In what fashion? Is it full of cutscenes? Or is it something mechanical, like not having access to equipment or skills and the developers didn't take that into account when designing encounters?
chapter 1? yes its purely mechanical. spoilers just in case.
Its a pure stealth part where you get 1-shot by the guy chasing you and you walk really slowly. Also, and after dying many times, I concluded that the game wants you to do it in a very specific, almost script like way, or he just always catches you, many times magically teleporting to you.
it looked pretty tho, ill give it that. But then again the whole game looks pretty, theres some great art direction going on
Old-school or Resi 4, or both smashed together like it should be?
again, chapter 1, or the game in general? the game in general, at least to me, feels like RE4-2, with some Silent Hill trappings in the enemy design and reality bending vibe. Gameplay wise its all RE4 tho, with more stealth kills. But thats Chapter 2-onward, chapter 1 like I explained in the spoiler above, feels like a different game.