Eh I don't like that hidden strike knock down ---> root change at all. It's one of the best animations/feelings when playing an operative and it's a huge part of getting the jump on someone before they turn around and burst you down. We're not jedi with all the awesome force speed, leap, and striking animations--the dagger sound with the knockdown was one of the coolest and most satisfying animations as an operative.
Was thinking of levelling my op to 55 when I feel like getting a class up there, but now I'll have to rethink that. Maybe I'll go OG with the marauder. Though I'm enjoying levelling up a Sin/PT, we'll see.
Was thinking of levelling my op to 55 when I feel like getting a class up there, but now I'll have to rethink that. Maybe I'll go OG with the marauder. Though I'm enjoying levelling up a Sin/PT, we'll see.