Yay, the worst Battlefield ever will have a longer life because this Star Wars game doesn't have ADS?
I play a lot of Halo, as well as Unreal Tournament back in the day, a bit of Counter Strike.What non-ADS shooters do you play?
ADS pretty much guarantees shallow gunplay, non-existent recoil and just an overall easier experience. I dunno about you but I don't like my multiplayer games to be easy/scrubby. I enjoy my skill shining and not being held back by scrub mechanics and a skill ceiling.
What non-ADS shooters do you play?
ADS pretty much guarantees shallow gunplay, non-existent recoil and just an overall easier experience. I dunno about you but I don't like my multiplayer games to be easy/scrubby. I enjoy my skill shining and not being held back by scrub mechanics and a skill ceiling.
Hate the modern ADS trend.
BF4 started out as the worst battlefield ever. I've been there since day one. The game has gotten it together. The new DLC maps are some of the best in the series. Love BF4. Still not as good as bad company 2, though.
It's definitely a lot better than it was, but if I go through and rank all the major series releases, it's still in last place for me.
You do stop with ADS though. When you pull up the Iron Sights, your character slows down. Movement is hampered so you can shoot more precisely.
And shooting while moving is considered better by me simply because you have to take into account a variety of factors not present or not present to the same degree in an ADS environment. For example, in a typical Halo encounter, this would be both you and your opponents strafing, jumping, what have you while trying to pin the other player as quickly as possible with the 3 or 4 shot weapon you have. It's just more factors to consider while also not slowing down the pace of the game for the sake of precision.
What non-ADS shooters do you play?
ADS pretty much guarantees shallow gunplay, non-existent recoil and just an overall easier experience. I dunno about you but I don't like my multiplayer games to be easy/scrubby. I enjoy my skill shining and not being held back by scrub mechanics and a skill ceiling.
Oh yea, fully agreed there. There's certainly a place for both.To be clear I personally never said ADS was objectively worse it's just different. Games without ADS can be an absolute blast to play just as much as games with it can be. The objection I made was to the people stating it was a design advancement that should be utilized in every FPS game. As if any FPS without ADS is somehow not "modern." I vehemently disagree with that assessment. I think ADS and non ADS offer very different play styles and there is room for both.
I do, however, think it's a shame when series built around hip fire mechanics add ADS under this misguided assumption that lack of it makes it somehow behind the times as has been done in Halo 5.
I mean, I really don't 'stop'. I do slow down but I don't stay still in my place. That's the quickest way to die lol, I'm always moving while aiming down sights, albeit at a slower pace. I agree that in non-ADS encounters like in Halo for example, you're mechanically able to do more things, but I guess I mean the aspect of aiming doesn't feel more skill-based to me personally. Trying to hit someone while aiming down a sight doesn't feel less skillful than not, for me at least.You do stop with ADS though. When you pull up the Iron Sights, your character slows down. Movement is hampered so you can shoot more precisely.
And shooting while moving is considered better by me simply because you have to take into account a variety of factors not present or not present to the same degree in an ADS environment. For example, in a typical Halo encounter, this would be both you and your opponents strafing, jumping, what have you while trying to pin the other player as quickly as possible with the 3 or 4 shot weapon you have. It's just more factors to consider while also not slowing down the pace of the game for the sake of precision.
I play a lot of Halo, as well as Unreal Tournament back in the day, a bit of Counter Strike.
I don't understand what makes it shallow...there's a decent amount of recoil while aiming down ironsights in Battlefield and others in my opinion. From my personal experience it doesn't really take more of my skill to be able to hit someone without ironsights than with...
You sound like tons of fun to play games with you should have worked some More condescending names into this post it could have used at least another scrub or two.
People blindly hate cod so they don't like aim down sites. Cod has had a perk that lets you move and strafe faster when aiming for years.
This kills the hype for me just running around hip firing all over the place seems less skilled and to be honest kind of boring.
How does that make sense?
starfing and jumping with a 4 shot weapon over a period of what 5 seconds vs the other game where you would get shot down for doing something as stupid as jumping in a fight
I play a lot of Halo, as well as Unreal Tournament back in the day, a bit of Counter Strike.
I don't understand what makes it shallow...there's a decent amount of recoil while aiming down ironsights in Battlefield and others in my opinion. From my personal experience it doesn't really take more of my skill to be able to hit someone without ironsights than with...
Both forms of play are fine by me, but it always puzzles me why many feel ADS automatically makes games slower than not. Most shooters I play with ADS move at a pretty fast pace (Battlefield, COD, etc) and don't feel like I 'stop' at all. In fact they sometimes feel faster than games without ADS.
I also don't understand the inherent drawback in taking time to aim down an ironsight. Meaning, why is constantly moving while shooting considered 'better'? From the shooters I've played, it doesn't feel like it takes more skill. Feels like moving while aiming/following your target down the sight takes as much focus as getting the bead on someone while moving as in non-ADS shooters, but maybe that's just me personally.
There's like no recoil on any guns in BF/CoD...
If you really did play UT and CS then I shouldn't really have to explain it to you. If you think aiming at someone in CoD is the same amount of skill as aiming at someone in CS then you didn't play CS. All the ADS games are just ADS then spray and you'll kill something 99% of the time. It's scrubby as hell.
Thanks. The fact that you call aiming a gun and shooting "hipfire" says all you need to say. l o l
Hipfire is doable on a gamepad , but it needs some really great game design. I don't think dice can do that. ADS without ironsights incoming.
All your stating is "I don't like thing", nothing factual from your posts.
There's like no recoil on any guns in BF/CoD...
If you really did play UT and CS then I shouldn't really have to explain it to you. If you think aiming at someone in CoD is the same amount of skill as aiming at someone in CS then you didn't play CS. All the ADS games are just ADS then spray and you'll kill something 99% of the time. It's scrubby as hell.
Thanks. The fact that you call aiming a gun and shooting "hipfire" says all you need to say. l o l
I have no clue why some members are happy about this. ADS should be a requirement for any shooters.
I have no clue why some members are happy about this. ADS should be a requirement for any shooters.
After reading all these comments, I'm sorry 343i. I see the dilemma you're in with trying to please "modern gamers".
But fuck ADS. It is not needed.
Personally I don't find aiming at CS particulary hard, I mean your first shot is almost dead center in the crosshair (varies per the gun's "randomness" stat which I forgot the name). What I find hard is to aim a target that is good at evasive strafing, while strafing myself and canceling my strafing momentum properly to have my accurate shot.
After reading all these comments, I'm sorry 343i. I see the dilemma you're in with trying to please "modern gamers".
But fuck ADS. It is not needed.
It seems odd to have 40 v 40 and no way to accurately shoot someone across the map. How are you suppose to hip fire an assault rifle and hit someone long range?
Yay, the worst Battlefield ever will have a longer life because this Star Wars game doesn't have ADS?
thats not a star wars movieFor the sake of authenticity, I'm not a Star Wars fan but just saw this battle scene.
I saw a few instances of "ADS".
https://www.youtube.com/watch?v=Xkm9h0S4wr8
Well yea... no one other than bots shoots their gun standing still or stands still while you shoot them...
I would have been fine with Battlefield with Star Wars dudes. That being said, I'm getting heavy into CSGO, and I'm loving no ADS.
You play on pc though I assume? csgo plays awful with a controller. I would think the majority of people wanting no ads plan to play this on PC right?