Only if you get caught.Isn't carjacking a court-martial offence?
Reminds me of the Kenner action figure line. Maybe we'll get a Jurassic World game in the future - that would be cool.
Going through my Desura library.
It's an interesting experience.
We seem to have done it differently. But who is right?
Look what I found just hanging out in the parking lot on post.
Today is gonna be a good day.
Speaking of Desura, it got bought from Linden Lab by Bad Juju games.
They're promising a lot, we'll see what happens.
Looks the same to me, other than maybe some messy copying and pasting.
OlliOlli is hard, even the tutorial was hard D:
Also i am disappointed that the 33% off of isaac rebirth was only for pre-order, i though it was for owners of the first isaac but i guess it does not make sense since the first one is ultra cheap. Well, winter sale is not too far..
Look what I found just hanging out in the parking lot on post.
Today is gonna be a good day.
One thing I'll give Desura over Steam is that activating keys is faster.
that picture terrible resizing is killing me
Any plausible reason why Steam hasn't adopted this method?And, it's possible to activate them on the web which helps tremendously. Additionally, it's much less confusing when trying to determine a key's status (whether it's used or not) since Desura will tell you whether a key is valid first, then tell you if it's for something already in your account.
Look what I found just hanging out in the parking lot on post.
Today is gonna be a good day.
OlliOlli is hard, even the tutorial was hard D:
Also i am disappointed that the 33% off of isaac rebirth was only for pre-order, i though it was for owners of the first isaac but i guess it does not make sense since the first one is ultra cheap. Well, winter sale is not too far..
Speaking of Desura, it got bought from Linden Lab by Bad Juju games.
They're promising a lot, we'll see what happens.
jshackles hasn't tried to implement it in ES yet.Any plausible reason why Steam hasn't adopted this method?
Seahorse looks positively demonic
Is that the same car that went through all that drama with Telltale Games a while back?
Any plausible reason why Steam hasn't adopted this method?
jshackles hasn't tried to implement it in ES yet.
And my GMG Store credit is gone But on the bright side i got AC Unity Gold Edition for 21$
Turfster stole my line.
I'm almost certain it has to do with how it was originally developed and most likely hasn't been touched (much) since then. Valve is pretty notorious for doing things that way. But then again, it seems like this code MUST have been touched as recently as a few months ago when they made it so that redeeming a key also removes the item in question from your wishlist so who knows.
It also boggles my mind that redeeming a key on Steam doesn't place the game in your activity feed ("jshackles now owns ...") since that's essentially free advertising space to your Steam friends for those games.
And the lack of web redemption is kinda silly, considering other sites like Humble can redeem keys to your account via an API, but you can't do this yourself without signing in to the client.
Perhaps they have valid business reasons behind these practices, but I would lay money on it simply being a mindset of "What we have works, so there's no reason to change it".
Oh no, Accoun and dani commited Sudoku
See, what happens here in Community? See it!?
Perhaps they have valid business reasons behind these practices, but I would lay money on it simply being a mindset of "What we have works, so there's no reason to change it".
And the lack of web redemption is kinda silly, considering other sites like Humble can redeem keys to your account via an API, but you can't do this yourself without signing in to the client.
I have $4 and some change waiting to be used. If only codes and credit were still compatible.
Turfster stole my line.
I'm almost certain it has to do with how it was originally developed and most likely hasn't been touched (much) since then. Valve is pretty notorious for doing things that way. But then again, it seems like this code MUST have been touched as recently as a few months ago when they made it so that redeeming a key also removes the item in question from your wishlist so who knows.
It also boggles my mind that redeeming a key on Steam doesn't place the game in your activity feed ("jshackles now owns ...") since that's essentially free advertising space to your Steam friends for those games.
And the lack of web redemption is kinda silly, considering other sites like Humble can redeem keys to your account via an API, but you can't do this yourself without signing in to the client.
Perhaps they have valid business reasons behind these practices, but I would lay money on it simply being a mindset of "What we have works, so there's no reason to change it".
So, laziness. Gotcha :/
I was thinking about making a redeem-on-Steam site but the redeem API is private, though I'd think that they are freeding it sometime soon as more and more bundle sites seem to have it.
And my GMG Store credit is gone But on the bright side i got AC Unity Gold Edition for 21$
I inquired about the API myself, because I wanted to add a web dialog to Enhanced Steam to allow people to redeem keys via the site. I was told that this API would remain private and would only be available to "approved partners".
wait... i must have missed something. why are they removing GMG credit?
wait... i must have missed something. why are they removing GMG credit?
Well then, Gabe needs a kick in the ass and get with the times instead on staying in the status-quo. I mean, how hard can it be to implement key redeeming like Desura?After visiting their offices and seeing the size of their staff, I'd attribute it more to them being understaffed than laziness.
I also feel like these sorts of changes are typically the direct result of the developers themselves coming up with the ideas then implementing them, given the nature of how Valve's organization is structured. I totally agree that it's a better system then these sorts of changes being dictated to them by some sort of management structure, but I feel like they need to bring in new people with new ideas every now and again if they want to continue innovating.
I inquired about the API myself, because I wanted to add a web dialog to Enhanced Steam to allow people to redeem keys via the site. I was told that this API would remain private and would only be available to "approved partners".
Well then, Gabe needs a kick in the ass and get with the times instead on staying in the status-quo. I mean, how hard can it be to implement key redeeming like Desura?
Well then, Gabe needs a kick in the ass and get with the times instead on staying in the status-quo. I mean, how hard can it be to implement key redeeming like Desura?
It more like they don't want. Maybe they fear possible abuse ('bureforce' testing keys).
...
[/I]I hope that the Dualshock 4-specific additions will translate to the DS4 when used on the PC version.
After visiting their offices and seeing the size of their staff, I'd attribute it more to them being understaffed than laziness.
...
I inquired about the API myself, because I wanted to add a web dialog to Enhanced Steam to allow people to redeem keys via the site. I was told that this API would remain private and would only be available to "approved partners".
There are already measures in place to prevent an account from attempting to redeem too many keys in a specific time period. There's no reason to believe that these same safeguards wouldn't be in place for web redemption as well.
And I hope the game will run properly on a PC. I think you have higher standards.
I think you need to prepare your own bundles. ENHANCED BUNDLES!
I do not get it... what about it?
I hope that the Dualshock 4-specific additions will translate to the DS4 when used on the PC version.
It's silly I can redeem Steam keys on humblebundle.com but not on steampowered.com