Dark Souls 2 is pretty awesome so far (just got to the Lost Bastille). With all the talk about From's PS4 game, I hope this team still continues to make a Dark Souls 3 or some other PC game. They'd be crazy not to capitalize on the success they've had with these first two.
It's always good to have a dissenting opinion. Nevertheless, I will have to try for myself.
There are technically 3 games in the series, as Demon's Souls came first and Dark Souls was mostly a rebranded unofficial sequel because From wanted to go multiplatform and Sony owned the Demon's Souls IP.
Enjoy!
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I know that, I've played and beaten Demon's Souls. I'm just saying that Dark Souls has been really successful on PC and has developed a large userbase, even despite the horrific port of the first game.
Just hoping that From continues to make PC games, and that Project Beast is different enough to justify two different projects going.
The first port was anything but horrific.
Was it great? Not by any means. But it wasn't horrific either.
And I would think that, contractual platform obligations aside, FROM will continue to develop for PC and bring games our way in the future. At least I should hope they would, especially considering that the new consoles have a very similar architecture (which I'm guessing is why they probably used the x360 version of Dark Souls for the port basis and opted to go with GFWL as well).
It was horrific, it needs mods to not look, play and run like ass.The first port was anything but horrific.
Was it great? Not by any means. But it wasn't horrific either.
And I would think that, contractual platform obligations aside, FROM will continue to develop for PC and bring games our way in the future. At least I should hope they would, especially considering that the new consoles have a very similar architecture (which I'm guessing is why they probably used the x360 version of Dark Souls for the port basis and opted to go with GFWL as well).
It was definitely horrific. If Durante didn't step in I probably wouldn't have bothered. GFWL, locked at sub HD, 30 FPS. The fact that I'm going to lose my save when they switch it from GFWL alone sucks. Granted, horrific is a hyperbolic term but still, what an absolute shitshow without Durante. Thankfully Dark Souls 2's port is great by any standard. It's really hard to get it to drop below 60.
It was horrific, it needs mods to not look, play and run like ass.
how do you buy something when its a f2p weekend? it tells me i already own cod, but i dont.
It was definitely horrific. If Durante didn't step in I probably wouldn't have bothered. GFWL, locked at sub HD, 30 FPS. The fact that I'm going to lose my save when they switch it from GFWL alone sucks. Granted, horrific is a hyperbolic term but still, what an absolute shitshow without Durante. Thankfully Dark Souls 2's port is great by any standard. It's really hard to get it to drop below 60.
(1) PC gamers begged for the port. FROM said "We've never done one, we don't know what we're doing, but we'll try."
(2) Durante's mod fixed the resolution, sure, but it didn't make it "not run like ass." The original game was designed for consoles, just like Demon's Souls. It was not really meant to be played at double speed and thus any complains about it being locked at 30fps are bullshit and easily dismissed.
(3) Not being designed for PC to begin with, much like a lot of other games, asking a developer to go back and redo every single asset to look better at higher resolutions is entirely unrealistic and wouldn't have happened in a million years.
The bottom line is this -- PC gamers wanted the game and they got the game -- as best as FROM could do with the time and budget they were given, based on the original source material designed for consoles. They didn't have to buy an xbox360 or a PS3 to play it and had to rely on a mod to deal with >720p resolution. All this with extra content not found in console versions until long after the release of the game on PC. It's not the most amazing port, but it's defintely adequate and with Durante's DSFix, it's more than that.
You wait until Sunday night or Monday morning, I believe. The clock on F2P should be up sometime tomorrow at which time the game will revert to being unowned by you and allowing you to purchase.
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I never played this myself but it is supposed to be a good, underrated shooter. Enjoy!
Thos are all valid points but how does that not make it a horrible port? We all know why it was a bad port.
I haven't played DS yet but surely a horrible port would be one that ran worse than the original PS3 release? If it runs as well as the original then it's an adequate port. If it runs better than the original then it's a good port.
No?
I haven't played DS yet but surely a horrible port would be one that ran worse than the original PS3 release? If it runs as well as the original then it's an adequate port. If it runs better than the original then it's a good port.
No?
- The writing. You know how sometimes in video games the bad guy goes on a big speech where he's like "What if I'm not a bad guy? What if taking over the world and enslaving people is good and YOU'RE the bad guy because you're trying to stop me? Also you killed my henchmen. So deal with that, bad guy". Okay, well, the Devil does this to you. The Devil. Literally evil incarnate. Tells you what if you're worse than he is. He also yells "NOOOOOO" as he dies. Every original line written for the game is basically poorly written.
Enjoy!
I sure hope not! Today I played it with a friend and we had a blast.Will Battlefront 2 be completely unplayable after GameSpy goes down?
Because if it were a horrible port, it would be worse than what it was ported from. Unmodded Dark Souls is at worst in parity with the console releases; as a port there's nothing wrong with it, albeit not ideal as a PC release.Thos are all valid points but how does that not make it a horrible port? We all know why it was a bad port.
That's a pretty low standard considering the console version already had FPS issues in some spots.
Because if it were a horrible port, it would be worse than what it was ported from. Unmodded Dark Souls is at worst in parity with the console releases; as a port there's nothing wrong with it, albeit not ideal as a PC release.
AC3 is full of that!This is literally every AssCreed villain. Well, that or "We're not so different, you and I."
Ho ho ho.
It's not a question of standards, it's a question of living in the real world.
That's a pretty low standard considering the console version already had FPS issues in some spots.
I haven't played DS yet but surely a horrible port would be one that ran worse than the original PS3 release? If it runs as well as the original then it's an adequate port. If it runs better than the original then it's a good port.
No?
I just can't agree with that. Sure it would be acceptable if it were being ported over from current generation consoles, or if it were the start of the last generation where PC ports didn't have any real expectations attached to them.
But in 2012, being on par with extremely dated consoles, while also adding garbage like GFWL doesn't at all constitute an adequate port in my mind.
Despite all of that I would still argue that the vanilla DS PC port itself was actually worse than the console versions due to the inclusion GFWL.
Want me to post here with a detailed explanation of how I got it working? If not, feel free to PM me with the steps you took, so I can compare them with what I did to see if we can fix it.Well, Dark Forces II works, but the music isn't there.... Tried googling for an answer, found one that works for everyone except me. No other apparent solution so I guess I'll just deal with it...
In some ways it makes the game unnerving. Total silence except for footsteps punctuated by gunfire, enemy chatter, and explosions.
Not necessarily. If the original version ran like crap, the port could be 100% faithful and still be a terrible port.Because if it were a horrible port, it would be worse than what it was ported from. Unmodded Dark Souls is at worst in parity with the console releases; as a port there's nothing wrong with it, albeit not ideal as a PC release.
I don't recall anyone asking for better textures. The fact that it locked the rendering resolution to 720p, when most 3D games released on PC in the past 5 years allowed the user to render at 1080p or more, already makes it a subpar port. It matters not if From had a lot of experience with PC ports or not. Their skills (or lack thereof) aren't what's being discussed here, it's the quality of the port itself. And having a locked rendering resolution puts it pretty low in my book. Not as low as ports that crash all the time, mind you, but it's still not good.No. You're moving the goalposts.
"Hey developer who never had any intention of bringing your game to PC as a platform -- please please please bring it to us, we'll all buy it... but you have to make sure it has everything I demand from games original made for PC including HD 1080p or better textures and artwork, 60fps, steamworks integration, etc."
That doesn't work. PC gamers wanted a port of the console game. And they got that and more. Does it suck that you couldn't change the resolution? Sure. But I don't think the fact that they didn't go back and retool everything for PC as if it had been a target platform all along makes it a horrible port. If it ran as bad as the x360 version did, crashed all the time, had game breaking bugs that weren't patched out, etc... then sure, it's a horrible port. But faulting it so badly for a few shortcomings that were understandably present in the game? As the Lingitiz said himself, it's a bit of a hyperbole.
I don't know that it's a good port, but as someone said in earlier discussions of the topic in SteamGAF (Dr. Dogg, perhaps?) -- in its default state, it's adequate for sure.
At least that's the opinion I agree with.
It really is, constant talks of "Our goals are totally one and the same, you just have to ignore the fact that they're not the same because you want to people to be free and we want to control humanity now come along and help me sneak into a camp"AC3 is full of that!
I don't think the port needs to be blamed for a game that had problems in the first place. The way I see it, a bad port is making the game worse than its original version, a fine port brings it as-is, a good port makes it better where applicable. Now whether or not what I defined as a fine port should be considered fine as a PC release is another thing entirely.Not necessarily. If the original version ran like crap, the port could be 100% faithful and still be a terrible port.
This is literally every AssCreed villain. Well, that or "We're not so different, you and I."
You are moving goalposts, its a shit port, not matter the developers excuse, it needed mods to actually run in HD. It was locked at 30 fps. It still needs a 360 controller to play well. NFS Rivals gets called a shit port for fps cap as does LA Noire. And I cant even think of another game that has come out in the last 5 years that doesn't render internally over 720p on PCNo. You're moving the goalposts.
"Hey developer who never had any intention of bringing your game to PC as a platform -- please please please bring it to us, we'll all buy it... but you have to make sure it has everything I demand from games original made for PC including HD 1080p or better textures and artwork, 60fps, steamworks integration, etc."
That doesn't work. PC gamers wanted a port of the console game. And they got that and more. Does it suck that you couldn't change the resolution? Sure. But I don't think the fact that they didn't go back and retool everything for PC as if it had been a target platform all along makes it a horrible port. If it ran as bad as the x360 version did, crashed all the time, had game breaking bugs that weren't patched out, etc... then sure, it's a horrible port. But faulting it so badly for a few shortcomings that were understandably present in the game? As the Lingitiz said himself, it's a bit of a hyperbole.
I don't know that it's a good port, but as someone said in earlier discussions of the topic in SteamGAF (Dr. Dogg, perhaps?) -- in its default state, it's adequate for sure.
At least that's the opinion I agree with.
As much as I loathe the inclusion of GFWL as well (and hope they do convert to Steamworks sooner rather than never), it's still better than the console version in every way. No or almost no framerate dive in Blighttown and other areas, extra content... ok, sure, sign me up. Considering the fact that the project probably had limited staffing and a small budget overall, using the GFWL APIs for their online code was probably minimal overhead if porting from the x360 version... where as learning the Steamworks APIs and converting probably cost them time/money/testing/etc. that they did not have the budget for.
At the end of it all, should they remove GFWL, I will go back to it shortly after and playthrough again to experience the new content that I never go tthe chance to and I'm sure I will have a righteous time doing so.
Anyone played Day One Garry's Incident?
I thought I added it to my wishlist at one point, but apparently not. It's currently 90% off ($2) and has trading cards ($.15 avg)
Anyone played Day One Garry's Incident?
I thought I added it to my wishlist at one point, but apparently not. It's currently 90% off ($2) and has trading cards ($.15 avg)
Anyone played Day One Garry's Incident?
I thought I added it to my wishlist at one point, but apparently not. It's currently 90% off ($2) and has trading cards ($.15 avg)
I just can't agree with that. Sure it would be acceptable if it were being ported over from current generation consoles, or if it were the start of the last generation where PC ports didn't have any real expectations attached to them.
But in 2012, being on par with extremely dated consoles, while also adding garbage like GFWL doesn't at all constitute an adequate port in my mind.
Despite all of that I would still argue that the vanilla DS PC port itself was actually worse than the console versions due to the inclusion GFWL. Multiplayer is a mess since there's no Steamworks too. I don't think I've actually invaded or Coop'ed with anyone in all my time with the first game, yet I've already done son in DS2.
I don't really want to get into an argument about semantics. At the end of the day, the finished product in comparison to the larger slate of PC games lacked basic features that are pretty much standard with most AAA PC games. The port was bad in my mind and unacceptable, however the bright side is thanks to the very fact that it even made it to PC in the first place, great people like Durante could step in and clean things up.
Well, there was that one guy in AssCreed III and the comics that was a villain because he was mentally unstable due to hallucinations and brain washing. I can't even remember the guy's name, a lot of the characters in AssCreed are so forgettable other than main characters :/
I'm gonna take a guess without googling, is it Sebastian?Well, there was that one guy in AssCreed III and the comics that was a villain because he was mentally unstable due to hallucinations and brain washing. I can't even remember the guy's name, a lot of the characters in AssCreed are so forgettable other than main characters :/
Well, there was that one guy in AssCreed III and the comics that was a villain because he was mentally unstable due to hallucinations and brain washing. I can't even remember the guy's name, a lot of the characters in AssCreed are so forgettable other than main characters :/
That doesn't ring a bell, but it has been about a year since I've played the game.
I'm gonna take a guess without googling, is it Sebastian?
Edit: Daniel Cross
Ooh, I passed him like last week. Completely forgettable and easily overcome. Barely a threat too. Daniel Cross I think.
EDIT: Atraveller!
It was definitely horrific. If Durante didn't step in I probably wouldn't have bothered. GFWL, locked at sub HD, 30 FPS. The fact that I'm going to lose my save when they switch it from GFWL alone sucks. Granted, horrific is a hyperbolic term but still, what an absolute shitshow without Durante. Thankfully Dark Souls 2's port is great by any standard. It's really hard to get it to drop below 60.
This seems to have turned into a weird argument about semantics. When I say "port" I probably should more accurately use "PC Version".
Whatever the circumstances, I just think the state it was released in was unacceptable in comparison to the overall state of AAA games on PC these days. I'm totally sympathetic to From Software and the time and budget they likely had to get it done, but I still can't deny that it was a poor PC version that didn't even live up to the most basic of standards for PC games. It was representative of almost everything PC gamers fear a port to have: GWFL (leading to rampant cheating and making it difficult to play online), locked frame rate and resolution, and bad mouse and keyboard support.
And despite all of that it's still a fucking incredible game. So glad to have the series on PC.
After Googling and looking at the Asscreed wiki, I found the character I was thinking of, Daniel Cross.
Edit: Asscreed really needs better characters.
Frustrated at Abstergo losing Desmond Miles, Daniel was able to track Desmond and his cell to New York. When Desmond attempted to steal a First Civilization battery from an office in Manhattan, Daniel cornered him at gunpoint. However, Desmond easily disarmed Daniel, and knocked him out with the battery before escaping.
Some time later, Daniel tracked Desmond to a martial arts tournament in Brazil, where a woman held another battery that Desmond needed. Daniel reached the woman first, and shot both her and her husband to death as Desmond arrived. Daniel attempted to flee with the battery, but was caught by Desmond, who once again knocked him out in a fight and escaped with the battery.