InfiniteNine
Rolling Girl
Not sure what the problem is that attack doesn't look too bad.
Telltale or bust.
btw can you make small movement like that on a controller? I noticed that it's near impossible to make precise small adjustments with the dpad on some games
Once you get used it's not a problem at all (if the dpad is fine, obviously!).I can't understand people who play shmups on pads.
I can't understand people who play shmups on pads.
Either arcade stick, or keyboard. Way better precision.
(Of course, I can't understand people who play fps games on pads, so there's that).
I would give it a shot.
Not sure what the problem is that attack doesn't look too bad.
for me it's mostly the directional buttons because I'm used to using my thumb, I'm not sure if wsda is really a good alternative over dpad anyway
I don't think that gaming journalism is in a good place, nor do I think it's in a bad place. But I don't think reviews are the place to discover objective truths like what moves the industry forward. That sort of thing is better suited for academic criticism, which is sorely lacking from the industry.
There's professors and literature and decades of study on film theory, music theory, but barely anything for games.
thanks for the gif
i guess i'll stick with games with easy to achieve achievements
Oh, this is fascinating. I really was surprised by Korra in thst regard. It didn't waste much time in explanation instead showing you along the way what you can do. It was pretty easy and comfy to get into because learning the aspects was so easy as the game build on it.Well, barely any time has passed since videogames were invented -- it takes awhile for any new art-form to be recognized as such, much less for a body of serious critical analysis to develop. Having said that, I enjoyed perusing some of the stuff at this site:
http://www.anatomyofgames.com/anatomy-of-a-game/
Off-topic warning -- its focus is on classic console games. As he says in the intro:
The premise of this series is to focus on how these games communicate to the player the rules of play through game design rather than overt instruction. If the list seems predominantly Nintendo-heavy, thats because Nintendo used to be really good at it. If it seems predominantly retro in focus, thats because hardly anyone bothers to design games this way anymore, leaning instead on mundane tutorials rather than effective stage construction and carefully considered game flow.
Really neat article. Thanks for posting it.Well, barely any time has passed since videogames were invented -- it takes awhile for any new art-form to be recognized as such, much less for a body of serious critical analysis to develop. Having said that, I enjoyed perusing some of the stuff at this site:
http://www.anatomyofgames.com/anatomy-of-a-game/
Off-topic warning -- its focus is on classic console games. As he says in the intro:
The premise of this series is to focus on how these games communicate to the player the rules of play through game design rather than overt instruction. If the list seems predominantly Nintendo-heavy, that’s because Nintendo used to be really good at it. If it seems predominantly retro in focus, that’s because hardly anyone bothers to design games this way anymore, leaning instead on mundane tutorials rather than effective stage construction and carefully considered game flow.
Happy birthday.
So how do I go through it, do I just move the redist package files into the game folder file?
This Fallout Thread is scaring me.
People defending a company that didnt even bother to fix their old console ports and say even if the framerate is shit, its fine if the game is fun and kinda being passive-agressive of anyone who dares to criticize the port..-
NepNep 3 ran awesome.Fallout 4 is down, MGS V is down, the true GOTY is the Witcher 3.
In fairness most of the achievements are ridiculously easy to get
Fallout 4 is down, MGS V is down, the true GOTY is the Witcher 3.
Well, barely any time has passed since videogames were invented -- it takes awhile for any new art-form to be recognized as such, much less for a body of serious critical analysis to develop. Having said that, I enjoyed perusing some of the stuff at this site:
http://www.anatomyofgames.com/anatomy-of-a-game/
Off-topic warning -- its focus is on classic console games. As he says in the intro:
The premise of this series is to focus on how these games communicate to the player the rules of play through game design rather than overt instruction. If the list seems predominantly Nintendo-heavy, that’s because Nintendo used to be really good at it. If it seems predominantly retro in focus, that’s because hardly anyone bothers to design games this way anymore, leaning instead on mundane tutorials rather than effective stage construction and carefully considered game flow.
NepNep 3 ran awesome.
I don't recall Huniepop having any bugs.
NepNep 3 ran awesome.
I don't recall Huniepop having any bugs.
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Do unreleased games (ie, Fallout 4) not show up in a Family Shared library until release?
Do unreleased games (ie, Fallout 4) not show up in a Family Shared library until release?
Correct.
Do unreleased games (ie, Fallout 4) not show up in a Family Shared library until release?
ETA for Fallout 4 keys from funstock?
5 fps!? How is that playable? Did you even enjoy the game?
Though, I remember playing Tomb Raider 2 on PC and every other level ran like 1 frame ever 2 seconds or something, I always ran though the level to get to those where I actually could play.XD
not sure but I think it's normal, they haven't shown up in my library until they're released on my end, couldn't preload them
What about first-Person shooters (esp. in multiplayer), fast paced action games and anime games with moving portraits?Not the poster you quoted but you just need to get used to it. The only genre that is unplayable for me with low fps is fighting games. The other ones, I've played and "enjoyed" the game, maybe after so much time playing with low fps I developed stockholm syndrome.
I was used to some low low framerates when I only had a shitty laptop but I still couldn't tolerate 5fps, that's ridiculous lol.