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STEAM | December 2014 - Read OP for winter sale questions

zkylon

zkylewd
God, I hope no one ever does this :/ I'm sick of Spanish movies about our Civil War… I don't want to see another game about it (there are already a couple of them, fortunately they weren't too successful).

I know it might seem fresh for someone that has never heard about it, but to be honest I can't think of any key events that could make a cool game. Nazi imagery is way more interesting, what you'd see in a game about Spain in the early 20th century would be something very similar to RE4, just old houses and poor people. It's not like there were battles in the Alhambra or something worth showing :p

However, I really agree with zkylon. I'd love to see more games where the MC is a nazi or a terrorist, and you can actually decide if you want to keep following orders and be evil or start disobeying orders and becoming a double agent. Furthermore, I loved the Spec Ops twist, I hope to see one day a game where you find out in the end that
you've been killing good people all along, and that you've been a willing terrorist since the start, but as a player you never knew for sure since you were just simply following orders from someone you never see / following mission markers just because that's what you do when you play those kind of hames
.

I understand it would be way too controversial, but oh well… It would be very interesting, if executed well.

well two things

first spanish civil war is crazy interesting, you're crazy

second it doesn't have to be a plot twist ridden YOU WERE THE BAD GUY ALL ALONG THING. i just think games have means to do unique stuff through mechanics that would make for interesting situations if you could play as the bad guys. papers please was a good example. in papers please you don't really have a choice and strictly narratively the game's super simple but the way its mechanics tell its story makes it very unique and interesting.

similarly i bet there's a lot of interesting dark stories that could be told about other nazism, fascism, heck, you could reskin papers please with like us mexican border and still be pretty faithful lol. it doesn't have to be that brenda romero game of putting people into trains only to figure out they were going to auschwitz all along!! just something that mechanically evokes the feelings and situations of those eras and those countries

i think that's very interesting

i wish there were more real world rpgs
 

Anteater

Member
pretty interesting ono is talking about the pc release of sf5 and cross play on a playstation blog, and implied cross play with pc happend mostly because of sony.

Hey guys, big news: Street Fighter V is coming and will be console exclusive to the PlayStation 4. What’s even bigger news is that our partnership with Sony will result in SFV having cross-platform play
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
You make it sound like they want to care in the first place.

I think that, individually, they want to care. But without any sort of leadership structure and no employee really pushing for it, it's not going to happen. Sometimes it blows my mind that they get anything done at all, outside of the things handed down to them from higher up in the company.
 

Jawmuncher

Member
pretty interesting ono is talking about the pc release of sf5 and cross play on a playstation blog, and implied cross play with pc happend mostly because of sony.

Sony has the systems in place already to support it.
So they probably figured "If it's going to be on both might as well".
 
I think that, individually, they want to care. But without any sort of leadership structure and no employee really pushing for it, it's not going to happen. Sometimes it blows my mind that they get anything done at all, outside of the things handed down to them from higher up in the company.

I take it still no response since?
 

Lomax

Member
I think that, individually, they want to care. But without any sort of leadership structure and no employee really pushing for it, it's not going to happen. Sometimes it blows my mind that they get anything done at all, outside of the things handed down to them from higher up in the company.

I truly believe that the only real solution at this point is to either spin off Steam as its own company, or to sell it outright. It's just grown too far beyond Valve's capabilities and while they have certainly made some significant improvements this year, most of their customer service related decisions tend to amount to "make it so we can just blame it on the user." While there may be no other service waiting the in wings to take over, the fact that we're seeing companies like Telltale move away from using Steam as a primary feature of their games to me is very telling.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
I take it still no response since?

The response I got from one of my contacts there
who will remain anonymous
(and keep in mind, he's not a "boss" or "supervisor" or anything since they don't have those) was this:

In response to your question about whether we would run any customer conference, there are currently no plans to do so. Running the International and this years Dev Days just about maxed out our capabilities, and more so, I think it would be hard to convince folks internally here that having a customer convention would be a better use of time than just working on improving Steam and improving our games. That said, its totally possible, and I do see the value of speaking to customers.

I think it simply boils down to the fact that they don't have enough manpower to pull something like this off. Everyone there already has their "day to day" duties, and doing stuff like this takes away from that for a lot of people.

It's definitely something that most larger game companies (I'm sure) hire people full time year-round to plan and execute these types of events. But to my knowledge and understanding, Valve doesn't have anyone like that.
 

Phinor

Member
I truly believe that the only real solution at this point is to either spin off Steam as its own company, or to sell it outright. It's just grown too far beyond Valve's capabilities and while they have certainly made some significant improvements this year, most of their customer service related decisions tend to amount to "make it so we can just blame it on the user." While there may be no other service waiting the in wings to take over, the fact that we're seeing companies like Telltale move away from using Steam as a primary feature of their games to me is very telling.

I'd hate to see what any other company does with Steam. I think there's a very, very low chance that they don't completely mess things up.

Things would certainly change but seeing how other companies are running their digital stores, I still prefer Steam over the alternatives.
 

Saty

Member
They should first starting by writing a blog post about what's on their plate when it comes to SP projects. Astonishing not even one employee there thinks 'hey, we really ought outline what we have in mind for our next single-player game' enough to push a post out.
 

Lomax

Member
I'd hate to see what any other company does with Steam. I think there's a very, very low chance that they don't completely mess things up.

Things would certainly change but seeing how other companies are running their digital stores, I still prefer Steam over the alternatives.

I'd mostly just like to see it spun off. The people that want to continue to work on Steam go with the company, they can bring in new people, and hire a real support staff, and distance themselves from the Valve's "we're all creative equals" mind state that is completely counterproductive when it comes to running a storefront and providing customer service. Clearly there are people at Valve doing good work on Steam and people like jshackles who would do a great job there, the whole thing just seems hamstrung at this point and it's only going to get worse as they continue to grow exponentially.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
I truly believe that the only real solution at this point is to either spin off Steam as its own company, or to sell it outright. It's just grown too far beyond Valve's capabilities and while they have certainly made some significant improvements this year, most of their customer service related decisions tend to amount to "make it so we can just blame it on the user." While there may be no other service waiting the in wings to take over, the fact that we're seeing companies like Telltale move away from using Steam as a primary feature of their games to me is very telling.

From the people I know that work on the "Steam team" at Valve, they would never let that happen. They know that giving up the corporate structure (or lack thereof) that gave rise to Steam's creation could easily be it's downfall. That said, I feel that Steam could really benefit from loosening the restrictions it places on decisions it's made like not hiring an external support company/department because of the turnover.

The same goes with "event planning". Sure, you could hire the absolute best and most famous event planner / programmer / customer support specialist to handle everything, but you could also put on a really good event if you hired a small team of professionals whose job it is to throw the event and nothing else.
 
The response I got from one of my contacts there
who will remain anonymous
(and keep in mind, he's not a "boss" or "supervisor" or anything since they don't have those) was this:

I think it simply boils down to the fact that they don't have enough manpower to pull something like this off. Everyone there already has their "day to day" duties, and doing stuff like this takes away from that for a lot of people.

It's definitely something that most larger game companies (I'm sure) hire people full time year-round to plan and execute these types of events. But to my knowledge and understanding, Valve doesn't have anyone like that.

I see, thanks. However TI is an annual event and it takes up a lot. And yes, they don't hire people to do these. There was an IGN article post-TI 2014 where they mentioned how for ex Chet Faliszek (!!!!) was handling the press. No joke.

http://www.ign.com/articles/2014/07/28/how-dota-2-and-the-international-changed-valve-forever
 

Wok

Member
Dammit, I have just purchased Game of Thrones on Greenmangaming, and I missed the warning that I would not get a Steam key. So disappointed.

pdglxe1.png


uvAXLvn.png
 

dex3108

Member
From the people I know that work on the "Steam team" at Valve, they would never let that happen. They know that giving up the corporate structure (or lack thereof) that gave rise to Steam's creation could easily be it's downfall. That said, I feel that Steam could really benefit from loosening the restrictions it places on decisions it's made like not hiring an external support company/department because of the turnover.

The same goes with "event planning". Sure, you could hire the absolute best and most famous event planner / programmer / customer support specialist to handle everything, but you could also put on a really good event if you hired a small team of professionals whose job it is to throw the event and nothing else.

Valve needs to offload some things from their backs. Customer Support should be like EA Support i think that they outsourced that, game publishing process and everything about game store page should be in developer/publisher hands after contract signing, server handling should be outsourced too (i think they already did that) and then concentrate to games and Steam features separately. That split is a bit difficult to achieve because Valve structure and philosophy that people can work on whatever they want. But Steam Tem could have sam freedom inside that team to work on whatever feature they want, and Games Team could have freedom to work on whatever game they want. And then they should make small Events Team that could organise and make schedules for events and when time comes they hire more people to organise them completely.
 
Oh that's a cool read.

Hm. Like I guessed then. There is no "real" story campaign but more of a hazy ultimate destiny - the center of the galaxy.
From what I read there though it looks like there will be enough different mechanics for the journey to not become stale.

It actually reminds me of Minecraft. Huge gameworld, no actual goal and even though there are different biotopes and dungeons which are randomly generated, a feeling of been-there-done-that can emerge after many hours of gameplay.
Good for nms that it seems to have at least more focus on gunplay - whether space or fps. Resources are also an interesting idea. For earning money, upgrading ship and suit.
But Minecraft has a huge advantage in terrain modification. I don't think nms will have anything on that front.

Well. I still haven't watched their night under sky showing from last night. Gonna check youtube.
 

A Fish Aficionado

I am going to make it through this year if it kills me
Well, that solidifies my decision to not get No Man's Sky. Really had more hope for the game to be at least, partly story-driven or unconventional narrative style.

Oh, well.
 

Stallion Free

Cock Encumbered
Well, that solidifies my decision to not get No Man's Sky. Really had more hope for the game to be at least, partly story-driven or unconventional narrative style.

Oh, well.

Sony is hoping it's the next Minecraft for streaming and bringing in non-gamers who wanna see random stuff that isn't going to happen in their copy of the game. It was never gonna have any real story drive if it wanted to attract that much publisher attention.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
I'm in the mood for some crazy action, and I just realized I missed 4 achievements in Marlow Briggs. Time to correct that.
 

_hekk05

Banned
Oh that's a cool read.

Hm. Like I guessed then. There is no "real" story campaign but more of a hazy ultimate destiny - the center of the galaxy.
From what I read there though it looks like there will be enough different mechanics for the journey to not become stale.

It actually reminds me of Minecraft. Huge gameworld, no actual goal and even though there are different biotopes and dungeons which are randomly generated, a feeling of been-there-done-that can emerge after many hours of gameplay.
Good for nms that it seems to have at least more focus on gunplay - whether space or fps. Resources are also an interesting idea. For earning money, upgrading ship and suit.
But Minecraft has a huge advantage in terrain modification. I don't think nms will have anything on that front.

Well. I still haven't watched their night under sky showing from last night. Gonna check youtube.

Don't bother checking if you're looking for news about the game. It was basically a concert. A concert I enjoyed immensely. Me and the boys played poker and drank shots listening to it (I won).

What excites me about No Man's Sky is precisely the exploration component. I wanna have my name plastered next to a planet as its discoverer. I wanna discover new life. Its basically a future NASA exploration simulator and that stimulates my nerd boner.
 

Arthea

Member
That's odd. What's this about TellTale moving away from Steam?

I'm pretty sure they think their games are popular enough that they can pull it off, being not dependent on steam in any way, at least that seem to be their plan, they are pulling Ubi, in other words.
I'm not sure they can, but then again I'm not their games fan.
edited: and I thought uplay is going to day any minute now, right from the start (><)

Well, that solidifies my decision to not get No Man's Sky. Really had more hope for the game to be at least, partly story-driven or unconventional narrative style.

Oh, well.

it never was about story, also I can confirm my invisibility yet again, because I posted many times what NMS is supposed to be based on author's words. I'm really proud of this achievement! (><)
 
Don't bother checking if you're looking for news about the game. It was basically a concert. A concert I enjoyed immensely. Me and the boys played poker and drank shots listening to it (I won).
Aw shucks. I was hoping that some other gameplay mechanics will be finally shown a bit :/

I want to see more about resources and what can be done with them. How trading works. Upgrading ships, suits, weapons. Even some fps gunplay.

Is the game that far off? I thought it will come in the first half of '15.
What excites me about No Man's Sky is precisely the exploration component. I wanna have my name plastered next to a planet as its discoverer. I wanna discover new life. Its basically a future NASA exploration simulator and that stimulates my nerd boner.
Yes, exactly! A traditional story campaign would have been ace, no question. But seeing that Hello Games consist of about a handful of people, I can understand them not including that.
Tbh the prospect of a huge, undiscovered galaxy with all kinds of alien lifeform, starfleet battles and general exploration is much more appealing to me than a story.
There are many story based space shooters. But the stuff nms has, is pretty rare.
I am alright with the direction it is going. But I can totally see how other people can not get excited as well.
I'm just glad that I get the game I always envisioned :)
 

denx

Member
What excites me about No Man's Sky is precisely the exploration component. I wanna have my name plastered next to a planet as its discoverer. I wanna discover new life. Its basically a future NASA exploration simulator and that stimulates my nerd boner.

Pretty much. I'm just excited about the idea of having a full galaxy to explore and discover. That by itself makes the game worth it for me. All the other stuff you can do in the game is icing on the cake.

Geez, now I got an itch for space flight/exploration games. Really considering getting Elite: Dangerous now.
 

Ayumi

Member
Sorry for posting this here, but I want to bring awareness of a major security flaw in Steam's ticket support system. I don't know if it has been brought up here before, but in case you haven't seen it, here you go.

(I'm also copying my own text from the Steam Discussion thread I created.)

Today I was submitting a support ticket. After attaching my ID photo, as requested by Steam, I suddenly saw another photo file added below mine. The file name looked like a Facebook URL, and the photo was a screenshot from Steam's website in Turkish. It was pretty obvious to me that this was another user's support attachment, that somehow ended up in my ticket too.

Can you imagine how horribly wrong it would go if someone's credit card ID ended up in the wrong ticket? The file I got was "safe" enough, but I still managed to find the guy's name, Steam profile and Facebook only based on the photo attachment (even though the Facebook file name numbers didn't work).

This bug is extremely dangerous. If a dishonest person ends up with a picture of someone's VISA card, then that will only go one way.

I found someone else on Reddit's Steam subreddit who had this problem. The thing is, it was posted a month ago, and apparently it is still an issue. I sent an e-mail to Valve Security about this just now (and as mentioned above, written on their forum), and I am posting it here as well to raise awareness. Do NOT post your ID cards or anything personal as attachments to Steam Support tickets. At least not until they have officially acknowledged this and stated it has been fixed.
 

_hekk05

Banned
Pretty much. I'm just excited about the idea of having a full galaxy to explore and discover. That by itself makes the game worth it for me. All the other stuff you can do in the game is icing on the cake.

Geez, now I got an itch for space flight/exploration games. Really considering getting Elite: Dangerous now.

After that SFV announcement, I hope Sony helps NMS get xplay with PC. Would be pretty sick
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
Well, that solidifies my decision to not get No Man's Sky. Really had more hope for the game to be at least, partly story-driven or unconventional narrative style.

Oh, well.
I don't need a story in the traditional sense to have a damn good single-player time. I feel NMS is going to take its place next to Mount & Blade as a game where your specific experience on that playthrough is the awesome story.
 

A Fish Aficionado

I am going to make it through this year if it kills me
it never was about story, also I can confirm my invisibility yet again, because I posted many times what NMS is supposed to be based on author's words. I'm really proud of this achievement! (><)

I just thought it would me more involved than an exploration game. It just doesn't do it for me.
 
Sorry for posting this here, but I want to bring awareness of a major security flaw in Steam's ticket support system. I don't know if it has been brought up here before, but in case you haven't seen it, here you go.

(I'm also copying my own text from the Steam Discussion thread I created.)

Today I was submitting a support ticket. After attaching my ID photo, as requested by Steam, I suddenly saw another photo file added below mine. The file name looked like a Facebook URL, and the photo was a screenshot from Steam's website in Turkish. It was pretty obvious to me that this was another user's support attachment, that somehow ended up in my ticket too.

Can you imagine how horribly wrong it would go if someone's credit card ID ended up in the wrong ticket? The file I got was "safe" enough, but I still managed to find the guy's name, Steam profile and Facebook only based on the photo attachment (even though the Facebook file name numbers didn't work).

This bug is extremely dangerous. If a dishonest person ends up with a picture of someone's VISA card, then that will only go one way.

I found someone else on Reddit's Steam subreddit who had this problem. The thing is, it was posted a month ago, and apparently it is still an issue. I sent an e-mail to Valve Security about this just now (and as mentioned above, written on their forum), and I am posting it here as well to raise awareness. Do NOT post your ID cards or anything personal as attachments to Steam Support tickets. At least not until they have officially acknowledged this and stated it has been fixed.
Reminds me of the bug which was found and patched some months ago where it was relatively easy to get secured info by requesting "longer" answers in a secure protocol.

But yeah, this is good to know. I also didn't know steam support needs ID copies to solve problems?!
 
If there are any LA Steam gaffers in here, make sure to check out World-8 for all your physical vidya. Good peoples aand they have damn near everything including fighting stick parts. They also hold tournaments and you can try the games in there for like two dollars an hour on their tvs. I picked up Yakuza 1 and 3 just to put it on my ever humongous backlog
 

Ayumi

Member
Reminds me of the bug which was found and patched some months ago where it was relatively easy to get secured info by requesting "longer" answers in a secure protocol.

But yeah, this is good to know. I also didn't know steam support needs ID copies to solve problems?!

Sometimes they do. Like resetting some personal information, to prove it's actually you. I had to send mine today to prove I live in the country I do, and wasn't just trying to take advantage of the currency exchange. I really hope that this glitch doesn't mean someone else saw my ID card..
 

A Fish Aficionado

I am going to make it through this year if it kills me
If there are any LA Steam gaffers in here, make sure to check out World-8 for all your physical vidya. Good peoples aand they have damn near everything including fighting stick buttons. They also hold tournaments and you can try the games in there for like two dollars an hour on their tvs. I picked Yakuza 1 and 3 just to put it on my ever humongous backlog

phy...physical games?

Nah, will check out, but I dislike video game pop culture.
 

Arthea

Member
I just thought it would me more involved than an exploration game. It just doesn't do it for me.

but it is supposed to be more involved, even if we mostly see exploration vids, unless Hello decides to back off and not include any other gameplay mechanics that have been mentioned and some even shown. Only it's not the story or plot game but spacefarer sim more or less. Exploration it's a big part of it, but not all. It was supposed to be more "choose your adventure" game in the vast universe than anything.
I see that most people believe it'll end being just an exploration game, I still hope for more, probably naively.
 

Maniac

Banned
bookmarked. Thanks for this.



Ah yes....one of us.



it has spiders, so I guess it doesn't matter.



um. Armor was not great in DA2. Companion armor you couldn't change, limited visual design, drops you couldn't use.

In Inq you can also craft armor w/o class requirements...making your mage wear heavy if you want.

... Wat

Why don't they tell players these things when everything dropping has requirements? ._.

And I was never talking about companion armour. I was simply talking about the armour from a purely aesthetic angle, where it shined.

Ofcourse, for every one thing DA2 did right, it did a hundred wrongs. So it's still poo even if I really liked the aesthetics :p
There's one thing you forgot.
Hawked armor is still like the coolest armor in any DA game. I wish I could have worn it in DAi.

Word. Hawks armour is thé shit. It's really weird how they've changed the overall aesthetic, theme and look of all armour from game one to two and then to three, it's... Really weird. :p
Angry Joe makes very stupid rant. We know this is a timed exclusive, even if SF5 won't reach One, for sure Capcom will take out a Super SF5, and that will reach Microsoft console too.
He didn't spend a single word about Unity fiasco, about the horrible port for DR3, but he rants about timed axclusives.

... Unity and DR3 were both rather awful on consoles. It wasn't as much port problems as problems with the game itself. Besides, he's not really wrong.
 

A Fish Aficionado

I am going to make it through this year if it kills me
I'd have to see more of the game and whatever other things they chose to implement. If they do like MMO style events or goals oriented gameplay, that'd be cool.
 

Phawx

Member
Rollers of the Realm is a pretty fun pinball game. Currently trying to stream it - http://steamcommunity.com/broadcast/watch/76561198044067612/

I liked it. It stumbles here and there, overall it's good though. Interesting game experiments should be rewarded if the effort was put in.

I don't watch streams, but could you kindly post your impressions later: is it fun to play, how are controls, how rpg-ish it is and most importantly, does it crash or not, that kind of stuff.

Your pinballs are RPG archetypes. You start off with a Rogue-pinball whose special power is to unleash her dog (Like multiball in pinball.) As you progress you unlock different character classes, like the warrior, who also is a physically larger pinball. You can unlock characters by progressing through the story or by unlocking them with the gold you get.

Your XP is tied directly to your score and losing a round punishes you by taking a bunch of your "XP" away. Altogether the idea of shimming RPG mechanics into a Pinball game went very well, but it did take away from the Pinball experience. Generally speaking, levels (pinball fields) are far more sparse than other pinball games. Thankfully you can nudge your ball in a given direction by giving it some inflection. Naturally, the RPG class of the ball greatly affects this (i.e. the rogue can be adjusted far more than a warrior.)

I'm not the biggest pinball fan, but I still liked this game a bunch. And as I said before, games that experiment and invest a significant amount of time into them should be rewarded.
 

denx

Member
I'd have to see more of the game and whatever other things they chose to implement. If they do like MMO style events or goals oriented gameplay, that'd be cool.

Extremely unlikely. They've said that the galaxy is huge and players will be thrown at the edges of it, far away from each other. You could eventually cross paths with someone else, but the game is meant to be mostly a solitary experience.

I suggest you read this and this and take a look at this if you haven't. A lot of information about the game there that should help you have a better idea about it. Don't expect Hello Games to be too forthcoming with information about the game tho (either on press releases or trailers or whatever) since they want people to discover the game on their own. They don't want to "spoil" the experience as it were.
 

Jawmuncher

Member
Just finished up Saints Row 4.
Had a lot more fun than I did with SR3.
Definitely worth the 5 bucks it cost during the sale. Actually interested in Gat out of Hell now.
 

Maniac

Banned
Someone should rework this to say: "Never purchase a game as long as your backlog hasn't been completed. Except if it's in a pay-anything-you-want bundle or if you can get it through a giveaway."
(Or something similar)
I'm over 700 games, and I can safely say that I wouldn't buy a single game the rest of my life (outside of bundles) if I did this.

At this point I spend more time buying games, reviewing, writing and talking about them than I do playing them.
I don't like being around people who base their identity as 'gamers', never felt at ease with people in say, gaming clubs at uni.
Yeah, I feel the exact same way. I've played games ever since I first played HL as 5 years old, but it doesn't define me - It's not a defining trait, and a lot of the pop culture that's popped up around being 'GAMERS' is just painful to me.

If I was to be anything other than "Homo homo sapiens" (are we really that wise?) it would probably be... Artist*...

*
Mileage may vary... Maybe.

Ofcourse the words 'cheerful cunt' would possibly summarise my personality quite well, too.
Just finished up Saints Row 4.
Had a lot more fun than I did with SR3.
Definitely worth the 5 bucks it cost during the sale. Actually interested in Gat out of Hell now.
I paid like, 30 or something for it, but I'm yet to actually finish it.

But it's damn fun, and I'd give both my kidneys for more than two-player coop. 3 or 4 would make me soooo happy...
 

KtSlime

Member
Someone should rework this to say: "Never purchase a game as long as your backlog hasn't been completed. Except if it's in a pay-anything-you-want bundle or if you can get it through a giveaway."
(Or something similar)

This reminds me, when is the Sega bundle over, hasn't it been running for weeks? It's so annoying to go to the humble-bundle page and read this:
Code:
Promotion Unavailable
Sorry,Humble SEGA Bundle is currently unavailable in your area.
 
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