Co-sign. Is this ability worth it?
Depends on the gun you're using. If you're using a weak gun, then yes. Something like a Gal, no since you usually kill in two hits.
Co-sign. Is this ability worth it?
Co-sign. Is this ability worth it?
Oh nice! How much of a difference was it? I'm thinking of buying one myself. Just to have it around.A good deal on an official Switch ethernet adaptor was presented to me today that I could not pass up. Wireless connection has not been an issue for myself but speedtests are a tad faster now that I am wired and match-making seems a bit snappier.
Less microwaves floating around my home for the (((globalists))) to read my thoughts and subliminally influence my buying and voting habits is also a plus.
Do you consider knowing the locations of your enemies beneficial? If so, then yes, it's worth it.
How often do you get into a fight with someone and both of you get away though? Pretty much all of my encounters with people end with someone dying, usually because someone got the jump on the other. It takes a really good player to get away from a good gank or to turn the table and kill the ganker.
I still might end up getting the jacket because I'm sitting on 100k coins and I could see it being useful if Ninja Squid becomes really popular.
What's the over/under on Thermal Ink as an ability? There's a 3* jacket on SplatNet with it and I kind of want to try it out, but I'm wondering how useful it really is. Usually when you hit someone, it feels like you splat them pretty soon after that first hit. Not many people survive that initial encounter, and if they do, they aren't hard to spot afterwards unless they have Ninja Squid.
It's not a cheap jacket either, so if Thermal Ink is a total scam I'll save my coins for something better, but I'd like some extra opinions.
If you're using a Splatling or a Squelcher? Sure. It's less useful with close range weapons and useless with chargers, since you're either splatting or completely missing.Co-sign. Is this ability worth it?
if you're using a long range weak gun its more likely they'll back away from your long range suppressive fire vs running up on people with a jr or aerospray
I can't tell if salmon run is hard today or if I'm just getting bad teammates because they all keep dying.
I played 3 matches this morning with randoms, and only completed 1 successfully.
I like 3 of the 4 weapons today. Splattershot (or whatever the sniper is called) easily my least favorite for salmon run...too easy to get overwhelmed with it, I think.
Hoping for Splatbrella release tomorrow
Do you consider knowing the locations of your enemies beneficial? If so, then yes, it's worth it.
Splattershot is great as a support weapon. The real worst weapon for Salmon Run is the Heavy Splatling.
Splattershot is great as a support weapon. The real worst weapon for Salmon Run is the Heavy Splatling.
yeah dude i was salmon running with a friend and ranked down when we got wiped
Losing on the third wave never deducts your pay grade, so as long as you make it there it should be fine.Sure it was the same people you wiped with? Odd that it doesn't seem to happen to me. Maybe I glitched out of ranking downmany many times
Could be because my friends were the lowest rank, and then it won't rank you down if you wipe with them... or more than two ranks under your rank or something like that.
Matchmaking heavily takes ping into account this time around in Splatoon 2, which effectively makes it regional matchmaking. I don't like it all that much personally.So...I find it odd how I rarely play with Japanese players online in this iteration. I've only seen maybe 10 Japanese players in total over 20-50 hours of online play, which is a stark contrast to my experience from the original Splatoon. Anybody have a similar experience?
I should turn my sensitivity up then.Yup. Sensitivity at 5.
Why does the sting ray have such awful controls
Why does the sting ray have such awful controls
Stingray desperately needs a buff. Feels like the weakest special by far. Aiming is a chore, and it takes a few hits for it to actually kill. I can almost never take people out with it.
I still probably prefer the Stingray's original incarnation from back in the Testfire days, but I do think at least that it could use some sort of aiming reticle when you aren't actively firing it. Right now even with the benefit of the thermal vision, it feels like kind of a crapshoot as to whether you'll even hit or threaten someone that you're after.
That being said I admit I don't have a ton of experience with it yet since I haven't put much time into weapons that have it. Maybe I should give the Heavy another spin...
Splattershot is great as a support weapon. The real worst weapon for Salmon Run is the Heavy Splatling.
High tide with an inexperienced charger= you're gonna have a bad time.
Also, people who use specials in the 1st round when you've already met the quota and no one is in danger: why?
I guess the case could be made that the Stingray laser is more meant to force movement rather than straight-up killing, and hope that you have teammates that could follow up on a fleeing opponent...but the Tentamissiles already do that, more easily, more effectively, and can auto-target multiple enemies at once. You could maybe finish off someone that a teammate has already weakened, but that's really specifically-situational. In its present incarnation I'm just not sure what the Stingray contributes that isn't generally outdone by other specials.I've gotten a lot better with it and I still have to say that it's still garbage. The damage is too low and when people see or get hit by it they're obviously going to run, which means you have to stop and re-aim.
A reticle as you mentioned would be a great idea cause half the time I feel like I'm guessing where to aim. And if I have to guess to try and hit someone with a special, why should I use it in the first place.
Damn 69 Salmon Eggs this round![]()
I guess the case could be made that the Stingray laser is more meant to force movement rather than straight-up killing, and hope that you have teammates that could follow up on a fleeing opponent...but the Tentamissiles already do that, more easily, more effectively, and can auto-target multiple enemies at once. You could maybe finish off someone that a teammate has already weakened, but that's really specifically-situational. In its present incarnation I'm just not sure what the Stingray contributes that isn't generally outdone by other specials.
The Rain Cloud also basically forces players out of an area, so you can add that to the list of specials that all generally fill the same niche. Hell, that's generally what I use bomb rushes for too.
I appreciate them nerfing all of the specials, but so many of them just boil down to "Get someone to move without actually having a good chance at killing them". I wish there were more utility specials like Ink Armor. Surely they could've nerfed Echolocation instead of straight up removing it, right?
Been using the tentatek, splattershot pro, nzap, hero shot, hero dualies, and dualies.As we're approaching two weeks with the game, I was wondering what weapons are gravitating towards especially compared to the first game (for those who played it).
Personally, it's a lot of the same for me. My main weapon is the N-Zap 85 with the Heavy Spatling and Dualie Squelchers not too far behind, all weapons I used extensively in S1 except for the Dualie Squelchers, which are technically new. I'm using the Octobrush a lot more this time round, the brushes never gelled with me last time, but in this game I'm enjoying using them a lot more.
As we're approaching two weeks with the game, I was wondering what weapons are gravitating towards especially compared to the first game (for those who played it).
Personally, it's a lot of the same for me. My main weapon is the N-Zap 85 with the Heavy Spatling and Dualie Squelchers not too far behind, all weapons I used extensively in S1 except for the Dualie Squelchers, which are technically new. I'm using the Octobrush a lot more this time round, the brushes never gelled with me last time, but in this game I'm enjoying using them a lot more.