50 hrs into Fallout 4, my impressions:
+ Non VATS combat is much better than earlier games, I'm having a ton of fun shooting things
+ Crafting my own custom weapons is my JAM, love doing that in games
+ Settlement building is weirdly interesting and I genuinely enjoy making safe, warm, defended places to live for all these nameless NPCs
+ World is varied and really dense with places to explore. Most of my time in the game has just been wandering the commonwealth and stumbling on new places
+ Graphics are actually quite nice, definitely an improvement over previous Bethesda games
+ Enemy ai patterns are much improved from previous fallout FPS games and enemies are more interesting to fight
- Main quest is hot trash, in some ways moreso than 3
- There's no sense of progression in faction quests. Within the first 2 quests your already a Brotherhood of Steel KNIGHT. Same problem with the Minutemen
- Related to the last one: Faction questlines are super short
- There's a poverty of bespoke side quests. I've spent almost FIFTY hours and I've found a dozen or so genuine, non repeatable side quests
- Dialogue system is laughably bad (getting in and out of conversations is a PAIN), roleplaying anything other than a good guy is nearly impossible
- Companions are.... extremely dull. Haven't met a single companion (Except maybe Cait) that even held a candle to the people you meet in New Vegas
- This is very much a Gamebryo Bethesda game, and as such has all the annoying jank that previous entries did. Fortunately I haven't had any gamebreaking bugs and only one CTD, but the jank is palpable
It's a game that just absolutely captivates me for hours on end, but after every play session I get some distance and think about all of it's many, many problems, but then all I want to do is go back and play more.