I wish gaming journalism was similar to other forms of media. Where they take taste into account, but also compare the substance of the media to its place in history and how it pushes the medium forward.
They are free to enjoy something, but also support their point with a degree of objectivity.
I can watch and enjoy a movie like James Bond, but I can also criticize the movie at the same time.
Basically my question is, why do many of these reviews sound like they are ghost written by the publishers? Why can their not be critique in gaming journalism?
Are those opinions inaccurate? Do I have to conform to the same accountability as a journalist?
What I don't understand is it
seemed like years ago there was more niche/genre game coverage, stuff like Computer Games: Strategy Plus. I mean, it's insane to have the same people review MMOs and fighting games on the same scale by the same standards. My favorite genre of music is metal, and if I read reviews in Decibel, they sure as hell don't cover the latest Miley Cyrus album. But not only that, they know there are people who are fans of death metal, and people who are fans of power metal, and they
cover them accordingly. The gaming review culture for the most part has abandoned that, except maybe for YouTubers. Which is probably why they are the only successful ones left really.
That's why I laugh when people say we need better games "journalism." No, we don't. Reviews and previews aren't journalism, and they aren't supposed to be, they are enthusiast press. We need a better games fanbase, from forum users to gaming sites to awards shows, across the board. This hobby has become an endless shouting match that just results in the same old crap getting pumped out over and over again. Our enthusiasm seems mired in self loathing.
Sooooooooooooooooo Autumn sale starts this coming Monday or Tuesday?
Autumn sale is the 25th.