Crimsonclaw111
Member
I absolutely need to use mobile? Wow that's shit.Gotta give your phone and set it to that confirmation.
Hint: It's still a pain to sell.
Glad I cashed out like $50 of my inventory before this went into effect.
I absolutely need to use mobile? Wow that's shit.Gotta give your phone and set it to that confirmation.
Hint: It's still a pain to sell.
Of course. What's why I have kids - to do my biddingr3en4ud endorses child labor confirmed.
Not sure if I like what Facebook is doing.
Multiply that by hundreds of times, it's annoying as hell.I really dont get the major hassle people are talking about with the authenticator. I get a message on my phone, swipe to open the app, click the transaction and click to create
Yeah it takes longer but by like 10 seconds
Not sure if I like what Facebook is doing.
I really dont get the major hassle people are talking about with the authenticator. I get a message on my phone, swipe to open the app, click the transaction and click to create
Yeah it takes longer but by like 10 seconds
Multiply that by hundreds of times, it's annoying as hell.
It's what I do, but it's still an unneeded hassle.So create all the transactions first then go through your phone approving all of them
So create all the transactions first then go through your phone approving all of them
Question though: have you played predominantly solo or with friends and/or matchmaking?
So create all the transactions first then go through your phone approving all of them
Looking up prices? Nah man, IM took take care of that.I mean I'm not denying its a hassle but so is idling for 5 hours then looking up prices and listing cards, this is just another minor part of the process
Or Valve could add a "confirm all" button and save us the hassle.
I got a card from Danganronpa from actually playing, went to sell it, and then was asked to jump hoops and use their garbage mobile app. Nothing wrong with the old system, maybe they should just get customer service representatives and they wouldn't need to annoy the rest of their users.I mean I'm not denying its a hassle but so is idling for 5 hours then looking up prices and listing cards, this is just another minor part of the process
Pay only $1 and Get these 3 great games!
Mr. Bree+ (STEAM) + :tradingcard:
Phoenix Force (STEAM) + :tradingcard:
Daedalus - No Escape (STEAM)
Pay only $2.99 or more (ONLY FIRST 24 Hours) and Get The Entire Bundle of 12 Steam Games!
Big Action Mega Fight! (STEAM) + :tradingcard:
OutDrive (STEAM) + :tradingcard:
Wyv and Keep: The Temple of the Lost Idol (STEAM) + :tradingcard:
MechaNika (STEAM) + :tradingcard:
123 Slaughter Me Street (STEAM)
Cally's Caves (STEAM) + :tradingcard:
Plight of the Zombie (STEAM)
Space Pilgrim Episode II: Epsilon IndiT (STEAM) + :tradingcard:
Pay2Win: The Tricks Exposed (STEAM)
They are on pace for a bundle a day. And the quality of these bundles are ah, ya.
They are on pace for a bundle a day. And the quality of these bundles are ah, ya.
I have no controllers available to me right now. Is there an Xbox 360 controller that comes with a wireless adapter?
Also, I'am confused does the steam copy of Dark Souls 1 come with DSfix?
I admit I mostly played solo, as I had said earlier on I really only wanted a decent cover shooter experience from it and that's largely what I got, and am happy with the price I paid for it.
I recognise that's not what most people wanted or expected however which led to many of my earlier critiques of the game.
I had to team up a lot towards the end as playing solo in the higher level areas really isn't viable.
It's stupid that Nvidia and AMD couldn't settle on one standard for monitor manufactures to adapt it faster.
It's telling me the cost of bundle is $4.80 for just the PreSequel.
Um. Bought.
I wonder if Night Dive Studios would be the people who could get the rights to OG SiN from whoever owns the trademark and put it back on Steam. I've always wanted to play it but I keep forgetting to buy it on GoG.
I wonder the same thing about Shogo. I forgot who owns that copyright for that.
Closest to a Tekken game
http://store.steampowered.com/app/209120/
The last case of Crimes and Punishments has a Home Alone moment in it that makes up for the case making the guilty party real fucking obvious and essentially taking the mystery out of the whole thing.
Still, consider me a new fan of the series and of Frogwares' work. I look forward to whatever they do next!
New Gollop game announced: http://www.phoenixpoint.info/
The Devils Daughter is the next game right?
Tell us about the “expansive landscape” the game will have. What can players discover if they wander around enough?
Wael Amr: Marketing words…The levels are significantly bigger than in Crimes and Punishments and compared to investigation games overall. We also have dynamic game mechanics for which large landscape are playing a major role in the game.
What major problems from the previous game are you looking to avoid with The Devil’s Daughter? What new mechanics can aspiring detectives look forward to?
Wael Amr: The main issue we had with Crimes and Punishments was the loading before a lot of actions: dialogs, cut scenes, puzzles and between locations. We have changed that to have more direct control from the player. In return, Devil’s Daughter is more fluid and plays without interruption, it’s a very interesting turn and as the focus test shows, we are very happy about the results.
Retro/Grade is a great game imo. At max difficulty it's pretty crazy and very shmup-like.I thought retrograde was a shooter but it's just a rhythm game masquerading as a 2d shooter.
I guess ill play it, it's only about an hour long according to hltb
Just using a keyboard or controller is also really fun. Possibly even more so due to how frantically you need to move the ship around.it plays great with a guitar controller!
and it's a highscore game, so it's as long your fun with the game lasts
Ah, I get that. There are parts of this game that really satisfy the feeling of the Rainbow Six Vegas games. I like the importance on positioning, but that being said...
...playing solo in the end game can be a huge drag. I'm 28 right now (had a weekend out of town that really cut into some otherwise devoted time) and ugh. The types of enemies at this level are centered around shaking up stagnant group mechanics, so it can turn into beating your head against a wall for a little while.
You have shotgun rushers that can down you in 2 shots, which they should, backed by snipers who can do the same, which they should, with peppered-in grenadiers and assault rifle guys. It makes for a much better formula when you're playing with a full team, keeping you from a routine of cover->all pop out->burn down->repeat.
The sales of Factorio went pretty well, and we probably can't talk about exact numbers due to the legal agreement with steam. I believe I can say that we sold slightly more during this week on steam, than during the whole last year on our page, which is overwhelming
Julian Gollop, creator of the original X-COM, has announced the next title from Snapshot Gamesthe studio he founded in 2013 with David Kaye to develop Chaos Reborn. Phoenix Point, their latest project, is world-based strategy with turn-based tactical combat.
Anyone having issues with steam and downloading atm?
trying to download ARK Survival Evolved and the DL speed goes from 500kbs to 0 over and over
When downloading something like borderlands it hits my max 13Mbs then goes to 0 then so on and so forth
I'll look at it more this weekend, but it seems that Edge support for extensions at this point is nothing more than a novelty. A step in the right direction, but not quite ready for prime time.
Owners: 172,629 ± 9,575
yeah, for what Factorio is (it's like dwarf fortress meets sim city) it's killing it out there. good for them
Much like Edge itself. I'm not saying that to be wacky or clever. I like Edge it just isn't there yet.
Anyone having issues with steam and downloading atm?
trying to download ARK Survival Evolved and the DL speed goes from 500kbs to 0 over and over
When downloading something like borderlands it hits my max 13Mbs then goes to 0 then so on and so forth
The Steamspy numbers are difficult to compare as the developers were selling on their website previously and allowed the codes to be activated on Steam.
Maybe some throttling issue with your router or Wi-Fi?
Try going to steam settings. Go to downloads and limit bandwidth to just under wtvr your usual max MB speed gets. So try putting it at 10 MB/s if 13 is the highest you usually get.
SF5 is nearing 150K owners on Steam.
http://steamspy.com/app/310950
So by my estimate it is already past 200K owners combined for both systems from all regions.