That's the bright side to not being able to play much recently I guess...Flounder Heights 24/7 everyone.
It truly is the new Nuketown.
That's the bright side to not being able to play much recently I guess...
Now excuse me as I SR Latios and have this cutscene carved into my soul...
Story because I hate myself.story latios or eon latios? If the former...best of luck.
His post on SquidBoards says he used the Splatling and played on Splat Zones to get to S+ 99.If I'm not mistaken, this is the guy who reached S+ 96 with 3k scope without motion controls. I remember him telling rwhitegoose on stream when goose was saying how S+ is impossible and he posted a picture of his rank. @SM239
https://www.youtube.com/watch?v=kK0I22jDwoM
His post on SquidBoards says he used the Splatling and played on Splat Zones to get to S+ 99.
If you join discord (2nd post) there's always people looking to squad. Its much easier to coordinate and where we've moved a lot of the discussion.
Did you get back to S?
I remember playing tower control in a squad a while back, at the end of one game I only ended up with 3 kills because it felt like every time I was about to kill someone, Emil or Kasumi would show up out of nowhere to finish them off before I could land the final hit lol
I think it's a pretty good weapon, and you may not have the same success in ranked and squad. In there, you have people who are focused on killing and they always prioritize blasters above all class (at least in the higher ranks). You really can't approach someone the same way you do with a blaster/lunar blaster because if you miss, you're basically dead.It's slow as hell and I bet you need some tactics with it to do better but still my first feeling is that it's too easy to rack kills with it.
I personally think they're great on all modes. I would have to see how you play to give you tips.I can't use Range Blaster, not sure what you were doing with it to make it work. Lots of self made choke points with walls? Do you just use the explode?
Something I've noticed with Blaster is that it's easy for Shooters/Snipers to kill you if you're in an open space. There are all sorts of approaches to take, and once they get up next to you you either need Godlike aim or you die since the explosions can't catch them. The option of running isn't even available since you can't ink a path.
(Imo) It's why they're great at Tower Control/Rainmaker, but seem lacking in Turf War and Splat Zones.
So I don't mind accepting that I'm an A- player at the moment, considering my terrible aim, but dealing with Port Mackerel in ranked really pissed me off last night.
I think the worst was attempting to leave narrow corridors or fight around tight corners on that map. While we're fighting in the middle lanes out of the spawn points, I can pressure and kill people just fine, but if I'm not using a splash wall then I don't know how I'm supposed to break out of the exit. The worst thing I guess is that I'm in a specific position and can only move forward and back, and if the exit comes out into a lot of enemy ink then they can attack from almost any angle in front of me. Almost the same thing with the criss-cross alleys in the middle, but I'm pretty used to dealing with that in normal Turf Wars.
I have a jet squelcher, which is bad for close range, burst bombs which are good but eat up my ink quickly so I need to know which direction to throw them in, and kraken which is my best option for dealing with corners, but isn't always available.
So far it really looks like my best choice is to just not go into the middle spawn lanes and fight from the side lanes and balconies. Anyone with advice or strategy that they're willing to provide me?
Hmmm..... so then it sounds like those parts of the map basically suck for every weapon until they get specials. Are there any loadouts that can reliably break out of that lock without specials?I think there's really not much you can do about that except go on the sides. The middle by the spawn point is particularly difficult to break through since there are only two lanes that are pretty close together, so it's easy to block off and guard. Using the sides will break their concentration and make them look elsewhere or get flanked. If you want to break through the middle safely, you'll need subs or specials, like following a seeker, using bubble, kraken, echo, etc.
Hmmm..... so then it sounds like those parts of the map basically suck for every weapon until they get specials. Are there any loadouts that can reliably break out of that lock without specials?
If you make a discord, details in second post of the thread, there are some people playing turf war that could probably add you, I would have added you to play with them but I seem to be disconnecting in every match at the moment.I'm tired of playing with randoms. My ID is SkeletalSam if anybody would be kind enough to add me.
If you make a discord, details in second post of the thread, there are some people playing turf war that could probably add you, I would have added you to play with them but I seem to be disconnecting in every match at the moment.
It was for like 3 matches today bacause I forgot lol then afterward I put it backIs your name still Geg?
I'm tired of playing with randoms. My ID is SkeletalSam if anybody would be kind enough to add me.
Wheeeee salty as fuck. B- is not a place where I should be ending a session at a lower level than where I started, especially when I'm tops of my team every round.
What I've learned is that for all the talk of considering the .96 my "main" for doing well with it in turf wars and my earliest rank matches...I'm starting to think I might actually suck with it now that other players have gotten more competitive. Made the swap over to slosher and instantly started doing better. Might have to test this out more later, since none of the other weapons I tend to use feel like they're very well suited for splat zones at all.
I'm trying to learn how to play slosher too. I think it's pretty good for splat zones. And I had moderate success with it on tower control.
I added you.
If they had stealth jump that would be cool, I know if 2 teammates are on the tower and one jumps to the other that is kind of a strategy because both of you most likely would not die at the same time and the tower may get a little furtherJust went 5/0 in a thirty second Flounder Heights Rainmaker match. Also got to make the dunk. That round we were a well oiled machine, despite everyone being randoms!
Also, random thought that just occurred to me; could two players super-hopping to each other at the same time could have any applications? It'd basically be a role/position swap.
When will Flounder Heights 24/7 end?
From 10AM EDT September 2nd, Flounder Heights has at least been in every rotation either as a map for Regular or Ranked Battles.
It makes me wonder if the devs themselves can't stop Flounder Heights 24/7 from happening.
At least we can try out this cool looking jump (from Reddit): http://gfycat.com/LivelyDistortedAustraliancattledog
When will Flounder Heights 24/7 end?
From 10AM EDT September 2nd, Flounder Heights has at least been in every rotation either as a map for Regular or Ranked Battles.
It makes me wonder if the devs themselves can't stop Flounder Heights 24/7 from happening.
At least we can try out this cool looking jump (from Reddit): http://gfycat.com/LivelyDistortedAustraliancattledog
You don't seem to be lagging.
Sorry I'm not on Discord, brother's on the computer, and my iPod is too outdated for the app.
If they had stealth jump that would be cool, I know if 2 teammates are on the tower and one jumps to the other that is kind of a strategy because both of you most likely would not die at the same time and the tower may get a little further
Edit: just so you guys know I'm testing my connection if I'm lagging let me know
Edit2: my lag seems to be less now
Edit3: Danmaku is a guy I met in Splatfest, seems he is pretty good
It's the strangest mystery of the game to me. Even back when we only had 5 maps to start off with, it never felt like there was one map that was this ever-present. Every time I boot up the game now and check the news report, I die inside a little.
edit:
...Oh boy. Flounder Heights removed from the rotation until Nintendo patches this?Will our hell finally end thanks to another jump exploit?
Yo, Doorman, are you Clive in-game? Mind if I add you? Noticed the Bucket, so I'm just guessing.
I know a lot of the names I just saw are GAF, but I don't know name-username. Like which one of you are Emil, for instance.
It probably isn't doorman, since I don't have him, maybe Emil does, and yeah Emil is mellopillow.Yo, Doorman, are you Clive in-game? Mind if I add you? Noticed the Bucket, so I'm just guessing.
I know a lot of the names I just saw are GAF, but I don't know name-username. Like which one of you are Emil, for instance.
I've only ever seen him play Dynamo, but he is pretty good at itI can do the jump with one swim speed up main, don't know about no swim speed ups haha. I don't think it's that useful in rainmaker, since you already have a path leading up there tho. Turf wars maybe, if you can get it consistently
Are you the chris that's sniping?
Edit: I'm emil
I made an effort to kill him whenever I spot him, just because he's a Dynamo and I'm a brush ;D
you the chris that's sniping?
Edit: I'm emil
Nah, I'm also Doorman in-game. I had a few GAF folks added to my list in the game's early days but I've done so little of anything outside of tinkering with weapon loadouts in turf wars that I haven't actually done much playing at all with anybody here yet. I'm still working up to a point where I feel like I'm not a total detriment to any squad or room I join.
Also I still need to get onto Discord. I fired it up and reserved Doorman as a name on there too, but haven't gotten any further in the process than that. Perhaps this weekend!
It probably isn't doorman, since I don't have him, maybe Emil does, and yeah Emil is mellopillow.
I've only ever seen him play Dynamo, but he is pretty good at it
Nah I don't know who Clive is either.
Dynamos are like, my sworn enemies if I'm a brush. They completely shut down brushes, which is why I must kill him every game
I like to tell myself that, but my rank and evaluation of my general in-game performance tend to differ.I think you've gotten nothing to worry about when it comes to detriment. You're on GAF, you're already better than most randoms people end up with otherwise haha.
I feel the same way about all rollers.
I like to tell myself that, but my rank and evaluation of my general in-game performance tend to differ.
Rollers are my total nemesis when I'm running Sploosh. In those cases a trade seems to be the best-case scenario for me if I don't get outright beaten. Most any weapon with some distance, though, and handling them hasn't been too bad. Their forward mobility options are limited compared to other weapons of that effective range.
When you die while planting the Rainmaker, lol. Martyr'd victory.
i feel you pain.. what i hate the most is people that grab the rainmaker and are to much of a pansy to just charge forward with it to gain ground there all so scared of dying, screw dying just move the damn rainmaker forward lol
edit sorry for the rant just had a frustrating much were we would have won had the guy just swam across the ink i laid for him >.<