Oh, no, I didn't. But it's not like I had to learn anything new. The general system was the same and the game copy and pastes dungeons in a way thar you already know where things are placed when knowing what kind of dungeon you're in. Grinding proved no trouble at all this time, you get higher rewards, weaker enemies very early and you don't really need Laplace eye this time because hidden dungeons are in the normal blue cubes, so I just head to sweep once through every dungeon to secure them. It also helped that there were only three endings. You won't believe how many loopa I had to do in 1 and 2 because I missed something or because a fork happened early >♧<
I dunno... you completely finished re;birth 2 much faster than me, too. To have such a disparity in both games I must have been dicking around a lot.
I don't like the nerf to EXE gauge. It's nice that each character has one, but then they connected it to magic!
I have no idea what a laplace eye is, so I probably fucked up somewhere in the old ones. It is nice that it's easier to find the dungeons in this one and stella does most of the work for gathering items for plans.
Don't even remind me of trying to get all of 2's endings. That was just cruel and it was the first game I ever used every save slot for. Never was a fan of multiple endings in games anyway.
This one was way better than re;birth 2, but not as good as re;birth 1. IF better start working on getting the PS4 one on Steam. I will gladly take all of the spin-offs while waiting.