Screaming Meat
Unconfirmed Member
Oh, looks like Edge is relevant again in NeoGAF.
Always relevant for me. Still, might get this after a price drop.
Oh, looks like Edge is relevant again in NeoGAF.
Platform comparison:
A whole paragraph that makes the same 'new and accessble, yet appealing to the faithful of the series' point three times.Polygon said:Behind the new coat of paint and a new Sam Fisher, Blacklist represents a return to form for the series. It doesn’t revolutionize Splinter Cell, but it manages a sharp trifecta of achievements — it’s open to new players, accessible to players from the series' major departure installment and a welcome invitation back to series regulars who missed the stealth focus that peaked with Splinter Cell: Chaos Theory. Blacklist refines what came before and makes for a great new beginning for the series.
Really?IGN said:Splinter Cell is back on the right shadowy track
Oh, looks like Edge is relevant again in NeoGAF.
As enjoyable as the multiplayer and co-op portions of the game are, the single-player story campaign is easily the weakest part of Blacklist, not for lack of trying but for lack of new ideas. That starts with the narrative setup, which feels like a patchwork of every other one of Ubisoft's Tom Clancy games, from Ghost Recon to Rainbow Six. An international consortium of terrorists called THE ENGINEERS have set into motion a plot called THE BLACKLIST that will destroy a major American city or piece of infrastructure every few days until America agrees to withdraw its troops from every country in the world and cease worldwide operations. Only Sam and his cohort at Fifth Echelon can stop them. Okay.
Splinter Cell used to be built like a Clancy novel; now its an action movie. Where a novel can find drama in the smallest moments a man hiding while a lone guard probes the darkness with a flashlight modern action flicks are obsessed with spectacle and constant one-upmanship. And so Blacklist has explosions and chases and extended platforming sequences and sniper missions and firstperson missions and missions against the clock and missions upon missions where being undetected feels like an exploit rather than a victory.
That doesn't say much, though. Is DF doing an analysis on this game?
Not exactly. Instead of reviewing the game for what is it, he reviewed it for what he wish it was.
Spies vs Mercs saves Blacklist from the ignominy of being merely good.
When I buy a Splinter Cell game, I expect a Splinter Cell game.
Ígn thinks every aaa game is perfect or almost perfect
I hope [perfectionist mode] is a good faith move on Ubisoft's part, and the game is actually designed to be played without the abilities that are disabled in that mode.
But seems to have started ageing backwards Benjamin Button style.
It is, granted. You can play it as stealthly as you want: the fact you can also act more aggressively doesn't mean you're forced to and that it will be as rewarding, exactly like you can do in Dishonored.When I buy a Splinter Cell game, I expect a Splinter Cell game.
BTW, what a great month: Saints Row IV, Splinter Cell Blacklist, XCOM: The Bureau... best august in years?
Does it not REALLLY bother anyone that Sam should be like 60 by now? But seems to have started ageing backwards Benjamin Button style.
When I buy a Splinter Cell game, I expect a Splinter Cell game.
What? Since when in games time flows like in the real world? Blacklist takes place 6 months after Convicion, while IRL it's been 3 years.Does it not REALLLY bother anyone that Sam should be like 60 by now? But seems to have started ageing backwards Benjamin Button style.
Lol Edge review for it no being Chaos Theory. This is not your next video game Edge.
Well fuck that then.
What? Since when in games time flows like in the real world? Blacklist takes place 6 months after Convicion, while IRL it's been 3 years.
Edge is the most fucking pretentious outlet alive. I never listen to their shit - I actually cringe reading issues of their shitey magazine.
Oh but good for Blacklist. I never expected this to be any good. Woo!
So glad I gave up on this series after Pandora Tomorrow.
You don't have to use shadows? Wat?Where Chaos Theory had you sneak through darkened spaces populated by two or three thugs, Blacklist has you sneaking in broad daylight past six, seven, or in Kobins terrorist hunts up to 20 heavily armed soldiers.
It kills me how strong the outcry for more professional 'game journalism' is and yet people rip on EDGE being pretentious.Sounds like you've never even read an EDGE magazine but just base that opinion on scores. They are not pretentious at all. Give me a few examples of the pretentious writing on EDGE's part..
Man, that's just about the worst possible point to stop playing the series. You gotta play Chaos Theory ASAP.So glad I gave up on this series after Pandora Tomorrow.
The point is that playing it non-stealth isn't punished, but actually rewarded. Yes, there's an option to play stealth, but there's also an option to play assault and this option isn't a switch, but decided by the player on the fly.It is, granted. You can play it as stealthly as you want: the fact you can also act more aggressively doesn't mean you're forced to and that it will be as rewarding, exactly like you can do in Dishonored.
Edge is the most fucking pretentious outlet alive. I never listen to their shit - I actually cringe reading issues of their shitey magazine.
Oh but good for Blacklist. I never expected this to be any good. Woo!