kunu said:
So what are the general impressions of this game coming out of the beta? I see a lot of "WoW with Star Wars" comments and I'm wondering if these are true or not.
It's pretty true in the sense that the games mechanics are largely from that mold. But it has some changes to give the game it's own flavor.
The combat is largely the same, but with the addition of a "basic attack" function on cooldown, instead of an auto attack, it adds a nice change of pace.
The crafting is different. The basic rules of it are the same with schematics, and actual nodes of resources you can get materials from, but you now have resource gathering from missions, and your companions do the crafting for you. It's a pretty "set it & forget it" approach that should have more people joining in, even as it allows people to get the materials the old fashioned way (scanning shit, not using a pick).
And then the biggest thing is the storytelling. Not just voiceacting, but nice looking cutscenes with DoF & lighting, along with mood fitting music to give you a great experience, like non other in the biz. Oh, and choice. Kill, or let live. Let someone escape, or take them in etc. Destroy a "bad thing" or give it to some dude for credits.
You can make your story's flavor very different from someone elses (no arch changes though I can think of, just that your body count, and evil intent in the story can be far higher than someone elses in the same class
)
So far the impressions out have been very positive about the game. There are guys like Morn here who don't like the game, but overall, people have been up on the game.