Jeremy has been let go from Top Gear, now it is officially official. What am I gonna do with my life now?
To artificially raise the card prices, by arranging less availability of the cardsmaybe?
So there is 0.25$ reward on Playfire for playing Bully for an hour and i can't get that fn game to run on my PC.It says that game needs DX9 soundcard.
Jeremy has been let go from Top Gear, now it is officially official. What am I gonna do with my life now?
I got no problems with the old seasons. It's just that the knowledge of never seeing a new season with the old crew ever again that gets me.Try and figure out how to get the UK tv channel Dave over your way. Yes we have a tv channel called Dave and it has nigh constant repeats of Top Gear.
He'll be on ITV, Sky or a streaming service like Netflicks with a new motoring show in months.
I hope so.
Spent six hours straight playing the GAME THAT SHALL NOT BE NAMED.
What a delightful romp.
What do you consider absolute minimum of RAM these days, people? 8, 12, 16? with win 8 and 10 in mind.
if that's their reason, it isn't working, cards that take forever to drop are as cheap as those that drop in minutes.
What do you consider absolute minimum of RAM these days, people? 8, 12, 16? with win 8 and 10 in mind.
I remember reading that one specific antialiasing mode caused that, but i'm not sure which one. could you post a screenshot?Someone played Watchdogs here?
Is it normal the game is all blurred?
I'm on Ultra, all seems running fine, but when I have shooting section I can't literally see 1 meter above me because it's blurred.
What do you consider absolute minimum of RAM these days, people? 8, 12, 16? with win 8 and 10 in mind.
Assassin's Creed?
Jesus Christ i might have to run through GTA SA for the thousandth time after discovering the Things To Do In San Andreas Til Youre Dead mod
ALL THOSE STORY ENHANCEMENTS
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I have 8 GB (Win 7 no Aero though), only time so far I had to close my browser to free up some RAM was while playing COD:AW.
Just buy a 8 GB stick and a few months later upgrade to 16, is what I'd suggest.
I'm actually trying to buy me new PC before euro dropped even more and I can't afford any, my funds are very limited, I won't even be getting 980 that I planned initially
life is unfair and all that stuff
Nope no matter what i do i can't get Bully to work. F R* and their broken games.
Why would you want a 980, what do you plan to use it on?
Downsampling TitS 2nd from 19200x10800 won't make it look any better, you know that?
So for the assassins creed fans here do you even care about the future stuff? Or would you be fine with each game just being set in their historical pieces and nothing else.
If you are just wanting the Playfire reward and not planning to play the game then use the steam app id trick or SAM like I suggested earlier. I am using SAM right now to idle the game time![]()
The future stuff has been garbage from the start. It was best in Unity where it was so close to not existing. I hope they continue down that path. I don't need justification for hopping around different time periods.So for the assassins creed fans here do you even care about the future stuff? Or would you be fine with each game just being set in their historical pieces and nothing else.
So for the assassins creed fans here do you even care about the future stuff? Or would you be fine with each game just being set in their historical pieces and nothing else.
AndPokemonMinimon is out on early access.
[IMGhttp://cdn.akamai.steamstatic.com/steam/apps/308520/header.jpg?t=1427281521[/IMG]
lashman stole my thunder, like totally... with that longass pic heavy post (._.)
I can't get a break lately
very funny
Witcher is coming, haven't you heard?!
Do you plan on just playing the story or do a bunch of stuff?
New information:
Gameplay
- There are 4 difficulties (easy, medium, hard and dark) which differ in the skill of the monsters you face. Hitpoints remain the same.
- You can bargain for more money after finishing your monster contract through some sort of minigame.
- The side quests are extremely well made with great writing and branching.
- Potions are a necessity on higher difficulty levels. You only need to craft a potion once and you can refill it if you have enough alcohol present. Potions are upgradeable for stronger effects. Stronger potions will increase your toxicity more
- Novigrad and No Man's Land are indeed one single map, much bigger than Skyrim. The isles of Skellige form the other big part of the game. Next to that, there are 5-6 other separated locations, including Kaer Morhen.
- No enemy respawning or at the least not very frequently
- Best items in the game must be crafted
- They were very impressed with the story branching and how it is not always obvious. Correcting 'wrong' choices by saving/reloading will be very difficult if not impossible.
- Contrary to BioWare games dialogue options are not good or bad, this you will have to figure out for yourselves.
- They really liked the in-game card game Gwent, praising its design.
- The game features two really big cities: Novigrad and Oxenfurt, both very lively.
- The are of No Man's Land features 25 smaller towns, some of which are the size of Flotsam from The Witcher 2.
- Geralt can rob people, although the system is too easy and feels a bit lacking.
- Journalist (level 7) was one shotted by a wyvern (level 24). No level scaling.
- Ciri sequences will be (in total) 5-10h and feel more like an action-adventure game than an RPG
- Extra storage can be made by crafting saddle bags for your horse.
- Many small details such as Roach stopping to eat apples from a basket
- All equipped items are visible in-game on Geralt
- Fist-fighting is back, this time no QTE
- World never felt empty
- Journalist didn't encounter any simple fetch quests
Technical
- The HUD is fully customizable. Icons and quest markers on the map can also be deactivated. Audiovisual hints (e.g. people screaming for help) will be present if you wish to do so.
- Journalist encountered no clone NPC's
- Controller feels superior to keyboard+mouse.
- The extremely annoying doors from The Witcher 2 are gone. Doors are now opened automatically, no button pressing. No loading times for entering buildings either.
- Day 1 patch confirmed
- Xbox One resolution will stay at 900p
- Geralts beard will grow over time
- Switching between controller and mouse (for menu's) is easy and fluid
- Most impressive dynamic weather system in any game he has ever played
- They encountered very few bugs, no crashes of freezes.
- Ultra seems to have a big effect on the quality of vegetation and character models (No slider for LOD)
- Visual gore more prominent than in The Witcher 2
I like the that the name is just a few letters away from pokemon, either way I hope it doesnt get taken down as I like pokemon
Will prolly play well on my 750 TI.
If not, will prolly play well on my future 1250 TI, which will be as fast as 980 and cost 150.
We all have backlogs large enough not to waste money on frivolous hardware purchases...
Witcher is coming, haven't you heard?!
The Witcher 3, new info!
Well, here goes nothing. Most of these stuff are rather redundant but here is a rough translation of the answers, just to clear any doubts.
.
- No DX12 support yet, they will think about it once it's publicly available.
- No Hairworks on consoles. Even on PC, it requires strong hardware (duh), but they have their own less performance-heavy technology.
- Creating a huge world without loading screens was the biggest challenge, it took years of work, but it was definitely worth it.
- The chance of lowering the system requirements until release is next to none. They do the best they can when it comes to optimization.
- The engine has native Xinput support, meaning it will fully support Xbox 360 and Xbox One controllers, they're working on PS4 controller support as well. (This answer could be a bit more elaborate, I'm not sure what to make of it)
- Optimization on consoles is easier because of the fixed hardware, but it's not always an advantage (no specifics on what he means by this)
- Draw distance is a problem in most games, and the solution is always the same. Bigger assets can be seen from further away, while smaller ones disappear earlier. This is mainly the graphic designers' responsility, but programmers and technical artists help them as well.
- Aside from Hairworks, the PC version shouldn't look significantly better. They were trying to do their best on every platform, so that they deliver the same quality visually. (meh)
- They use an in-house Temporal Anti-Aliasing technology, which they're very proud of.
- The Engine has been overhauled greatly (compared to RedEngine 2), now they have Physically Based Shading, new AA, the ability to morph models together, entirely new texture loading mechanism, improved post effects, new terrain and foliage rendering and more.
- No floods or avalanches.
- Not necessarily because of the consoles, but some compromises have been made (visually), but they've come really close to what they had wanted to achieve 3 years ago.
- There will be loading screens only when loading your saved game or when 'teleporting' to other regions in the game, but it will be fully open otherwise.
- No other cities as big as Novigrad, but there are a couple of smaller ones. (so what?)
- There won't be a demo or beta version, there will be Hungarian subtitles
This got me googling. For those interested, the next book in Geralt's saga (Sword of Destiny) is getting its English translation release alongside the game's release.
And the rights of the last two are secured and supposed to be getting releases across the next 2 years.
This looks really, really amazing.
wait... you had to google this particular image or that witcher is coming?
both are mindblowing to consider (><)
... but you haven't played the first game and it's good btw