LurkerPrime
Member
So Malebogia is too same-y and unclear?
And speaking of Dark Souls, I think half of its brilliance is completely accidental on From's part. The 'open world' level design in particular.
And speaking of Dark Souls, I think half of its brilliance is completely accidental on From's part. The 'open world' level design in particular.
GFWL kneecaps my desire for any replays. I'm not bothering with that ever again.i see what you mean. i think dark souls is sometimes a bit too obtuse too, but in comparison it might be light and day. can't tell cos i haven't really played that other game, just thought it was funny to tell a game "why can't you be more like dark souls!?" when talking about direction and clarity in mechanics lol
also agree on playing souls being a better use of anyone's time than pretty much any other game