Wuh, another firaxis hexagonal strategy game. Ace patrol coming out of nowhere. These ios ports are sneaky
http://store.steampowered.com/app/244070/
Day 1 50% off at Gamestop: http://impulsedriven.com/products/ESD-IMP-W7047
Wuh, another firaxis hexagonal strategy game. Ace patrol coming out of nowhere. These ios ports are sneaky
http://store.steampowered.com/app/244070/
Day 1 50% off at Gamestop: http://impulsedriven.com/products/ESD-IMP-W7047
Valve is finally doing the final part of its long con and is trying to phish your personal information.
Tomorrow will be a good day with Two Borthers and that TMNT game showing up.
I wonder why they didn't put the game on pre-order, there's no steam page yet
Apparently there's some confusion about Brothers' Steam release date. Starbreeze tweeted on the 20th that both PC and PS3 were coming in 2 weeks, i.e., Sept 3.
I assume that information supersedes the earlier press release saying Steam was Aug 28th.
Bought Rush Bros from GMG, activated the code on my steam account, and absolutely nothing happened. The game isn't in my list.
Restart Steam?
Bought Rush Bros from GMG, activated the code on my steam account, and absolutely nothing happened. The game isn't in my list.
Is 'You Need A Budget' really praised across the internet as the world's best budgeting software?
I looked up the game play and it looked terrible, and there was no music either. ugh.Day 1 50% off at Gamestop: http://impulsedriven.com/products/ESD-IMP-W7047
I looked up the game play and it looked terrible, and there was no music either. ugh.
For Two Brothers, I assume it's because of this...
It's for the best. I have it and its terrible. Speedrunners should be better. But really all I want is for halfbrick to put Raskulls on steam.
You don't have to worry about movement, the target you are aiming at is standing still.
Where does the skill ceiling go?
Bought Rush Bros from GMG, activated the code on my steam account, and absolutely nothing happened. The game isn't in my list.
I asked for an explanation that wasn't nonsense.
Well then it should be easy for your counter-argument.
Well then it should be easy for your counter-argument.
Yes, there is nothing about ADS that prohibits movement or even discourages it. The only people who stand still in games are campers or people who are AFK/typing and none of those things have any relation to ADS.
Yes, there is nothing about ADS that prohibits movement or even discourages it. The only people who stand still in games are campers or people who are AFK/typing and none of those things have any relation to ADS.
...except most games slow you down by 50-75%, or more, when you ADS.
Why does Origin keep annoying me with their stupid pop-ups?
At least Steam has toaster notifications that I don't have to manually close
Last I checked that isn't standing still, but I'm glad you took the time to measure out the speed difference so that you could throw in some bullshit numbers to back up your joke of a point. By your metric Red Orchestra has a low skill ceiling and every game should top off the run speed at Quake 3 levels.
I was hoping to have a good discussion, but that is a great deal of fallacies in one post.
Do you at least concede that ADS mechanics slow you down significantly while aiming?
I consider RO2 and ARMA more of a historical or military sim, respectively, rather than a competitive multiplayer shooter so that lays outside of my argument. I never said anything about Quake 3.
This thread is getting hostile as fuck
Yes, there is nothing about ADS that prohibits movement or even discourages it. The only people who stand still in games are campers or people who are AFK/typing and none of those things have any relation to ADS.
Well that's more of a case of implementation than the inherent design of ADS.Not true, when you ADS in most games you can barely move, this makes it alot easier to shoot people since if they are shooting at you they cannot strafe, same with you. Games like RO2 have it aswell but since that game is a much slower pace game strafing really doesn't make sense in it. RO2 combat is normally one team holding down a position or in cover vs another player running to cover or a position, not two teams running around aiming to get kills
How is RO2 not a competitive multiplayer shooter? Because it doesn't fit your argument?
Or are you just setting up another awesome sick burn on COD?
Well that's more of a case of implementation than the inherent design of ADS.
Either way, I don't see how ADS making a game slower makes it less competitive.
I'm not sure if it's appropriate to ask in this thread but I didn't want to start a thread for it.
Is their any old (or new if their's any) FPS shooters like Doom, Turok, or Duke Nukem on Steam worth playing? I just started playing Doom 3 on a friends computer and I was having a lot of fun with it. It really reminded me how much I liked the FPS's of the past where iron sights wasn't a thing.
So far I've played:
Doom 3 (Currently playing)
Duke Nukem Forever (I can't believe my friend let me play this)
Fallout 3
I've played others but these were ones I've played recently. Any suggestions?
serious sam 3
I got past the asteroid section in Dead Space. Why do people dread it so much? I passed it first try without much effort.
Try it with the bullshit broken mouse acceleration. Not fun.I got past the asteroid section in Dead Space. Why do people dread it so much? I passed it first try without much effort.
DNF isn't half bad. It's not great, mind you, but if you're in the mood for an old-timey shooter and can stomach the terribly modified UE2.5 engine plus the occasional modern game design trope ("press space to open!"), it's a worthwhile ride.
Well those assumptions are what makes that statement true. If you have moving targets it would make it much harder no?Makes it significantly easier to shoot.
Assuming your opponent is shooting as well, both targets are not moving and both shooters don't have to even think about their positioning since they are, essentially, grounded on the spot.
The most difficult shot you would have to make is you are standing still, and the opponent is not aware of you and continues to move. With the TTK being so low at every point in the body in the vast majority of these games, it makes it incredibly easy to get a kill.
are you high
No, just generous with praise.