Star Citizen Patch 1.2.0a Patch
As Bearded-CIG mentioned previously, invites to the PTU are going to be going out in waves. This is to allow us to monitor and gather information about how various aspects of the game aspects are behaving at different population levels. Invites will be sent via email and include steps for how to get into the PTU. As always, it's a good idea to be wary of any emails that you think may not be legitimate. If you aren't sure about the legitimacy of an email and don't want to click on a link to protect your computer security, right click the link, select "copy link location" and paste it into a search engine like google. Most popular search engines will give a warning if a site is malicious.
Customer Service does not have control over who it getting invites. Please don't contact them for invites and make more work for them. If you'd like an invite and haven't gotten one, be patient and keep an eye out for emails as we expand the pool of testers. Thank you so much for your cooperation!
This hotfix patch has been focused on known and emerging issues from our PTU on ArcCorp. Our current patch notes are hosted on the PTU website and can be found here. Access to the PTU patch notes require a PTU account, and remember to use the Password that was sent by RSI via email after copying your account over!
Hangar Module:
Ships:
- Fixed an issue where the pilot seat in the Constellation (all variants) could not be interacted with by characters.
User Interface
- Fixed an issue where the scroll bars within the game menus would occasionally stop accepting input from the mouse scroll wheel.
- Fixed an issue where the expandable menus in the Keybindings and Advanced Keybindings menu would sometimes appear blank.
- Fixed an issue where some control options were missing from the main game menu.
Arena Commander Module:
Gameplay
- Fixed an issue in the Tutorial, Chapter 4, where the interior/exterior of the Gladius would sometimes appear as damaged after taking off.
- The chat UI can no longer be opened via F12 while a Hint is on-screen, preventing players from being stuck on the Hint.
Ships
- Fixed an issue with the rockets on the Mustang Delta, where they would sometimes misfire, explode in the pod, or not detonate properly on hitting the target.
Social Module:
Gameplay
- Characters can no longer enter prone via a console controller.
Character
- Characters will no longer run out of sprint stamina in ArcCorp. This is temporary, not a permanent change.
Environment
- Fixed an issue with some bottles in the G-Loc bar were clipping with other objects incorrectly.
- Fixed a number of collision and clipping issues in and around the M50 displayed in Astro-Armada.
- Fixed an issue of collision on either side of the Astro-Armada elevator that was allowing players to fall through the level.
- Fixed an issue where the wall at the back of Dumpers Depot would disappear on low graphic settings.
- Fixed an issue where the Casaba Outlet sign would say Casada and would be missing the word Outlet on low graphic settings.
User Interface
- Fixed an issue where spamming F12 (open and close the chat UI) or F2 (Augmented Reality) would crash the game client.
- Fixed an issue where the chat interface would stop updating and not scroll down when chat was receiving excessive inputs.