CartridgeBlower
Member
There are some areas of pure BULLSHIT in this game when playing on realistic difficulty. They just throw you in the middle of a room and then have about 20 guys swarm you. You literally have to just be dropping grenades left and right, blowing shit up constantly.
It also kind of feels like this game plays to few of the strengths of the previous games, and more of its faults. IMO, the shooting engine in this game does not hold up well enough to take down a room full of guards over and over and over again.
And fuck they just talk the story. Dropping so many names, so many locations, in classic Splinter Cell fashion, it's almost impossible to keep up.
Not to mention it seems like they just retconned the entire last game, although I'm only halfway done so who knows if that holds up.
It also kind of feels like this game plays to few of the strengths of the previous games, and more of its faults. IMO, the shooting engine in this game does not hold up well enough to take down a room full of guards over and over and over again.
And fuck they just talk the story. Dropping so many names, so many locations, in classic Splinter Cell fashion, it's almost impossible to keep up.
Not to mention it seems like they just retconned the entire last game, although I'm only halfway done so who knows if that holds up.