SPOILER: Metal Gear Solid V Spoiler Thread | Such a lust for conclusion, T-WHHOOOO

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In PW and TPP, it feels like they are building Cipher, and Zero, to be an antagonist, but at the end it felt like they decided against it.

I think that's the point, ever since MGS4 you were told Zero was the cause of the Patriots and everything that came after it, Kaz going with this insane vendetta against Zero, only for it to turn out that Zero tried his hardest to be a friend to Snake when he realized how far in he'd gone and was cut short because of the enemies he did because of Cipher.
 
Other than ep51, nothing really major seems to have been cut. Maybe the "Chapter 3" title, but that sounds like a title for the post-nuke world.

So really, everything that is on the disc is in the game.

edit: Whatever the outcome, I'm glad MGS finally has good gameplay again, which is the most important thing and bodes well for the future.
 
MGSV is a stealth game inside of a stealth game. You have to find the hidden game that is hiding inside of the game.
 
Does anyone find it annoying how just to use the fun stuff it costs you lots of GMP? Like that stuff that doesn't even benefit gameplay and is visual only.
 
Shots Fired.

COwF2x0UsAAxtg7.jpg:large

Then, re: Chapter 3
post-36309-so-youre-telling-me-theres-a-c-qBhJ.gif





kidding of course
 
So it might be a Peace Day (Sept 21st) related cutscene? Since we know the game has day specific cutscenes (your birthday)
 
Does anyone find it annoying how just to use the fun stuff it costs you lots of GMP? Like that stuff that doesn't even benefit gameplay and is visual only.

Yea but at the same time you're drowning in GMP most of the time. Not an excuse, just that it's not an issue for the most part.
 
I think the Big Boss body double thing will always be polarizing, but overall, I expect this game will be remembered pretty fondly upon revisits. Honestly, the story isn't that bad. Yeah, there's the usual psuedo-science nonsense and some threads are clearly left hanging, but overall, I found the narrative enjoyable. And I've come to like the tapes over codec, too.

Couldn't disagree more. I think that as people get used to the gameplay being so great (and we will probably get sequels based on this engine and gameplay - Kojima's true last legacy) they will remember the story above all. And it being so bad will mean that this game is remembered as the GTAIV of this gen - ushered in with tons of praise, loved by everyone for a solid week, then the atmosphere changing as people say, 'Wait a sec, is this it? This isn't really what we asked for here. Where the story (MGSV) / chaos, jetpacks and fun stuff (GTAIV)'.

History won't be kind to this one.
 
He's portrayed as anything but a villain in MGSV.

Well, he sets Paz up to infiltrate Mother Base, he creates an AI system to take control over the world, and he cloned Big Boss without him knowing. Plus the game makes you relate with Ocelot and Miller and both of them clearly antagonize with Zero. There are probably more stuff I'm forgeting.

To me that's setting him up as a villain.
 
concluded that the CODE TALKER tapes (+ the hamburger ones) are the best thing in this game

one of those things sodumb that I got brain damage yet sogood.

Whatcha guys think?
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Took a while but I finally did it lol
I think that it must have been a real pain, not phantom.

Fake Big Boss plot is so stupid. It's a mess. So much shit unanswered and we didn't even see real Big Boss descend into madness.
honestly I liked that. probably the only decent twist the game has and the execution wasn't bad either, unlike pretty much everything else. I mean, obviously there is some stupid stuff (my memory is a tad fuzzy here but I highly doubt the writing in metal gear games was ever topnotch) which they tried to explain and it sucks that Big Boss just left like that in order to build a nation or whatever but I surely didn't see that coming.
to put it shortly, I liked it mostly because of the impact that it had and the "mind blown" moment, not for whatever it actually implies or changes in the canon or general plot of the series.

also not sure about the unanswered stuff because I really don't remember much about the plot holes that this game was supposed to fill and I only played the ''main'' games, quite some time ago. probably another reason why I didn't dislike that part.
 
Shots Fired.

https://pbs.twimg.com/media/COwF2x0UsAAxtg7.jpg:large[IMG][/QUOTE]

In a game with barely any story and with a second chapter that feels put together in a weekend, having a pretty long and significant cutscene put behind and absolutely absurd and esoteric (assuming it's the disarming of all nukes in FOB) is pretty damn stupid.

Even stupider than cut content, possibly.
 
Someone on Reddit made this analogy. "MGSV is like eating into something delicious and realizing it's more and more uncooked as you get eat into it". As you say, the gameplay is superb. A lot of it is brilliant. But there are definite flaws.

Pretty good analogy I'd say. That's more or less how I felt after finishing.
 
Yeah. It continually astonished me how things that seemed awesome in the trailers fell completely flat when delivered in the 'organic, one-shot' in-game cutscenes. Skull faces speech above all else. Why Kojima chose to make the game in this style is beyond me, but it only hurt the game, and it hurt it tons.

Also, anyone else realise that almost every single moment from the story or cutscenes was in the trailers, plus some stuff that never even made the game? The trailers have more story than the fucking game does! And they promised the epic that would unfold but instead you knew almost everything about the game just from watching the trailers. I got more enjoyment from each trailer than I did from experiencing the story in-game. That's really, really sad.
Yep, the only thing they didn't cover was seemingly the parasite infection and some Huey and Quiet scenes. I said it in the old thread, but whenever something that wasn't in one of the trailers popped up I found myself thinking "hey, this is new!" I even went and took screenshots when we got a WHOLE MISSION without any trailer buildup, I was so excited.


But then most of the mission's ending was spoiled.

Granted, the tapes have a ton of story content not in any trailers, but really, taking out the codec and dumping it all in tapes makes it feel almost like a chore at times. The truth tapes were some of the best story this game had, and we don't get to see any of it... it was audio book'd.
 
The Kojima/Konami falling out... The Rushed Metal Gear Solid V... Whether these two things have anything to do with each other, I wonder when/if we'll get some information.
 
So does anyone actually regret losing out on Quiet when doing other missions or side ops? I've purposefully let mission 45 stay locked so I could keep her while doing clean up on other missions but thinking about it I can't think of too many where she alone would make things significantly faster. I only have 2 more missions to S rank besides 45 so it would be nice to get Gray Fox and Raiden outfits but I'm worried about a stray side objective in a mission being a pain without her.
 
I found it funny when they were sending Huey off in a dinghy - someone finally fucking called these morons out on their stupidity. Shame it had to be a snivelling evil little douchebag, but the nonsensical beliefs of Big Boss and Kaz needed to be at least addressed.

"So what I thought we'd do is, like, become mercenaries for hire, and travel around the world murdering for money for some seriously dubious causes, but surround it with a bunch of philosophical nonsense and pretend
a) that we're better than the people we fight against (Cipher), and
b) that we actually want world peace
in order to hide the fact that we could always go home and work at Walmart if we really had any interest in a peaceful life."

It is possible to just stop being a soldier, you know.
 
Well, he sets Paz up to infiltrate Mother Base, he creates an AI system to take control over the world, and he cloned Big Boss without him knowing. Plus the game makes you relate with Ocelot and Miller and both of them clearly antagonize with Zero. There are probably more stuff I'm forgeting.

To me that's setting him up as a villain.

And then the tapes you unlock clearly show him in the best possible light, with Skull Face being shown as the true bad guy.
 
I found it funny when they were sending Huey off in a dinghy - someone finally fucking called these morons out on their stupidity. Shame it had to be a snivelling evil little douchebag, but the nonsensical beliefs of Big Boss and Kaz needed to be at least addressed.

"So what I thought we'd do is, like, become mercenaries for hire, and travel around the world murdering for money for some seriously dubious causes, but surround it with a bunch of philosophical nonsense and pretend
a) that we're better than the people we fight against (Cipher), and
b) that we actually want world peace
in order to hide the fact that we could always go home and work at Walmart if we really had any interest in a peaceful life."

It is possible to just stop being a soldier, you know.
Only thing stopping a bad guy with a gun, is a good guy with a gun, man.
 
Ever since Peace Walker, I've viewed this "Trilogy" PW, GZ, and TPP, as a weird spin off since MGS4.

I'm the same way. Thankfully Kojima made it pretty easy for us to do that by making the story, gameplay, characters, and VAs so different from the rest of the series.
 
The Kojima/Konami falling out... The Rushed Metal Gear Solid V... Whether these two things have anything to do with each other, I wonder when/if we'll get some information.

*Erases Kojima Productions name*

"Trojan Horse is in."

Skull face (Commander of Amijok Productions)

"This pirate crackdown's a go. MOVE."

Two phantoms were born from that day...
 
or maybe you should've finished the game instead of giving us its conclusion in an exclusive video, maybe we wouldn't be this hungry for content that isn't there

It's still quite baffling that the damn ending wasn't locked down as early as possible. Guess it wasn't as high a priority as Quiet's jiggle physics or Huey's hilarious character assassination.
 
I found it funny when they were sending Huey off in a dinghy - someone finally fucking called these morons out on their stupidity. Shame it had to be a snivelling evil little douchebag, but the nonsensical beliefs of Big Boss and Kaz needed to be at least addressed.

"So what I thought we'd do is, like, become mercenaries for hire, and travel around the world murdering for money for some seriously dubious causes, but surround it with a bunch of philosophical nonsense and pretend
a) that we're better than the people we fight against (Cipher), and
b) that we actually want world peace
in order to hide the fact that we could always go home and work at Walmart if we really had any interest in a peaceful life."

It is possible to just stop being a soldier, you know.

Everything around Huey is one of the few things I think was executed well. The slow drip revealing how much a snivelling asshole was well done, and like you said he isn't wrong. The first scene you see with him, Skull Face basically says what I think most people were thinking by the end when he's being exiled. You're right Huey, Diamond Dogs is a terrible idea and they do horrible things but fuck you.
 
I found it funny when they were sending Huey off in a dinghy - someone finally fucking called these morons out on their stupidity. Shame it had to be a snivelling evil little douchebag, but the nonsensical beliefs of Big Boss and Kaz needed to be at least addressed.

"So what I thought we'd do is, like, become mercenaries for hire, and travel around the world murdering for money for some seriously dubious causes, but surround it with a bunch of philosophical nonsense and pretend
a) that we're better than the people we fight against (Cipher), and
b) that we actually want world peace
in order to hide the fact that we could always go home and work at Walmart if we really had any interest in a peaceful life."

It is possible to just stop being a soldier, you know.

big boss kidnapped war orphans so that they could be raised to start wars
outer heaven was never good
 
Is there a better mission to grind troops than Metallic Archaea?

Code Talker extreme is really easy. You sneak past the skulls to skip the boss fight, sneak in to get Code Talker, and when you come out all of the XOF guys are in puppet form, letting you extract them easily.
 
Only thing stopping a bad guy with a gun, is a good guy with a gun, man.

Lol. Watching the prologue again (because for some god awful reason it's the last mission in the game, which is mind-blowing) reminded me that Quiet was a murderer of innocent civilians (nurse and doctor, probably other patients) and deserved to die.

Hard for me to believe that Mother Base operatives don't pull the same shit from time to time, no matter how much of an angel they make Venom out to be in this game. (Men become demons... what?!? Men become paragons of virtue more like.)

big boss kidnapped war orphans so that they could be raised to start wars
outer heaven was never good

Yes, but it's presented in the game itself as a place that makes sense. No - it makes no sense and everyone should be able to see through it.

Also, the idea that a fultoned soldier would be happy to join up with a little cajoling is so lol-worthy.
 
Code Talker extreme is really easy. You sneak past the skulls to skip the boss fight, sneak in to get Code Talker, and when you come out all of the XOF guys are in puppet form, letting you extract them easily.

Any reason to do extreme over normal?
 
I found it funny when they were sending Huey off in a dinghy - someone finally fucking called these morons out on their stupidity. Shame it had to be a snivelling evil little douchebag, but the nonsensical beliefs of Big Boss and Kaz needed to be at least addressed.

"So what I thought we'd do is, like, become mercenaries for hire, and travel around the world murdering for money for some seriously dubious causes, but surround it with a bunch of philosophical nonsense and pretend
a) that we're better than the people we fight against (Cipher), and
b) that we actually want world peace
in order to hide the fact that we could always go home and work at Walmart if we really had any interest in a peaceful life."

It is possible to just stop being a soldier, you know.

Something I found weird in MGSV was how Miller would go on about "no greater good, no just cause," while simultaneously complaining about the CFA being "just about business."
 
They did a bad job on the localization
They did a bad job meshing serious topics and the Metal Gear persona
They did a bad job Mixing past VA and new VA together
They assassinated Ocelot's character
Maybe, instead of cutting 10 different trailers with scenes NOT in the game, they should have delivered what they promised
 
Any reason to do extreme over normal?

More / better guards? I haven't tried the normal mode since Extreme unlocked, but I'm assuming there wouldn't be any / as many S ranked XOF guys in normal as there would be in Extreme but maybe I'm wrong.
 
I'm the same way. Thankfully Kojima made it pretty easy for us to do that by making the story, gameplay, characters, and VAs so different from the rest of the series.

Yeah, you're right. I really wish he rebooted Metal Gear after 4 instead of grafting on more Big Boss stories.

Even though he doesn't consider Rising or Portable Ops as canon, I thought they proved that MGS games can be made, and be well received, without Kojima's full participation.
 
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