like H2 are day one on PC. If Sony delayed H2 to PC for two years it'd do a fraction of sales.
Helldivers 2 should be Sony's contemporary Planetside 2. Planetside 2 being on PC didn't delude anyone into thinking that putting Uncharted 3 on PC at any point ever was a good idea.

Have some sense of propriety. The live service titles have done such damage to SIE that, if they don't shut down the initiative entirely before the end of the gen, they should silo it off like SOE was back in the day.


He's right in that multiplayer games are different, and especially with Steam player count hype, the game probably wouldn't have done as well. Almost definitely not, actually. Another reason why multiplayer games are inferior.

Means absolutely nothing when we're seeing numbers like we've got with the SP stuff.
 
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He's right in that multiplayer games are different, and especially with Steam player count hype, the game probably wouldn't have done as well. Almost definitely not, actually. Another reason why multiplayer games are inferior.

Means absolutely nothing when we're seeing numbers like we've got with the SP stuff.
oh... for some reason, I thought of Horizon

I think the Steam numbers for Helldivers and Sony's single-player games show that many "PC gamers" also own a console too.

so, while HD2 clearly overperformed, there are a bunch of PC sales that would've been on Playstation instead.
 
For starters get the bloody hell out of California and move back to Japan. Leave all that shite DEI crap that has infected your games behind as well. Prioritize making great SP first party games again. One can hope after all.
Games has changed our life positively, I don't understand DEIs job here.
 
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Sony makes most of the money from being a platform, storefront so the question should not be how to sell more exclusive games but how to make the platform better (I don't see Sony doing anything to increase PS's appeal this gen at all). Sometimes it's about an image, a reputation. More people coming to the platform creates a better chance for a random exclusive to sell than porting it to other platforms where people will just buy there instead. Not to mention too many focuses are also a bad idea.
 
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Sony has dormant platforms with less expensive game development and shorter development times than Switch.
The bestselling PS2 game, GTA San Andreas, cost less than $10mil(20mil now) to make in less than 2 years.
PS1 games cost even less and can be made in even less time.

Sony competing with Rockstar and Epic on the Windows platform owned by Sony's biggest rival sounds a lot like MS winning the 'console' war.

Microsoft doesn't own the pc... the pc is a modular, open ended platfrom one of which components microsoft has a stake on a stake that shall I remind you is non-essential thanks to wine and proton.

Nobody owns the pc platform... closed platform owners exercise their ownership by getting a cut of every piece of software purchased by the users. If anything the closest PC has to a classical console-like platform owner is Valve
 
Microsoft doesn't own the pc... the pc is a modular, open ended platfrom one of which components microsoft has a stake on a stake that shall I remind you is non-essential thanks to wine and proton.

Nobody owns the pc platform... closed platform owners exercise their ownership by getting a cut of every piece of software purchased by the users. If anything the closest PC has to a classical console-like platform owner is Valve

This is kind of a lie tho. Microsoft DO own Windows. Y'know, the most popular OS in PC for gaming by far? The OS itself has like some 75-80% market share in the PC space, but for gaming, that amount is probably closer to 90%+.

So I always find it odd when people say "I'll just go PC" when, really, that usually just means "I'll just go Windows". You can't use a PC without an OS, and if you're gaming, chances are very high you're using Windows. Valve are wanting to change that over time with Steam OS (which, incidentally, would help Linux adoption rates), but that could take a LONG time if current trends are any indication.

I don't know why people aren't more honest about this. PC is "open" in theory, but it's not completely open. Theoretically it's an open platform, and as long as you use the world's most popular OS that is proprietary & owned by a $3 trillion mega-conglomerate and also closed-source (walled garden) in its own right...sure, you can do anything you want with as much software and programs as you want in that walled garden. Oh, you need to run some graphics to see what's on the screen? Sure would be nice if you could make or build your own GPU huh? Well you can't; you're stuck with either Nvidia, AMD, or Intel. All of a sudden that doesn't sound too different from the Sony/Microsoft/Nintendo paradigm we have in the console space, does it?

Even Steam fanboys sound stupid when they say things like "PC is an open platform"...yes it's "open" yet you primarily game through a closed-source, proprietary storefront wholly owned by a single corporate entity (Valve). Compared to what it used to be, I'd say most modern day "openness" on PC is an illusion and most users mistake the freedoms of features & customizations with it being a truly open platform, when in reality most of the platform is tightly controlled by a small, close networks of massive tech corporations, primarily Microsoft.

I didn't even get into stuff like how GPU features are commonly dictated by DirectX compatibility (that's one reason AMD quickly moved from RDNA1 to RDNA2, for example; they didn't have DX12U implementation of mesh shaders supported on RDNA1), which just further shows the extent of Microsoft's control & influence over this "open platform" called PC, but you get the point (hopefully). Ironically, it's all these reasons why I keep saying MS would be better off leveraging Windows for Xbox in a gaming sense, versus what they've been doing this gen, which has basically been a resounding failure for their consoles.
 
I don't know why people aren't more honest about this. PC is "open" in theory, but it's not completely open. Theoretically it's an open platform, and as long as you use the world's most popular OS that is proprietary & owned by a $3 trillion mega-conglomerate and also closed-source

You're stuck in the 90's early 2000's.

The SteamDeck runs on linux and you can replicate it's functionality on any linux machine. Furthermore you haven't addressed the fact that microsoft gets zero dollars from purchases in this so called "their" platform, which is one the main reasons Sony and Nintendo have competed for that space. And the fact Microsoft owns DirectX is meaningless, neither Sony nor Nintendo own the graphic libraries used in their platforms.

What defines platform ownership of a platform is to own the content gate and putting a toll in it. Microsoft can't do that.
 
They don't want to repeat the mistake that Microsoft did and nuke their console sales

Weak.

Everyone knows you guys hate their games. You mock them relentlessly. Indiana Jones looks like shit. Avowed is too colorful. Forza sucked. How about that Redfall? Phil sucks. Their management team is all diversity hires. Blah, blah, blah.
Yeah, so blaming them for buying PC companies and PC centric franchises, and keeping them on PC - as if that's what's hurting them is a good laugh.

Here's the reality; the console market isn't big enough to support the console makers. If anything it's shrinking, and can't support three consoles any longer. Both Sony and Microsoft know that the only way to grow their business is PC and Mobile, so yeah - PC is needed. It's not going to go away because of some fan's weird attachment to their plastic box.
 
Weak.

Everyone knows you guys hate their games. You mock them relentlessly. Indiana Jones looks like shit. Avowed is too colorful. Forza sucked. How about that Redfall? Phil sucks. Their management team is all diversity hires. Blah, blah, blah.
Yeah, so blaming them for buying PC companies and PC centric franchises, and keeping them on PC - as if that's what's hurting them is a good laugh.

Here's the reality; the console market isn't big enough to support the console makers. If anything it's shrinking, and can't support three consoles any longer. Both Sony and Microsoft know that the only way to grow their business is PC and Mobile, so yeah - PC is needed. It's not going to go away because of some fan's weird attachment to their plastic box.

Seems some people here really let their emotions cloud the judgment.

Sony is a company. They will do things to make money, including multiplatforms.
 
Seems some people here really let their emotions cloud the judgment.

Sony is a company. They will do things to make money, including multiplatforms.
Exactly.

If anyone wants to see the biggest money making strategy ever? Apple changing tune (no pun intended) and being PC compatible for iPods and iTunes. That started off their resurgence. They tossed their egos in the trash and realized how much money is out there if they got rid of their walled off Apple ecosystem. I never had an iPod, but when I got a company iPhone and made an Apple account, it was weird that I could use it on my personal Dell PC.
 
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Weak.

Everyone knows you guys hate their games. You mock them relentlessly. Indiana Jones looks like shit. Avowed is too colorful. Forza sucked. How about that Redfall? Phil sucks. Their management team is all diversity hires. Blah, blah, blah.
Yeah, so blaming them for buying PC companies and PC centric franchises, and keeping them on PC - as if that's what's hurting them is a good laugh.

Here's the reality; the console market isn't big enough to support the console makers. If anything it's shrinking, and can't support three consoles any longer. Both Sony and Microsoft know that the only way to grow their business is PC and Mobile, so yeah - PC is needed. It's not going to go away because of some fan's weird attachment to their plastic box.


You ever think that Xbox's games have gotten worse because of multiplatformism? You realize that the console market is bigger than the PC space by most of 20 billion dollars, and has outpaced it in growth?

 
Here's the reality; the console market isn't big enough to support the console makers. If anything it's shrinking, and can't support three consoles any longer. Both Sony and Microsoft know that the only way to grow their business is PC and Mobile, so yeah - PC is needed. It's not going to go away because of some fan's weird attachment to their plastic box.
"Console Market is Shrinking" is an excuse Phil Spencer loves to throw around to explain his incompetent management of the xbox brand, for all that talk, ps5 sales are more or less aligned with ps4, and the Switch sales need no explanation

Playstation is way more important to Sony than Xbox is to Microsoft, they aren't going to risk catering console sales with the same strategy that Microsoft adopted,

Remember, they love that 30% cut they take from each third party sale made on Ps, if ps sales take an Xbox nosedive, the results would be catastrophic on the long term
 
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Yah. The fact that Sony is also releasing games beyond PS and PC is a sign that they are seeing signs thst they are on the right track.
 
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