Dooraven said:EMP Radius:
1.4 = 12.566..
1.4.2 = 7.069...
Okay thats pretty huge.
what matchup and what map?867-5309 said:What Protoss builds do you guys recommend? Ive been almost only using 3gate robo because its pretty safe and I was still getting comfortable with Protoss, but now I would like to try some other things. So what do the other Protosses around here like to do? What do the other races hate to see?
Dooraven said:EMP Radius:
1.4 = 12.566..
1.4.2 = 7.069...
Okay thats pretty huge.
867-5309 said:What Protoss builds do you guys recommend? Ive been almost only using 3gate robo because its pretty safe and I was still getting comfortable with Protoss, but now I would like to try some other things. So what do the other Protosses around here like to do? What do the other races hate to see?
867-5309 said:What Protoss builds do you guys recommend? Ive been almost only using 3gate robo because its pretty safe and I was still getting comfortable with Protoss, but now I would like to try some other things. So what do the other Protosses around here like to do? What do the other races hate to see?
Dooraven said:against what race? You need to vary your build against each type of race.
Against Terran 3 gate Fe / 1 gate Fe / 1 gate robo Fe / 3 gate voidray all in
Against Zerg 1 gate Fe / Forge Fe.
Against Protoss: No suitable expansion build found yet.
Pandaman said:what matchup and what map?
I was guessing two food because the resource cost I was able to find was sort of equivalent to a more expensive tank, and at least two food seemed reasonable. I wasn't saying that if someone only ever is going to build one in a game, it would impact significantly on the push size. In my mind it is roughly a tank that gets taken out of your army by these and that to protect 2-3 chokes you might want 4-6 of these. Especially in mid game that amount of tanks could be a decent difference. Again, all based on a big lack of information combined with a skill level that makes it hard to judge what real impact the unit would have on a full game.Pandaman said:yeah ive always felt that if a terran had two less marines in his marine tank push, it would be much better.
yep! Not as large as they use to be but people still gather for gaf nights.mbmonk said:Hello all. I just picked up SC2. Blizzcon and Day9 were an irresistible combo to my wallet. Anyways, is the Wednesday night GAF gatherings still going on? I suck REALLY bad so I probably will not attend this week, but hopefully in the future I will.
a176 said:unless you have a ball of like 20 sentries or archons, no, its not that drastic
against mass stalker, i guess its a buff
but who does that against terran
Thanks for the reminder earth ponyPandaman said:state of the game time
Like 20 mins agonilbog21 said:oh shit, how long ago did it start? :[
dirt.Corran Horn said:Thanks for the reminder earth pony
fuck this shitSo blizzard release their ladder statistics where protoss has a 54% win ratio against terran and then they nerf terran and buff protoss? I don't understand. It's already so hard to beat protoss and now they make it even harder, it's even statistically proven that outside of GSL protoss is the strongest race. If you don't believe me just check the ladder stats or sc2ranks
Not true, at tournament level, which is far more meaningful than ladder, terran has been ahead of the other two races since the game came out. The stats have been posted so many times here on teamliquid I'm surprised you haven't seen them.
then look at the ladder, in master league protoss is dominating, in silver-masters terran used to be the most played race and now it's by far the least played race, I know so many other master terran who quit the game because the game is getting harder and harder for us every patch and the TvP matchup already favor protoss on the ladder and they keep making it easier.
yes i understand that they are balancing for the absolute top level, but the general trend is that more and more terran players quit the game because for us non-pro terrans the game is getting harder and harder after every patch and blizzard doesn't even stop. they lost so many terran players already. the game is just incredibly hard for non top level terrans and im not saying they shouldn't be balancing for the top level, but they could at least make protoss harder to play on master level, because right now every master league terran has so much trouble with tvp. it's statistically proven and its an essential problem, terran is the least played race in silver-masters and we are playing the terran expansion, wait for the zerg and protoss expansion and almost nobody is going to play terran anymore outside of korea.
they also need to do something for the masses, for us "noob" master league terrans the game isnt fun anymore.
we're at a weird point now where every time holden complains about terran i agree with him and every time you complain about protoss i agree with you.Q8D3vil said:nice way to balance the game.
fml
if blizzard want to balance the game for ladder they should nerf protoss not buff them.Pandaman said:we're at a weird point now where every time holden complains about terran i agree with him and every time you complain about protoss i agree with you.
If we're talking units that won't make it into the game: replicant.Pandaman said:state of the game time
apparently they're bad vs mutalisks too.Q8D3vil said:lol tyler, phoenix are not good harass unit now ?
Q8D3vil said:nice way to balance the game.
fml
this pretty much says everything in my mind
fuck this shit
they should lower the upgrades for terran too, at least it makes sense since we have seperate upgrades for every type (bio, mech and air).a176 said:25 minerals and gas is not a buff
Pandaman said:why geoff, i can name a few terrans for you.
*looks around at gaf*
note: There will be new format for the upcoming GSL. There will be 10 qualified code A players today, 11 players tomorrow, for the total of 21 new code A players. They will be facing off with 19 current code A players, meaning there will be 40 players competing in Code A this season. Changed format will be announced tomorrow at the group nomination.
its viper now.Pandaman said:the hardest thing to balance according to artosis:
shrepplicer.
protoss strike backHolyCheck said:Confirmed qualified code A players : J, symbol, Inca, squirtle, tassadar, guineapig
before it was the shredder.Q8D3vil said:its viper now.
He just has trouble with object permanence. After the unit is off his screen he completely forgets about it.Pandaman said:before it was the shredder.
before that the replicator.
oh artosis.
no wonder he wanted to become a farmer.867-5309 said:He just has trouble with object permanence. After the unit is off his screen he completely forgets about it.
Hazaro said:P doesn't need any buffs after warp prism change.
P just has shitty players and a few are doing ok.
Hazaro said:P doesn't need any buffs after warp prism change.
P just has shitty players and a few are doing ok.
Not my fault Protoss doesn't use their chrono smartly, abuse warp-in, abuse early stalkers (Starting to see this barely), abuse warp prism, or abuse sentry energy.Corran Horn said: