Kleegamefan
K. LEE GAIDEN
It seems the 360 version looks just a touch sharper upon close analysis, but the difference will be unnoticeable to most people.
Ok thank you
It seems the 360 version looks just a touch sharper upon close analysis, but the difference will be unnoticeable to most people.
How are the cut scenes? Are there any characters that stand out as having good/bad voices? I've heard mention that Psymon has changed a lot.
Psymon is really toned down compared to SSX 3 Psymon. He's not as overly wacky.
The character cutscenes have a comic book feel to them and are pretty neat!
Great, thanks! Have you gotten to the Death Zone track that soultron is so excited about yet?
I've played the demo about 50 times now and I still can't get first place. I am boosting constantly and all I can manage is 2:16.xx. There is no way I would buy the game based on this demo, it's far too difficult.
Is the final game as brutally hard as the demo?
Great, thanks! Have you gotten to the Death Zone track that soultron is so excited about yet?
Mt. Fuji isn't a pre-order bonus, it's just exclusive to the PS3 version in NA. You have to pre-order at Gamestop to unlock Eddie but there's nothing special about him. Just another character to have.
As you may or may not know, I am a big ssx fan......loved the original....tricky and 3 but never played the wii version....
Played the xbox live demo and was sold......so the only question i have is.......should i go with the ps3 version or the 360 version?
Which one has better graphics?
Psymon still sounds just as psychotic and crass, which is funny. I'm really pleased with the way the dialogue has shaped up.
I finally beat Baconsammy's time by 37 milliseconds (2:00:16). I'm not sure if I will ever manage to catch up to -Yeti.
Looks like I need to log in and play the demo again. =)
Question about the gear. Are you buying it just for that event and then it's gone? Or once you buy something is it yours forever?
What is the point of EA being so tight-lipped on whether the rest of us can get Fuji and Eddie in the US on 360? The only possible reason is they don't want to piss off Gamestop and Sony by telling people that these elements will be available to all soon. Either way it's incredibly anti-gamer and kinda makes me want to rent the game and in doing so send my own little personal FUCK YOU to EA.
Here in Europe (well, at least in Sweden) both Mt. Fuji and Eddie are pre-order bonuses (you get them both by pre-ordering).
Which is total bullshit I might add. I have no idea if I'm getting Mt. Fuji or not because I ordered from a site on which they didn't advertise about it. I hate buying from Gamestop or Game since they're like the most expensive stores around, and I don't wanna miss out on a bunch of stuff because of it.
Im confused im in europe but is it still fair to assume that they are only pre-order bonuses for the PS3?
Im confused im in europe but is it still fair to assume that they are only pre-order bonuses for the PS3?
SSX uses a course called ‘Happiness’ from SSX 3 – “we had one level in Alaska that wasn’t working, so we cut out that whole part and stitched in an improved version of ‘Happiness’ instead”.
Not sure if this was mentioned already, but yesterday GameTrailers put up a new piece on the game which happens to confirm that SSX 3's "Happiness" is located in Alaska.
So now we know where it is. Here's the full article: http://www.gametrailers.com/side-mission/2012/02/25/hit-the-slopes-with-the-gt-game-of-the-week-ssx/
Oh God.
Somebody please tell me it really is extremely hard to get a gold medal on the demo level.
Because I've been trying for like an hour and a half.
AAAAARRRRGGGGH
Oh God.
Somebody please tell me it really is extremely hard to get a gold medal on the demo level.
Because I've been trying for like an hour and a half.
AAAAARRRRGGGGH
I liked this from the GT piece more:
The dev team hid snowflakes throughout the SSX world, but there’s one snowflake that’s hidden so well that even Creative Director Todd Batty can’t find it. The level designers hid it somewhere in Alaska and it’s worth a million SSX credits.
I'm gonna find that sucker.
This is sort of funny:
http://www.youtube.com/watch?v=l0bTUBuimwc
Yeah, the new physics engine, the very forgiving landing mechanics and the automatic rail grinding does kind of make the game play itself (albeit terribly). You can't do it on the other track, though. I tried, and didn't make it past the dam.
Yep, that's gonna be fun! However, no freeride mode (that I know of) means you'll have to do it while in an event. Guess that doesn't really matter though, since you'll never be racing live head-to-head against anyone anyway.
Yessss, finally broke the 1:50 wall on JT2! 1:48.99! Woo!
Watched the first track he played, probably not gonna watch any more. I want as much of the game's content as possible to feel completely fresh to me when I get it.
Yessss, finally broke the 1:50 wall on JT2! 1:48.99! Woo!
He played the Himalayas DD after. It looks so boring tbh.
He played the Himalayas DD after. It looks so boring tbh.
Definitely the least interesting DD I've seen so far. Not sure how the oxygen tank works.
Yeah, yawn. The danger is lack of oxygen?
Appeared in that video that as you run low on oxygen, the screen turns more and more black. Push R1 to draw oxygen from your tank. When the tank is empty, race over. Booooo.
Maybe you need more oxygen faster if you ride in a physically exhausting way, carving and jumping a lot? So, if you find a smooth line that kind of lets the mountain take you where you need to go (even though that line might be longer), you can last longer on the oxygen you have. If the line you've chosen makes you "fight" the mountain, you'll run out faster. Would make sense, and could bring some interesting strategies into that mode.
No idea if it actually works like that though.