painey said:
It kinda proves how idiotic the "takedown = mark and execute" is when you can just do it for every kill. Why can't Sam do it all the time.. only when he is livid, or if hes killed someone up close... wheres the logic?
Well, obviously being able to do it all the time would kill the game, but i somewhat agree. Being able to M&E after a close range kill makes no sense and it makes it even more apparent that the game was designed around this.
Lone guard followed by groups of 3 or 4 enemies...repeat.
It makes sense, though, that Sam is able to dispose of enemies more quickly and more efficiently once he memorized their position in a room. Tagging enemies already is a huge aid, since you get this arrow on each enemy's head constantly showing you his position; yes you should be able to do it all the time, but you shouldn't be able to take them all out with a single button press, ever.
What should happen is, once you've tagged enemies, you should get some sort of assisted aim where tapping, say, RB, Sam would quickly turn to face the next enemy on his right (and so on) but you'd still need to do a little manual fine-aiming and pull the trigger for each enemy.