Are they going to fix my main problem with Day Z?
I haven't paid much attention to it since I realized the power of raiders. Some douchebags teamup and hold people at gunpoint and rob/kill them. That in itself is annoying, but the thing that makes it a dealbreaker for me is the power they have in being a group. A solo raider is taking a risk. If he gets killed in his asshole decisions, he loses everything, just like those he has been killing. That makes him a jerk, but it is a fair risk/reward situation where both sides could lose everything and it is like real life. But if he gets killed while raiding in a group, he just starts a new character and rejoins his friends who finished the looting process. There is no risk of loss in being such an asshole in groups. If you decide to go balls to the wall and stand up for yourself against them, killing one before you go down, you may kill one of them, but it means nothing. It doesn't teach any lessons or set them back in the slightest.