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Starfield's Shattered Space DLC Launches to Mixed Reviews, Reportedly only 10+ Hours Long

DenchDeckard

Moderated wildly
I recommend tech tree because it unlocks key abilities like jet packs, lock picking, system targeting in ships, increased cargo capacity, better ships, etc. and then science for the engineering upgrade skills to improve weapons and armour. On the hardest difficulty for space combat, the key is to upgrade the ship class to mount more weapons, improve targeting, get more efficient ship parts. Tips aren’t needed for fps combat because it isn’t that difficult, you just have to watch out for some high level alien fauna that can melee you to death in a couple hits. Body is useful only for the perks that increase carry weight, allow you to run longer and if need be, stealth and phys damage reduction which are all low tier perks. In a game about carrying stuff and running forever, the perks are better the sooner you get them.

Combat is completely useless. I wasted 2 or so points before realizing it doesn’t matter, you can pick any combat playstyle except for stealth and unarmed and dominate (which are body perks) without perks in the tree. Social is also mostly useless but you’ll want persuasion for dialogue options, 1 point in theft to gain pickpocket skill (not a priority) and you’ll get manipulation for free during a quest (again not a priority).

If you hit them up early, then you’ll easily have all of the key perks early in your playthrough and can waste the higher leveled points on the superficial ones.

That's great. Thanks for the suggestions.
 
to say someone tolerates starfield is completely off the mark. I think this guy, and a lot of the media and fans can not grasp that theres people that enjoy starfield.

I completed far harbour and cant remember it. lol. I am sure it was great I guess, by how much people are going on about it.

The thing I dont get about this video, is Starfield is literally fallout in space with poor planet design. Its a Bethesda game, warts and all. It's literally fallout 4.

My issues with Starfield is its too sterile and lacks the dark humour of fallout.

The poor planet design is a huge deal though. It's the open world exploration that made the last couple Bethesda games still enjoyable and worth playing. To say the planet design in Starfield is weak is an understatement.

I'm shocked they didn't even attempt to fix some of the core issues of the game al9ng with this expansion. This was their best chance to bring people back on board...Bethesda just keeps failing.

Starfield is so much worse than Fallout 4 in its design, writing, exploration and even its combat (the controls feel better but the ai is somehow even worse-enemies stand in front of you so often).

That Emil guy who's in charge absolutely sucks as a director man.
 

Darchaos

Member
Its a hollow and shallow experience, if anyone at bethesda is happy and feels like this is 100% what we wanted it to be they are lying. This should have been so much more, they know it, we know it everyone knows it.
 
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