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Star Citizen Pre-Alpha: 'Arena Commander' Dogfighting

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Shy

Member
Anyone interested in salvage operations? I noticed we don't have a Reclaimer yet. The operation structure would be similar to mining, where the explorers would call in their finds, then the industrial ships would make their way over with an escort to fend off pirates.
That's sounds like a dope idea. I'd be down for the exploring bit.
 

Geist-

Member
That's a brilliant idea. I mean, it would kinda mean lowering to his level, but still.

Honestly, that would reflect very poorly on CIG that they need to push off the cost of defending themselves onto the consumer. The co-founder is a lawyer and he's personally invested in its success, he and Chris would most likely cover the cost of any legal action out of their own pocket and if they succeed, they would countersue for the cost.

And that by the way is a last resort, as Derek Smart & Co. need to get past the EULA first that states:

VI. Disputes & Binding Arbitration

A. Equitable Remedies

You hereby acknowledge and agree that RSII would suffer irreparable harm if this EULA or any of the RSII Terms were not specifically enforced. Consequently, in addition to such monetary and other relief as may be recoverable at law, you agree that RSII shall be entitled to specific performance or other injunctive relief, without bond, other security, or proof of damages, as remedy for any breach or threatened breach of this EULA or any other RSII Terms. Additionally, in the event any legal or administrative action or proceeding is brought by either party in connection with this EULA or the RSII Terms and consistent with the terms of this Section, the prevailing party in such action or proceeding shall be entitled to recover from the other party all of the costs, attorneys’ fees and other expenses incurred by such prevailing party as the result of the action or proceeding.

B. Informal Negotiations

To expedite resolution and control the cost of any dispute, controversy or claim related to this EULA or any other RSII Terms (“Dispute”), you and RSII agree to first attempt to negotiate any Dispute (except those Disputes expressly provided below) informally for at least 30 (thirty) days before initiating any court proceeding. Such informal negotiations commence upon written notice from one party to the other. RSII will send its notice to your billing address (if provided) and email you a copy to the email address that is registered to your Account. You agree to send your notice to Roberts Space Industries International Limited at Freedom House, Church Street, Wilmslow SK9 1AX, United Kingdom, Attn: Legal Department with a copy via email to support@cloudimperiumgames.com.
 

Effect

Member
Hmm..

http://www.polygon.com/2015/8/20/91...claiming-refunds-are-getting-their-money-back

If they're finally doing this maybe I should try again. I tried last year to get a refund but was denied. It wasn't shortly after I had originally got my Aurora so that 14 day thing they're claiming is a lie unless it's something brand new they've started. Even though I try to look at the positives I still would rather have my money back if I'm be really honest with myself.
 

Geist-

Member
Hmm..

http://www.polygon.com/2015/8/20/91...claiming-refunds-are-getting-their-money-back

If they're finally doing this maybe I should try again. I tried last year to get a refund but was denied. It wasn't shortly after I had originally got my Aurora so that 14 day thing they're claiming is a lie unless it's something brand new they've started. Even though I try to look at the positives I still would rather have my money back if I'm be really honest with myself.

It's not new, but if you try again you might want to highlight that you tried to get a refund previously before the 14 day period was done. Sometimes their Customer Support is a bit...inconsistent.
 

Effect

Member
It's not new, but if you try again you might want to highlight that you tried to get a refund previously before the 14 day period was done. Sometimes their Customer Support is a bit...inconsistent.

Made sure to add that. Now to wait and see what they say this time.
 

viveks86

Member
YESSS!

pmoY7W2.png
 

KKRT00

Member
Hmm..

http://www.polygon.com/2015/8/20/91...claiming-refunds-are-getting-their-money-back

If they're finally doing this maybe I should try again. I tried last year to get a refund but was denied. It wasn't shortly after I had originally got my Aurora so that 14 day thing they're claiming is a lie unless it's something brand new they've started. Even though I try to look at the positives I still would rather have my money back if I'm be really honest with myself.

Jesus at the guy who put 930$ and then wanted a refund.
Are those people even thinking straight, do they know how much work needs to be put into any software development?
 
It's a bit odd that they would accept a refund on his case after submitting a complaint with the FTC. Cliff shared his thoughts on Star Citizen recently and it wasn't pretty lolhttp://youtu.be/SCjsXSaX3Pw

Cliffy is the guy btw who described PC gaming as being worthless and dead and then only is coming back to it now because it is popular and profitable for him. CR basically made a huge bet and relied on a fostered community.

TBH, I really do not care what cliffy thinks. The hard on other devs have for hating on star citizen is quite instense. (cliffy is one amongst many) It is basically a free press machine to comment on Star Citizen so someone can write about your comment on star citizen.
 

Burny

Member
I'll watch it at home, but can someone who watched make a small summary of his points?

From the first couple of minutes, just general concern that CIG might've overshoot with their promises and could run into trouble delivering a game that lives up to those promises in a halfway timely manner. They're not particularly down on the game I'd say, but more concerned that it'll come to fruition.
 

Zalusithix

Member
From the first couple of minutes, just general concern that CIG might've overshoot with their promises and could run into trouble delivering a game that lives up to those promises in a halfway timely manner. They're not particularly down on the game I'd say, but more concerned that it'll come to fruition.

Haven't watched the video, but those are frankly risks that any game faces. The only difference is this one has to face the backers instead of a publisher.
 

Kabouter

Member
Haven't watched the video, but those are frankly risks that any game faces. The only difference is this one has to face the backers instead of a publisher.

A publisher of course has a better view of how things are progressing and can intervene in the development process if it is not proceeding as it should and order features be cut or whatever other measures it deems necessary.
 

Zalusithix

Member
A publisher of course has a better view of how things are progressing and can intervene in the development process if it is not proceeding as it should and order features be cut or whatever other measures it deems necessary.

Sometimes that culling is for the better of the game, and sometimes it's done to its detriment (but good for the bottom line of the publisher). They could also decide to cut losses and can the game entirely without the public seeing a thing for all the time and money sunk into the project. There's up sides and down sides to both models.
 

Burny

Member
Haven't watched the video, but those are frankly risks that any game faces. The only difference is this one has to face the backers instead of a publisher.

Depending on the contract, a publisher could put their foot down pretty easily if they're not confident in the game making a timely release or the developer's efficency. that's a rather major difference. On the other hand, without the crowdfunding, all those stretchgoals and selling ship/game concepts, the budget might not have grown that much above the initial kickstarter sum, sooo...

As it stands, the CIG having practically free reign over their considerable resources combined with their considerable ambition is probably the game's biggest opportunity as well as it's biggest challenge. They are incredibly talented, but there's no guarantee that the game will ever live up to their vision. The Gamescom demos made a pretty rough impression on me (technically, but might've had something to do with the very professional presentation: Hologram anyone? Dancing simulator?) and we might still be another year away from an actual PU alpha. Who's to say that their vision might not have outgrown their budget already? Unless they're giving regular financial reports which I would've missed, I certainly don't know how much of their budget they've already used and through how much of it they're churning per month.

Anyway, it's too late for them to turn back, so we have to keep hoping that the game will get in shape in time before their budget runs out/people stop buying pledges. Whenever that is.
 
From the first couple of minutes, just general concern that CIG might've overshoot with their promises and could run into trouble delivering a game that lives up to those promises in a halfway timely manner. They're not particularly down on the game I'd say, but more concerned that it'll come to fruition.

But it is based of an assumption that chris promised to implement all this stuff from the start. The truth is, if you look back on the kickstarter they wanted to push modules out and build thing is segments at a slower pace. But when the budget grew the scope grew and also the size of the teams and people working on the project.

The issue is if your a game dev and you are following this project it should make sense. Then they are talking about releasing "something" so people can play it. Even if it is in buggy or alpha state. It seems as if they have friends working on it, but did not do any research on the current state of the game or the projected release schedule. None of which, is hidden. Why not just ask the friends?
 

Danthrax

Batteries the CRISIS!
At about 2:55 Cliff says that Derek Smart is "a friend," so I don't think we should take his opinions on the matter as unbiased.
 

Ogimachi

Member
Hmm..

http://www.polygon.com/2015/8/20/91...claiming-refunds-are-getting-their-money-back

If they're finally doing this maybe I should try again. I tried last year to get a refund but was denied. It wasn't shortly after I had originally got my Aurora so that 14 day thing they're claiming is a lie unless it's something brand new they've started. Even though I try to look at the positives I still would rather have my money back if I'm be really honest with myself.
Good to know. I'll wait and see how the FPS gameplay ends up. If they stick to that insane head bobbing (I know it's been tweaked, but it's still crazy), I'll ask for my money back.
 

Akronis

Member
Cliffy is the guy btw who described PC gaming as being worthless and dead and then only is coming back to it now because it is popular and profitable for him. CR basically made a huge bet and relied on a fostered community.

TBH, I really do not care what cliffy thinks. The hard on other devs have for hating on star citizen is quite instense. (cliffy is one amongst many) It is basically a free press machine to comment on Star Citizen so someone can write about your comment on star citizen.

CliffyB has always been a huge arrogant asshole so no surprise there.
 
Good to know. I'll wait and see how the FPS gameplay ends up. If they stick to that insane head bobbing (I know it's been tweaked, but it's still crazy), I'll ask for my money back.

Well it will probably never go away to be honest. The game is tying 3rd and first person movement. They are already doing eye stabilization and it does not happen really unless you run. Since it is a tactical, you are not supposed to run and shoot hence why there is a disadvantage.
 
Sigh, looks like Derek Smart is going ahead with filing a suit. Link to Geist's reddit thread:

https://www.reddit.com/r/starcitize...initiates_legal_action_against_cig/?limit=500

Edit: actually, I'm not sure there's been an actual suit yet. He says "legal action" in that tweet, but the linked material really isn't clear about whether there is one or this is just a threat of one if there isn't a reponse to a letter he sent.
Edit2: yeah, I think the legal action he's referring to in that tweet is sending the letter.
This has likely been posted in here at some point but... https://www.youtube.com/watch?v=t7n29gEV18w
 

aliengmr

Member
It would be one thing if there wasn't anything playable, but having played just a fraction of Star Citizen, I'm convinced. There are legit gripes and its not perfect, but it far exceeded my expectations. Even if they can't do 100% of what they promised, it'll still far exceeds anything out there.

And now Derek Smart wants to stop that. I would take the demo of Star Citizen over anything he created. What is truly awful about all this its coming from a guy who does this.

Creates a thread to shit on SC then locks it as soon as he gets challenged. I mean the amount of times he brings up Star Citizen on those boards says something.
 

Daedardus

Member
"Mit dem MMO-Shooter Line of Defense will Entwickler Derek Smart dem Star-Citizen-Macher Chris Roberts zeigen, wie man ein gescheites Spiel auf den Markt bringt"

I love this

The way I read this seems like "Derek Smart, the developer of the MMO shooter Line of Defense, wants to ??? Star Citizen maker Chris Roberts, who is bringing a shit (lol) game on the market". Note, I do not actually speak German :p.

What's the video even saying?
 
The way I read this seems like "Derek Smart, the developer of the MMO shooter Line of Defense, wants to ??? Star Citizen maker Chris Roberts, who is bringing a shit (lol) game on the market". Note, I do not actually speak German :p.

What's the video even saying?
TO put it in to plain english:
"With his new MMO-shooter "Line of Defence", Derek Smart wants to show Chris Roberts who one really puts a game on the market"

The video is beyond hilarious.
It basically contrasts DS's talk with his walk: how his game is supposed to be better, more ambitious, grander, etc. than star citizen. And then they go and try and play it. It barely functions, does not load, has pay to win mechanics, crashes every two seconds, etc.

When the game has trouble loading a level they post on the steam forums about the problems they are having with the game (bug report), and Derek Smart threatens to ban them for trolling.


Yep.


Also, an enjoyable open letter on Smart.
 

Zabojnik

Member
Yeah watched. They are generally concerned about how big it became, but they dont follow game at all and it shows.

That describes 95% (and I'm being conservative) of the mainstream gaming journalists whom I've heard talk about Star Citizen. While somewhat understandable, it's really frustrating.
 

Zalusithix

Member
TO put it in to plain english:
"With his new MMO-shooter "Line of Defence", Derek Smart wants to show Chris Roberts who one really puts a game on the market"

The video is beyond hilarious.
It basically contrasts DS's talk with his walk: how his game is supposed to be better, more ambitious, grander, etc. than star citizen. And then they go and try and play it. It barely functions, does not load, has pay to win mechanics, crashes every two seconds, etc.

When the game has trouble loading a level they post on the steam forums about the problems they are having with the game (bug report), and Derek Smart threatens to ban them for trolling.


Yep.

You just don't know greatness when you see it. Actually, I should probably not use sarcasm, lest DS come across it and think it's actual praise. To be fair, he's one person vs a giant well funded multinational team, but still... Glass houses, stones, and all that.
 

Danthrax

Batteries the CRISIS!
Yeah watched. They are generally concerned about how big it became, but they dont follow game at all and it shows.

From the 5:20 mark:

"They're gonna have to deliver something, whether it be just some really buggy, kinda pre-alpha stuff—"
"Like some Day Z shit?"
"Yeah, where you can play the game, it's just not where they want it to be."

Man, that's a great idea, someone should suggest it to Chris Roberts.

Maybe they could release the game in little chunks as they finish them, like modules
 

Daedardus

Member
TO put it in to plain english:
"With his new MMO-shooter "Line of Defence", Derek Smart wants to show Chris Roberts who one really puts a game on the market"

The video is beyond hilarious.
It basically contrasts DS's talk with his walk: how his game is supposed to be better, more ambitious, grander, etc. than star citizen. And then they go and try and play it. It barely functions, does not load, has pay to win mechanics, crashes every two seconds, etc.

When the game has trouble loading a level they post on the steam forums about the problems they are having with the game (bug report), and Derek Smart threatens to ban them for trolling.


Yep.


Also, an enjoyable open letter on Smart.

Oh thanks, now I watched beyond the 1 minute mark and it's hilarious.

That describes 95% (and I'm being conservative) of the mainstream gaming journalists whom I've heard talk about Star Citizen. While somewhat understandable, it's really frustrating.

To be honest, I see no reason why they would want to report on a scam with $500 DLC. I mean, you can't even fly a ship.
 
At about 2:55 Cliff says that Derek Smart is "a friend," so I don't think we should take his opinions on the matter as unbiased.

I noticed that.

I'm pretty sick and tired of hearing people crying about a AAA game taking as long as most AAA games take to make. Why are CIG being held at a higher standard than Ubisoft or Activision? Derek Smart's games could be put out in 18 months with the size of CIGs crew, but we've seen Derek Smart's "acceptable" games. They are crap.

I don't want CIG to release crap on the level of Mr. Smart's offerings. I want a BIG, EXPANSIVE, GALAXY CROSSING SPACE SIMULATOR.

Expecting that in less than 4 years is ridiculous.
 

SmartBase

Member
I noticed that.

I'm pretty sick and tired of hearing people crying about a AAA game taking as long as most AAA games take to make. Why are CIG being held at a higher standard than Ubisoft or Activision? Derek Smart's games could be put out in 18 months with the size of CIGs crew, but we've seen Derek Smart's "acceptable" games. They are crap.

I don't want CIG to release crap on the level of Mr. Smart's offerings. I want a BIG, EXPANSIVE, GALAXY CROSSING SPACE SIMULATOR.

Expecting that in less than 4 years is ridiculous.

It's hardly AAA, otherwise we'd be onto Squadron 44 by now.
 

Zalusithix

Member
His response was totally expected.

I find it rather amusing that he's bringing up SC fans ridiculing him as if it's something inherent to being a SC fan. He should know better than anybody else that he's been ridiculed long before SC was even a thing. Sure, some might be ridiculing him because they're SC fans, but I'd imagine for the majority, the being a SC fan is simply coincidental. After all, many people that would be interested in SC would have heard of DS before and all of his "accomplishments".
 

Daedardus

Member
I find it rather amusing that he's bringing up SC fans ridiculing him as if it's something inherent to being a SC fan. He should know better than anybody else that he's been ridiculed long before SC was even a thing. Sure, some might be ridiculing him because they're SC fans, but I'd imagine for the majority, the being a SC fan is simply coincidental. After all, many people that would be interested in SC would have heard of DS before and all of his "accomplishments".

I didn't hear from him before last week, shows important he is or has been to the game industry.
 

tuxfool

Banned
From the 5:20 mark:

"They're gonna have to deliver something, whether it be just some really buggy, kinda pre-alpha stuff—"
"Like some Day Z shit?"
"Yeah, where you can play the game, it's just not where they want it to be."

Man, that's a great idea, someone should suggest it to Chris Roberts.

Maybe they could release the game in little chunks as they finish them, like modules

That is laughable. Maybe they should refrain from talking out of their ass, it makes them look like idiots.
 

Zalusithix

Member
I didn't hear from him before last week, shows important he is or has been to the game industry.
He's a fairly big name, though more in the notorious sense than in the famous sense. Outside of the genre of games (or attempts at them) that he's made, you probably wouldn't have heard of him. Even within the genre, it'd depend in part of how long you've been following it, and whether you only pay attention to the successes, or if you've paid attention to the cautionary tales as well.
 

Daedardus

Member
He's a fairly big name, though more in the notorious sense than in the famous sense. Outside of the genre of games (or attempts at them) that he's made, you probably wouldn't have heard of him. Even within the genre, it'd depend in part of how long you've been following it, and whether you only pay attention to the successes, or if you've paid attention to the cautionary tales as well.

He and Uwe Boll should team up.
 

tuxfool

Banned
He's a fairly big name, though more in the notorious sense than in the famous sense. Outside of the genre of games (or attempts at them) that he's made, you probably wouldn't have heard of him. Even within the genre, it'd depend in part of how long you've been following it, and whether you only pay attention to the successes, or if you've paid attention to the cautionary tales as well.

TBH, there would be nothing wrong with failing at a game. It happens plenty.

What is wrong is how he dealt with publishers, investors and what ought to be his paying customers.
 
Close up of the character model used in the Gamecom demo
close_upo2uas.png


And in jump point it mentions higher quality passes for eye, lighting, and glass shaders. Not bad.....
 
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