BattleMonkey said:New update reveals another planet to the game, Quesh: http://www.swtor.com/info/holonet/planets/quesh
Andrex said:What is that now, 17? Jeeze, this game's gonna be massive.
Andrex said:What is that now, 17? Jeeze, this game's gonna be massive.
"The game has been in development for over two years"Zinga said:http://www.mcvuk.com/news/42719/Old-Republic-out-in-September
Some more release date speculation, this time saying that the game will be out September this year, missing the 'spring' 2011 launch date window.
To me, knowing what we do about the game and what Bioware currently is releasing as Friday updates (relatively meaningless stuff when they could talk about so much more), it's pretty clear that this game isn't going to be out in Spring 2011 at this rate, so September it is!
EA took over full distribution etc of the game. If anything I think it will launch in a gap between DA2 and ME3Doublesith said:My guess is that its releasing on September 28 alongside with the movie Blu-Rays. Lucasfilm likes its synergy - the Original Battlefront was released on the same day as the OT DVD's, and Battlefront II alongside the Episode III DVD.
antonz said:Just today they stressed it was still launching this spring. Im starting to question it due to timeline but I dunno.
Spring lasts til late June so theres still alot of time in Spring. And as said above the games been in development alot more than 2 years. If there is a delay id guess they will announce it at PAX
Trouble said:
BattleMonkey said:Not really surprising. This isn't galaxies with how open the game world was to everyone, and the planets in this game are not going to really be planets either like they were in Galaxies. It's like the KOTOR and other Bioware games where you can only go where they allow you too.
Effect said:This is primarily why I'm not crazy or even interested in Star Wars: The Old Republic even though I'm very much a Star Wars fan and a fan of the KOTOR games. I had a feeling it was going to be like this and not like Star Wars Galaxies. For as much issue I've had with SWG over the years after they did the NGE update I'd much rather play that and still keep the discs in reach if the desire ever comes back. For as much as they streamlined that game there is still a lot of freedom to go to different places and do different things.
Yep just in the past few months when they gave me another free period to play logged in Bloodfin which was always busy even after most left and it was totally deserted finally no matter what time of the day.czartim said:I logged into SWG last month. No one is playing anymore. Even compared to a year beforehand when I played last.
BattleMonkey said:Problem with Galaxies design was freedom was nice, but probably 90% of the game space was never used for anything, and with dwindling player bases whole cities are ghost towns. Huge amount of the game was just barren landscape with no use and really in a game like Old Republic and many other MMO's, it's a waste of resources.
Even at it's height of player base, most of the games cities/towns were barren as most players tended to go to the same places and the game gave you no reason to visit lot of the places in game. When players were able to develop their own cities, it kinda compounded the issue
czartim said:I logged into SWG last month. No one is playing anymore. Even compared to a year beforehand when I played last.
brotkasten said:I know, this sounds stupid, but is it possible to play this MMO alone? I don't expect an offline mode (lol), but I can't imagine having a good experience playing a story driven game like this with other random people. Especially not at the flashpoints, where I probably have to justify my actions. (omfg, why did(n't) you kill the captain?!). No, I don't like this co-op stuff at all.
I recall reading that the most popular servers are Starsider(sp?) and two others. Low population overall not doubt compared to what it was before but I think the are a few dead servers that need to be merge or should have been merged but weren't.czartim said:I logged into SWG last month. No one is playing anymore. Even compared to a year beforehand when I played last.
brotkasten said:I know, this sounds stupid, but is it possible to play this MMO alone? I don't expect an offline mode (lol), but I can't imagine having a good experience playing a story driven game like this with other random people. Especially not at the flashpoints, where I probably have to justify my actions. (omfg, why did(n't) you kill the captain?!). No, I don't like this co-op stuff at all.
Mojojo said:On the contrary, I would say that the existence of these 'Flashpoints' supports the fact that the main experience of the game will be a single player, story-driven one as they are instanced and optionals...
Band together with your most trusted allies to undertake some of the most dangerous missions in the galaxy! Flashpoints are action-packed, story-driven adventures that test a group of players to their limits, putting them up against difficult foes in volatile situations. You and your group need your wits, your skills, and all your resources to emerge victorious. Every Flashpoint begins with an exciting story and contains difficult decisions choose carefully, because your groups choices have a meaningful impact on the challenges youll face, the enemies youll fight, and the outcome of the story! All the danger is certainly worthwhile; the rewards from Flashpoints are some of the most powerful youll find.
Kintaro said:Did you even read the Flashpoint link?
http://www.swtor.com/info/systems/flashpoints
These are TOR's version of dungeons. Group based and not single player at all.
Interesting and good to know. I only saw the GDC 09 walkthrough and they made it sound like it's part of your character's story. Oh well, I probably didn't pay enough attention (it was late).BattleMonkey said:Not what he meant, the flashpoints for the most part have kind of separate unrelated adventures that aren't part of the class storylines. They are group content but likely to have no bearing on your characters individual unique experiences. Like in most MMO's, you can skip the dungeons, though usually they offer good loot and experience opportunities.
BattleMonkey said:Not what he meant, the flashpoints for the most part have kind of separate unrelated adventures that aren't part of the class storylines. They are group content but likely to have no bearing on your characters individual unique experiences. Like in most MMO's, you can skip the dungeons, though usually they offer good loot and experience opportunities.
Safe Bet said:ToR is too big of a finical gamble to experiment like this obviously, but..
I really wish someone would create an MMO with non-repeatable dungeons,instances, etc...
We've already begun to move in that direction as far as quests go.
It's time to take the next step.
Kintaro said:I mean, what else will you be doing at endgame?
Sooner or later, Flashpoints will become part of your class storyline.
But that's diametrically opposed to the idea of an MMO. What's the benefit? If a dungeon can't be repeated, it'll be very difficult, if not impossible for later players to find a group.Safe Bet said:ToR is too big of a finical gamble to experiment like this obviously, but..
I really wish someone would create an MMO with non-repeatable dungeons,instances, etc..
They're enjoying that 25$ transfer fee. I refuse to pay it.Effect said:I recall reading that the most popular servers are Starsider(sp?) and two others. Low population overall not doubt compared to what it was before but I think the are a few dead servers that need to be merge or should have been merged but weren't.
FUUUUUUUUUUUUUUUUUUUUUUUBattleMonkey said:Also the game's delay has been confirmed so it wont be out this spring.
To be *substantially* profitable actually.BattleMonkey said:The target to be profitable is 500k subscribers
Safe Bet said:ToR is too big of a finical gamble to experiment like this obviously, but..
I really wish someone would create an MMO with non-repeatable dungeons,instances, etc...
We've already begun to move in that direction as far as quests go.
It's time to take the next step.
BattleMonkey said:Also the game's delay has been confirmed so it wont be out this spring.
czartim said:Sounds like they are lowering the bar with that 500k thing.