Kurt Russell
Member
Yes, arquebus is getting nerfed in the next patch though.
Hopefully they won't nerf pistols, I have an arquebus and 3 pistols in my party.
Yes, arquebus is getting nerfed in the next patch though.
His GTA 5 review solidifies this statement.Lord, I thoroughly dislike errant signal. He bases all of his reviews on how coherent and political a games story is. It's like the annoying guys in my high school who wouldn't like any music if it wasn't making a statement on the state of the world.
I've been playing PoE and I'm sure about 60% of the moves I have I don't even know what they do. I still haven't figured out what the green bar on the side of the portraits is.
It's a problem when you like RPGs but you're lazy.
So, DA:I is 50% off.
Is it a good game for someone who liked Mass Effect 2/3?
Oh, didn't know that, I will try it later than.
Anyway, I want post this:
I've been playing PoE and I'm sure about 60% of the moves I have I don't even know what they do. I still haven't figured out what the green bar on the side of the portraits is.
It's a problem when you like RPGs but you're lazy.
I think the lower reload time chant is also getting a nerf.
Hopefully they won't nerf pistols, I have an arquebus and 3 pistols in my party.
If you enjoy the shallower direction Bioware has gone along with Ubisoft open-world bar filling, then most likely.
So the developer of SteamSpy - Sergey Galyonkin - now tweeted that he has claims from some developers saying that their numbers provided by publisher are WAY LOWER. Seems interesting.
Behold the #STEAMGATE, you saw it here first!
I enjoyed Ubisoft open-world Might & Magic X, does that count?
Just a quick question about the new rule on Steam Market: if you buy a booster pack and open it, can you sell the cards right away ?
Picked up Durance yet?I've been playing PoE and I'm sure about 60% of the moves I have I don't even know what they do.
Oh boy here we go XD
Yes.
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Sparkle 2 Evo --MB-63EDC173EB897ACF- Taken by xGreg
They can set any text for display, instead of actual date.
I think it still sorts by actual date even then.
Yes.
Well, I bought a booster pack, and you can't sell the cards right away. You also have to wait one week.
I haven't had that problem. I received a Deadbreed booster two days ago, and I can sell the cards without any issue.
I haven't had that problem. I received a Deadbreed booster two days ago, and I can sell the cards without any issue.
Well, I bought a booster pack, and you can't sell the cards right away. You also have to wait one week.
I haven't had that problem. I received a Deadbreed booster two days ago, and I can sell the cards without any issue.
Well, I bought a booster pack, and you can't sell the cards right away. You also have to wait one week.
ModBot said:Instructions for participants:
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Rules for this Giveaway:
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Did you buy it or just get it randomly? I believe Kifimbo is saying that the problem comes from packs purchased through the market.
Random. That's probably the difference, although I've also bought booster packs with gems and never had a problem either.
Note: 60 of your 110 Gems are untradable or become tradable at a later date. You may use them to create a booster pack, but the booster pack and resulting trading cards will have the same trade restriction as the gems that were used.
Major nerf. Now it gives a 2.0x reload speed buff. After patch it's 1.2xI think the lower reload time chant is also getting a nerf.
Major nerf. Now it gives a 2.0x reload speed buff. After patch it's 1.2x
Well, I bought a booster pack, and you can't sell the cards right away. You also have to wait one week.
I'm really sorry if my incorrect advice inconvenienced you in any way. I swear you could, because I'm reasonably certain I have, but maybe they changed the trade restrictions since the last time I did. Sorry.
Major nerf. Now it gives a 2.0x reload speed buff. After patch it's 1.2x
Do you imagine what can happen if Valve put all this effort on doing HL3 instead locking market stuff and games?
Game of the Millennium.
Perhaps one of the most appropiate mods.
Do you imagine what can happen if Valve put all this effort on doing HL3 instead locking market stuff and games?
Game of the Millennium.
Or if they put as much effort into Steam features that people are actually requesting?
Then Steam would be like... enhanced!
I saw that in CSI.Or if they put as much effort into Steam features that people are actually requesting?
Then Steam would be like... enhanced!
Hopefully someone will figure out a way to give the DoA fighters dick physics. The Argonian skyrim mod I definitely didn't download was always fully erect. Immersion breaking.
That the smell of someone not gittin gud
Slicken got boned too, my poor team is going to get wiped.
Well, in combination with the general speed buff of the chant, Sure-handed Ila is still pretty powerful. It's just that you can't completely ignore the slow and very interruptible reload animation anymore when you have someone whacking at you in melee. And nearly double the DPS of your firing squad, ya know.Ouch
But you've already done that.Or if they put as much effort into Steam features that people are actually requesting?
Then Steam would be like... enhanced!
I haven't purchased the game before now and I don't plan to purchase it, but I just wanted to take a minute to note the following:
- The prevailing norm is to release games on Steam at the same time as not on Steam. The relationship with consumers starts on a sour note when you launch separately, because it's difficult not to see the initial launch as being about maximizing profit by denying Steam its cut, and then the move to Steam so quickly after launch as about, having exhausted the game's general demand, time to pick up the latent demand in the Steam audience. I don't think anyone is going to give Frontier the benefit of the doubt because of this.
- The prevailing norm for non-Steam games releasing on Steam is to provide Steam keys for past purchases. Developers on Steam can do so at 0 cost. Everyone can agree that asking a person to purchase a game twice is not a good situation. There are a variety of ways to prevent the keys being generated from being resold. This is not a significant problem and no one is going to believe that it is.
- Everyone on Steam knows they can add non-Steam games to their Steam library, and no one feels this is a good solution. It's really patronizing when developers do this because it comes off like treating the consumers who want the game as Steam as if they're dumb to want it. People aren't interested in Steam-as-launcher, they're interested in full Steam integration. Playtime tracking, achievements, cards, leaderboards, cloud saving, SteamPlay, etc.
Maybe this stuff is not widely known within Frontier because Frontier hasn't released a PC game since Thrillville 2 (I'm a huge fan of that game, by the way). This speaks to the cost of ignoring a platform for so long. It's a pity, because LostWinds, Zoo Tycoon, and Screamride would all be great fits for the platform--and if re-engineered, so would Disneyland Adventures and Kinectimals. But now that you're back on PC, I think you'll find that you will do very well if you take the time to listen, learn the norms of the platform, and serve your audience. If you won't listen to your audience, I recommend you reach out to other developers who seem successful in the PC space and ask them about their experience.
From a PR/Optics point of view, this is a no-brainer situation. Best of luck coming to the right decision in the end.
Hope most of the gamestopping bugs are gone now.Pillars of Eternity 1.03 Patch is live on STEAM, 853.7 MB. GOG and Origin users have to wait for their QA processes to go through.
Pillars of Eternity 1.03 Patch is live on STEAM, 853.7 MB. GOG and Origin users have to wait for their QA processes to go through.
Hope most of the gamestopping bugs are gone now.
I responded to the Elite: Dangerous "fan reaction" thread on Steam Discussions:
I hope it strikes the right tone of not being a jerk while reminding them that they are essentially being jerks.
- Everyone on Steam knows they can add non-Steam games to their Steam library, and no one feels this is a good solution. It's really patronizing when developers do this because it comes off like treating the consumers who want the game as Steam as if they're dumb to want it. People aren't interested in Steam-as-launcher, they're interested in full Steam integration. Playtime tracking, achievements, cards, leaderboards, cloud saving, SteamPlay, etc.