Ok I just signed into Steam and I see Metro Last Light is on sale for $20 bones, yay or nay Gaf?
It's awesome, but if you haven't played the first one get that first.
Ok I just signed into Steam and I see Metro Last Light is on sale for $20 bones, yay or nay Gaf?
Guys, does anyone remember how I said last night (or the night before, can't remember) that Dust was much better than I first thought? Well, it still keeps getting better and better.
Seriously, I kinda feel ashamed (not really) for thinking that I'm beginning to like the characters and care for them, when at first I disliked them (they seemed SO silly) and the voice acting. So yeah, this is a really great game and totally grew on me. Don't know if I'll go for 100% completion, but I'd like to at some point.
Y'all take everything way too seriously.
For or against; there is no middle ground.
It's hard not to get caught up in it a little bit I guess.
Whoa, who's that girl in JaseC's avatar!?
It's awesome, but if you haven't played the first one get that first.
Thanks I pulled the trigger on it, I have the first one in my backlog and was planning to play this after the first one. Whats the length on both of these?
Yay, if your PC can handle it.Ok I just signed into Steam and I see Metro Last Light is on sale for $20 bones, yay or nay Gaf?
Y'all take everything way too seriously.
Yay, if your PC can handle it.
Can a 670 max out Metro LL? I doubt it.Got a Core i7 4770, 8 gigs pc1600 DDR 3 ram, Gtx 670. I think I should be ok. WIll I be able to max both of these games out?
I still need to finish the first Metro some day. Actually it's more like I have to really play it since I never made it past the first hour. It just never hooked me, I guess it's the whole being stuck in dreary subway tunnels that always puts me off.
Jamestown is REALLY awesome. I wish there were more levels.
I keep doing that. If I realize I've done it. I ask myself "Do I want to play it this week?" and if the answer is no I uninstall it. Other times I run into enough problems that I'll say the game sucks and intentionally stop playing it forever, and when I explain why, people usually don't appreciate my criticisms. I often feel like if games were coffee we have a bunch of Folgers drinkers around here. Oh well.I'll get through it. One day.
I keep doing that. If I realize I've done it. I ask myself "Do I want to play it this week?" and if the answer is no I uninstall it. Other times I run into enough problems that I'll say the game sucks and intentionally stop playing it forever, and when I explain why, people usually don't appreciate my criticisms. I often feel like if games were coffee we have a bunch of Folgers drinkers around here. Oh well.
Reptitve enemies makes it worse not to mention it takes forever for another faction to show upI'm playing Space Marine, I can see why you abandoned it, it's a mediocre game saved by the fantastic 40k lore and settings.
I had a PC.
I don't see the point of maxing games, you can only have so much AA, AO, and Tesselation before you start hitting massive diminishing returns.
Just put it on an acceptable setting, and enjoy 60+fps.
Jamestown is REALLY awesome. I wish there were more levels.
I don't see the point of maxing games, you can only have so much AA, AO, and Tesselation before you start hitting massive diminishing returns.
Just put it on an acceptable setting, and enjoy 60+fps.
Aiming to run every game at max settings is stupid. More often than not the highest setting adds so little, yet is more demanding than you can imagine. Metro 2033 is the prime example of piece of shit to run at max settings. Why do you think it's used to benchmark all GPUs and Titan looks crap when running it at 'max' settings. Stick your games down to the next highest level and try to tell the difference.
I love giving my games the most ridiculous names. So far my greatest success has been a series of games in the Aliens and Action genre, first game was called Anal Probers, first sequel named Rectal Destroyers, and the latest and hottest installment is named Colon Conquerors. For what ever reason, the public is absolutely eating it up, that one sold 4 million units .
One of my favorite games of the past few years. A brilliant shmup.
It's a mosou that isn't unplayably bad, which is sort of an achievement, I guess. The multi was underrated but I imagine that it's barren now.I'm playing Space Marine, I can see why you abandoned it, it's a mediocre game saved by the fantastic 40k lore and settings.
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My lawyers will be in touch regarding your blatant copyright transgressions.
This is still available.
Don't get too excited. With the way my bans are progressing I'll be gone for giving someone a face in a few days.
Yeah I'm a bit salty.
One of my favorite games of the past few years. A brilliant shmup.
This is still available.
Edit: Actually, having read my old impressions post (which I feel still applies -- Grim Dawn is practically a reskinned Titan Quest, but improved in the few areas its predecessor fell short), it seems I have around five or so more areas to complete.
If I remember correctly Grim Dawn is based on the same engine as Titan Quest. So it is pretty much a reskinned Titan Quest
Yeah, surprisingly THQ was more than happy to let Crate have the Titan Quest engine.
At that time THQ was desperate to get as much money as possible
Yeah, surprisingly THQ was more than happy to let Crate have the Titan Quest engine.
Isn't the same devs that made Titan Quest though? I mean, it's not like they are giving the engine to unknows, it's the people who made the engine in the first place.
Next on the list of popular games I don't like: Rayman Origins
Don't like the feel of the controls, which I guess is an all-round dealbreaker in a platformer. I don't like its frequent use of momentum, especially when it is forced. I don't like the many timed things in it, be it time trial challenges or things that pop up far out of reach so you have to scramble to get them or just replay the level until you know a route or way of momentum to get them. I don't know, it's weird for me. A lot of things I hate here I love in Sonic Generations. Some elements are also fantastic in Crash Bandicoot and Super Meat Boy. Why it is annoying here is something I can't describe.
The characters are also completely uncompelling to me, and the unlocking system is too ambiguous yet complicated, but even if there was something to properly explain it I wouldn't be interested because it ultimately comes down to a shitty collectathon system. The forced tally animation at the end of every level only makes it more obnoxious. Even if I worked hard to get the best possible on a level, I don't give a shit about watching that thing fill. Thankfully I picked this up for $3.50 or something so no biggie. It was a curiosity that had to be satiated.
Sure, but THQ was under no obligation to hand it over.
Yeah, but they could have easily used the code anyway, I'm pretty sure they have a copy of the code, also as far as I know they are updating a lot of the engine.
Yeah, but they could have easily used the code anyway, I'm pretty sure they have a copy of the code, also as far as I know they are updating a lot of the engine.
----------It was a tough time and I actually considered calling it quits. The prospect of getting any funding to do anything seemed dreary at best and we had no programmer, so it didn’t seem like we could do much by ourselves. It was at that point that I learned the owners of Iron Lore had moved on to other things and had no plans to use the Titan Quest engine. I also noticed that the number of active users on titanquest.net had grown dramatically over the years instead of declining as you’d typically expect. I realized there were a lot of Titan Quest fans who wanted another game, so I went to talk to the Iron Lore owners and worked out a deal for the rights to the engine.
Even if they had the source code, I don't think they would be allowed to use it