InfiniteNine
Rolling Girl
They made it so you have to commit to every punch, and some people just couldn't adjust. When you get good the combat feels amazing.
Well it's not amazing but it's satisfying!
They made it so you have to commit to every punch, and some people just couldn't adjust. When you get good the combat feels amazing.
My favorite thing about the game was the reactions of people to the Deathstroke fight that didn't understand that you couldn't button mash. The thread was gold.Oh, that's a pity. I think is pre-new 52 story is fairly interesting.
They made it so you have to commit to every punch, and some people just couldn't adjust. When you get good the combat feels amazing.
There is one part of the fight where you can't button mash, where a click too early produces a failure.It's not that you can't button mash, it's that the stupid simon says takes forever.
Everything went into easy mode as soon as you acquired the shock gloves. At that point it was even easier than the previous games.The quick punches after a cape stun gave you a large window of reversal, anyhow. It's absolutely possible to play it like the older games.
Nice I'm getting well over 30 fps in Ass Rogue at 4k all settings maxed with a 970. IQ looks alright.
About halfway through TRON 2.0.
Soundtrack is fantastic.
Everything else is ????
So we are nearing April now and still no GOTY results.lol
Any word from MRORANGE?
Everything went into easy mode as soon as you acquired the shock gloves. At that point it was even easier than the previous games.
I haven't seen him, not sure if he's popped up yet or not since the new thread was created.
I'm almost thinking about a do-over, but since we're three months into the year, this might change people's opinions about their votes. If I had access to MRORANGE's inbox or list of votes I'd be happy to compile them and share the results.
So we are nearing April now and still no GOTY results.lol
Any word from MRORANGE?
We don't need that bruh, goty: smash bros Wii u.I haven't seen him, not sure if he's popped up yet or not since the new thread was created.
I'm almost thinking about a do-over, but since we're three months into the year, this might change people's opinions about their votes. If I had access to MRORANGE's inbox or list of votes I'd be happy to compile them and share the results.
Yeah, the easy to recharge devil trigger mode was unnecessary. It was practically end game equipment, at least.
The game would've been so much better if you had access to Gilgamesh from DMC4.
According to Bethesda's stream earlier The Evil Within's DLC goes live at midnight (ET) on Steam.
the only bug I experienced was that once it stayed in memory even after I closed the game..
nothing task manager can't fix
I'm going to start up GTAV on PS3 after over a year, play a few missions and try to find out if I even want the HD version. Though judging by the amount of updates I can buy the PC version for 10€ before I'm in.
According to Bethesda's stream earlier The Evil Within's DLC goes live at midnight (ET) on Steam.
This is just the one story mission right? The other stuff is coming later?
I'm happy I still have Cold, Cold, Heart to play before AK's release.
Whats the cheapest Dragonball Xenoverse you could get right now?
Edit: Okay. Found a european copy for like 15.
Where the hell are you getting that price? Not legit I assume.
I more worried about Mr. Orange on a personal level.
I more worried about Mr. Orange on a personal level.
I have to ask later before I buy it. I can see american copies for 20, european for 15 and russian for like 8.
It is a big seller on the chinese TMall market, which actually should mean its legit (taobao=not really legit, TMall=legit), but I have to make sure.
I'm almost thinking about a do-over, but since we're three months into the year, this might change people's opinions about their votes.
Finished Hexcells Infinite.
10/10, would ragequit level 6-5 multiple times again.
oooh ... for 15 I'd like to get in on that ... if possible
Hey you know that thing I said yesterday about peeps posting threads with little to no research...
http://www.neogaf.com/forum/showthread.php?t=1007278
Don't worry Nabs was on hand to fact check.
Hey guys!
So today were bringing you V0.05 as well as information about the next major update, which will be V0.1, and some long term improvements to Besiege.
Earlier today there was a Steam announcement posted, this was posted in error and was only a draft of the V0.05 announcement.
V0.1
Were going to be changing things up over the next few weeks to push through content that there is a growing demand for. We will be skipping the next minor update in order to bring you the first major update faster.
This major update will be V0.1.
V0.1 will introduce a new island to Besiege with new scenery, structures and inhabited by new enemies. The new island will start out with 5 levels, more will be added as time goes on, and offer new challenges to the player.
We expect that it will be ready in 4-6 weeks time.
Unity 5 & Steam Integration
As Im sure most of you are aware, Besiege was created on the Unity engine. Probably less of you aware that there is a newer version of this engine called Unity 5. Unity 5 offers a number of improvements over 4, the one were most interested in is performance. Moving Besiege over to Unity 5 could offer us a significant performance increase.
This would allow people to build much larger machines and potentially allow us to create levels with more assets.
Unfortunately there is an issue that is preventing us from moving to the new engine, Unity is aware of this issue and hopefully its something they can fix in the near future.
Were also looking at Steam integration, there are a number of Steam features that we feel will compliment Besiege.
The sharing of machines between players has become almost as much a part of Besiege as building something yourself, we want to find ways to better support this, naturally Steam Workshop will be considered for a later update.
Weve also had a lot of requests for greater challenges in the game. Everyones skill level is different so we dont want to make the game too difficult for our more casual players, but we need to provide tougher goals for those that want them. This is why well be looking at Steam Achievements later on in development, they would give players who crave a challenge a much harder goal to strive for and of course give them bragging rights to their Steam friends.
We will be looking at Steam Trading Cards much closer to release, we want to make sure theres a lot more game content before we look at things like this.
V0.05
For this update were bringing you a few new blocks as well as improvements and bug fixes.
This will be the last minor update before the major update.
Changelog v0.05
ADDITIONAL CONTENT
- Added Large Wheel Block
- Added Ball Joint Block
- Added Small Flame Torch Block
IMPROVEMENTS
- Wheels can be set to automatic mode
- Cogs can be set to automatic mode
- Flying Spiral can be set to automatic mode
- Optimised wooden block mesh
- Balloons pop less easily
- Wheel menu icon improved
- .bsg description lines now explain all variables. (you will have to load and re-save old machines to update the .bsg)
- Can now type numbers in Key Mapper/Parameter Tuner
- Blocks highlight properly when using Key Mapper/Parameter Tuner
- Swivel Joint has been remade to be smaller and have better visuals
FIXES
- Fixed bug where you could erase a block whilst pressing a UI element on the top bar.
- Fixed balloon rope being blurred by Depth of Field
- Brace + Spring centre of mass should now be accurate
- Fixed Metal Spike Ball not showing up in saved thumbnail
- Fixed Half Pipe being named incorrectly in parameter tuner
- Fixed Unpowered Cog being named incorrectly in parameter tuner
- Fixed bug where pressing Space while in the Save/Load would start the simulation in the background.
- Fixed Cottages + Windmill in Sandbox not having burnt texture if burned down
- Fixed bug where wood block that auto scales to half size gets a double joint Fixed
CHANGES
- Increased Brace break strength
- Increased Grabber break strength
- Cannon Now shoots when heated
- Added Shoots when heated warning to Cannon description
Besiege changelog get
We don't need that bruh, goty: smash bros Wii u.
Its so good it wins the award for a platform its not even on, we're done here, folks.
what is the goal of this game exactly?fuck up the village in the most creative way you can or just build wacky stuff?
After reading the Hotline Miami 2 comics, I'm feeling like watching Drive again.
Gamers are really quick to get angry.
Besiege changelog get
http://i1382.photobucket.com/albums/ah256/SpiderlingGames/Besiege_v005_zpsbg364a00.jpg[/G][/QUOTE]
Besiege is the new Kerbal Space Programme