Since the changelog doesn't mention most missing stages (Port Mackerel TC, Saltspray Rig TC+RM, Blackbelly Skatepark RM), I guess they're gone forever from Ranked rotation??
Why would they do something like that instead of fixing what's wrong?Lazy devs!
At least, there's a little chance that Piranha Pit RM comes back hopefully.
There is an official English changelog already?
What's the issue with those stages?
Since the changelog doesn't mention most missing stages (Port Mackerel TC, Saltspray Rig TC+RM, Blackbelly Skatepark RM), I guess they're gone forever from Ranked rotation??
Why would they do something like that instead of fixing what's wrong?Lazy devs!
At least, there's a little chance that Piranha Pit RM comes back hopefully.
When it's not 24/7, it is indeed awesome.museum zones is great
When it's not 24/7, it is indeed awesome.
It was awesome the first time couple of times and now its played out. That and I can use rapid blaster deco like at all on the map.
I main the rapid blaster deco for splat zones and I find that museum zones is a perfect fit for the weapon
so many spots to wreak havoc
Teach me your ways. I can't stand on the upper platforms because I'll get snipped and the lower areas are to close to outrange enemies. I can wreck havoc if there isn't a sniper on the other team tho lol
When using rapid deco on SZ museums, staying on the edge of the main platforms is usually a bad place anyway from my experience. Even if there aren't any chargers on the other team, enemies can still hit you from underneath from your trench. Other blasters in particular will harass you endlessly.
I don't quite remember my rapid deco opening on SZ museum at this point =\ all I remember is that, if there's a charger on the opposing team, going far left over your platform or towards your drop off are the better options, because you'll usually not be facing the charger directly, which gives you a chance to harass. You have to make you way over quickly though, because if you're too slow, you won't get off your drop off in time before the other enemies touch down in that area, and then you're very easy to pick off if you try to come down that way. The small hallway that snipers usually take might be useful, since enemies can only get in on you from one direction, and you can cover that. It would also double as a way to block off or be alerted to enemies that try to flank from that position.
werent those banned because of abusive? Blackbelly RM and Pirahna RM were actually in the rotation somewhat recently. Pirahna RM was two weeks ago I think. I wish they were more often tho cause some map/mode combos need to retire (like Museum Zones)
Hopefully these are the final FINAL weapons we get so they can work on the sequel for the NX. Can't wait for tomorrow night!
I'm really annoyed by most of volume 2's set (and vol 1 to an extent, now that we've seen both sets in totality) for the fact that literally none of these weapons feel particularly fresh or interesting...the focus for most of these sets seems to be almost entirely gearing them for aggressive play rather than finding unique ways to promote alternative playstyles. Bombs and krakens for everyone! It makes those weapons stronger...but boring.
Of the 9 weapons in this set (if you include both scoped and unscoped Bento), 4 of them come with walls as a sub. Two come with burst bombs, one with splat bombs, one sprinkler, and one point sensor. No mines, no disruptors, no seekers, no beakons.
I said it in the Discord channel while everything was still in speculation that if none of the volume 2 sets contained mines, then I consider it as Nintendo's official admission that inkmine is a totally worthless sub that they have zero interest in making viable, and I'm saddened that it turned out to be true.
There is an official English changelog already?
What's the issue with those stages?
Nintendo said:Version 2.8.0
Weapons and Gear Added
Eight new weapons have been added and will now appear in the weapon shop.
Weapons will be available in the weapon shop after viewing the Inkopolis News on 6/8 from 11:00 AM (PT) onward.
Two new pieces of gear have also been added and will now appear in their respective shops.
Weapon and Gear Ability Balancing
Adjustments have been made to specifications for certain Main and Sub weapons, and gear abilities.
More information coming soon!
Stage Adjustments
Arowana Mall: Adjustment made to prevent players from taking unintended shortcuts in all modes.
Bluefin Depot: Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
Camp Triggerfish: Adjusted the size of the Dont retreat! warning zone near team starting areas.
Piranha Pit: Adjustment made to prevent players from taking unintended shortcuts in all modes.
Multiplayer Bug Fixes
Fixed an issue that allowed players to jump higher than intended when touching an opponents Splash Wall.
Other
Adjustments have been made to make for a more pleasant gaming experience.
Weapon and Gear Ability Balancing
Adjustments have been made to specifications for certain Main and Sub weapons, and gear abilities.
More information coming soon!
Other
Adjustments have been made to make for a more pleasant gaming experience.
Thanks!
I need to know more about this! #BuffTheSquelchers
There's two new pieces of gear?
I was wondering what those were myself, did I miss their showing or do we not know what they are yet?
There's currently only 5 weapons with ink mine, but there's also only 5 weapons with beakon.
werent those banned because of abusive? Blackbelly RM and Pirahna RM were actually in the rotation somewhat recently. Pirahna RM was two weeks ago I think. I wish they were more often tho cause some map/mode combos need to retire (like Museum Zones)
Corocoro branded backwards cap and hoodie. They have Damage Up and Cold-Blooded as main abilities.
Are you sure that you aren't mixing that up with private matches? Unless this website is wrong, all these stages have been totally absent from the Ranked rotation for several months. Last seen:
Saltspray Rig, Blackbelly Skatepark & Piranha Pit Rainmaker: January 2016
Port Mackerel & Saltspray Rig Tower Control: September 2015 (!!)
The Cherry can go fuck itself oh my god
But then it wouldn't be a Cherry anymore.
EwBut then it wouldn't be a Cherry anymore.
Just realized I want Callie and Marie to do a cover of Bubblegum K.K.
For those that are decent with inkzooka, the Corocoro seems outright better than krak-on in terms of combat. I've always felt krakons were the worst beakon users.