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STEAM | October 2016 - A month where 100 games launch rather than coming out earlier

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Crafted a MAGA badge and got some cheap background and a golden T emoticon. Might break even at best.
Why couldn't I craft dank pepe

tumblr_nnw425jgpO1t6rnioo1_1280.gif

Could you please refrain from posting hate symbols? Thanks.
 

Diedac

Member
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Chip -- MB-88B79821CDEEBE9C - Taken by dimmer
Shadowrun Dragonfall Director's Cut -- MB-238509A29256B99D - Taken by Accoun
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inm8num2

Member
Valve needs to spend more time on Steam, full stop. Early Access is just a symptom of the myriad of problems Steam has.

They won't. That would require effort and really only benefit users with little to no financial gain for Valve, which runs counter to the ethos of modern tech company culture. See the current state, and history of, Steam for reference.

Are you guys telling me that Valve is too lazy and apathetic toward making fundamental improvements to Steam, that this apathy is fueled by them raking in transaction profits from their market casino to the point that there's no real incentive for them to invest resources into said improvements, and that the Steam store and platform have become quite bloated from said apathy and negligence?

Well I never! ;)

In case it's not clear I agree with both of you, but it nonetheless would be nice to see various changes people have been long awaiting. My personal two most desired improvements are an intermediate confirmation step when redeeming a key (to see what it contains, if it's been used, or otherwise check it's valid before redeeming or giving it away) and a tagging system for game libraries to replace categories (multiple categories means games appear more than once; filtering games by tags would make it easier to navigate one's library). I don't know if the Steam infrastructure allows for the first one but library tags should be doable.
 
It sure got drastically less active in Dark Souls 3 to get summoned for boss fights. Been waiting several minutes now at various bosses. Shame, it's probably my favorite PvE game (Souls in general).
 

Deadbeat

Banned
Could you please refrain from posting hate symbols? Thanks.
Some of us like to pull down our pants when we pee.
Valve needs to spend more time on Steam, full stop. Early Access is just a symptom of the myriad of problems Steam has.
As long as they keep rolling in money nothing will change. Unless somehow Early Access starts to jeopardize their money flow. Then they will do something.
 

Stumpokapow

listen to the mad man
I don't view Early Access as a problem in 2016, at all. And that article reads like a Sterling panic attack rant.

If you feel like you get burned on EA, maybe the answer is:
1) Stop buying iterative dev games like Minecraft and other survival games altogether, since these are the ones most likely to use EA and also the ones most likely to stall out in a weird no man's land.
2) Stop paying full price for games and wait for other users to give feedback and see if the developers are really committed to the game before you jump in.
3) Stop watching streamers or YouTubers and then having a hypegasm and needing to buy right now.
4) Use the refund feature if you're not satisfied with the game you got and want to wait until later to invest
5) Start appreciating the time you have with the game instead of having FOMO-related anxiety attacks when v1.0 doesn't come out.
6) Stop paying attention to specific bullet points on the feature list and start paying attention to the grand vision for the game. Developers need the flexibility to try things and conclude they're not worth it in the end and getting tied up on any one specific thing is just going to lead to disappointment. Again, evaluate what you do get instead of evaluating what you think you ought to have gotten.
7) Or just don't buy EA games, because there's no shortage of final release stuff to buy anyway.

I'm all for consumer protection but it's crazy to me how many adults seem to get scammed so often that they walk around with a permanent chip on their shoulder about how rotten the world is. There's gotta be at least a little bit of introspection when it comes to whether there's anything you can do to avoid being unhappy in the end. Mad about costumes, mad about microtransactions, mad about season passes, mad about always online, mad about DLC, mad about unfinished games, mad about cut content, mad about crotch windows, mad about sequels ruining childhood, mad about spoilers, mad about delays, mad about bugs, mad about there not being a sequel to your fav thing, mad mad mad scream scream scream time for a rant video. Holy shit.
 

yuraya

Member
It sure got drastically less active in Dark Souls 3 to get summoned for boss fights. Been waiting several minutes now at various bosses. Shame, it's probably my favorite PvE game (Souls in general).

I found lvl 70 to be the sweetspot for summons in the 2nd half of the game. Pretty much all the bosses can be had fun with. I was playing a lot last week and got instant summoned to the dancer a lot. Like 15 straight times without waiting. If you over level too much it will basically just be NK and final boss. Its worth creating a separate character save file just to not go over 70 imo.

Haven't really tried summoning in the first half so I don't know what the sweetspot is there.
 
I'm all for consumer protection but it's crazy to me how many adults seem to get scammed so often that they walk around with a permanent chip on their shoulder about how rotten the world is.
Shockingly many are adult by legal definition only.
I found lvl 70 to be the sweetspot for summons in the 2nd half of the game. Pretty much all the bosses can be had fun with. I was playing a lot last week and got instant summoned to the dancer a lot. Like 15 straight times without waiting. If you over level too much it will basically just be NK and final boss. Its worth creating a separate character save file just to not go over 70 imo.

Haven't really tried summoning in the first half so I don't know what the sweetspot is there.
SL160 problems :p
 

Corpekata

Banned
I feel like a lot of the conversation around Early Access (and Kickstarter) tends to be from voices that don't even participate in the medium in the first place.

Like every month there's some concern about Rust, or DayZ or whatever, ignoring that a hojillion people don't care about some 1.0 notification on the main menu and have been playing the ever loving shit out of a game and having a ton of fun.
 

Grief.exe

Member

Valve needs to spend more time on Steam, full stop. Early Access is just a symptom of the myriad of problems Steam has.

They won't. That would require effort and really only benefit users with little to no financial gain for Valve, which runs counter to the ethos of modern tech company culture. See the current state, and history of, Steam for reference.

Are you guys telling me that Valve is too lazy and apathetic toward making fundamental improvements to Steam, that this apathy is fueled by them raking in transaction profits from their market casino to the point that there's no real incentive for them to invest resources into said improvements, and that the Steam store and platform have become quite bloated from said apathy and negligence?

Well I never! ;)

In case it's not clear I agree with both of you, but it nonetheless would be nice to see various changes people have been long awaiting. My personal two most desired improvements are an intermediate confirmation step when redeeming a key (to see what it contains, if it's been used, or otherwise check it's valid before redeeming or giving it away) and a tagging system for game libraries to replace categories (multiple categories means games appear more than once; filtering games by tags would make it easier to navigate one's library). I don't know if the Steam infrastructure allows for the first one but library tags should be doable.

Valve's ultimate goal is to take themselves out of the equation completely.

Valve neither has the resources to evaluate individual development processes of these games nor the means to be able to objectively remove one title over another. How do you apply an objective metric to an in development game? How many months are titles allowed to be in Early Access? How would Valve account for smaller team sizes, language barriers, and random development issues? Theoretically if Valve determined a title was not legitimate via this subjective process, there will then be no explicit motivation or funding to complete development. Unintentionally leaving partially developed games in consumers library with no recourse to continue development.

At the end of the day, I appreciate how Valve does not insult my intelligence as a consumer. I know I am capable of deciding what games I wish to purchase with my money and which games to ignore.

I've never been burned on Early Access and if you have been burned multiple times, I suggest reevaluating your personal decision making progress.

Stump can articulate this argument far better than me.

I feel like a lot of the conversation around Early Access (and Kickstarter) tends to be from voices that don't even participate in the medium in the first place.

Like every month there's some concern about Rust, or DayZ or whatever, ignoring that a hojillion people don't care about some 1.0 notification on the main menu and have been playing the ever loving shit out of a game and having a ton of fun.

Reactions tend to be short sighted as well, grasping for the low hanging fruit while ignoring the hundreds of games we have received via Early Access and Kickstarter.
 

inm8num2

Member
I've never been burned on Early Access and if you have been burned multiple times, I suggest reevaluating your personal decision making progress.

I've never even bought an EA game and don't really have a strong opinion on it either way. There will be good and not so good examples of games in EA, depending on how the devs utilize it and how much support they get from consumers. I just shared the article because I thought some here might be interested. I don't have a horse in the EA race and feel pretty confident in my decision making.

If anything I'm in the camp that bangs the 'vote with your wallets' drum whenever topics of EA, DLC, season passes, or similar arise. That goes both ways, though - if people want to play EA games and support that development model they should do so, hopefully aware of the greater risk they're accepting so they don't feel like they've gotten "burned" down the road.

My second post wasn't about EA so much as it was about some of those smaller improvements to the store/client architecture itself, tangentially related to the broader concept of improving Steam. I shared two of my hopeful improvements which are not critical but the only things I can think of as I'm honestly pretty happy with Steam overall. That doesn't mean I can't recognize areas needing improvement at the same time, though.
 
All this talk of Early Access made me wonder how many EA games I own. Turns out there's no easy way to figure this out. Valve does not let you sort/search your library by tags, which honestly should have been a feature they added a long time ago. So I had to do it the hard way, which was to open the Steam Store and look through every EA game and count how many I owned. There are 1221 EA games listed in the store out of which about 75 are still unreleased. From the remaining ~1150, I only own 16 and all of those have been reasonably well received or at least have decent ratings. This actually comes as a bit of a surprise to me because I really thought I'd have a lot more. Then again, I did remove about 1200 games from my account a few months ago and I'm sure I expelled a lot of EA junk in that exercise.
 

Grief.exe

Member
I've never even bought an EA game and don't really have a strong opinion on it either way.

You're missing out fam, Early Access has been amazing.




My second post wasn't about EA so much as it was about some of those smaller improvements to the store/client architecture itself, tangentially related to the broader concept of improving Steam. I shared two of my hopeful improvements which are not critical but the only things I can think of as I'm honestly pretty happy with Steam overall. That doesn't mean I can't recognize areas needing improvement at the same time, though.

One of the many problems with Valve's open structure is they can take a long time to make necessary changes that much of their staff probably look down on as beneath their abilities.

All this talk of Early Access made me wonder how many EA games I own. Turns out there's no easy way to figure this out. Valve does not let you sort/search your library by tags, which honestly should have been a feature they added a long time ago. So I had to do it the hard way, which was to open the Steam Store and look through every EA game and count how many I owned. There are 1221 EA games listed in the store out of which about 75 are still unreleased. From the remaining ~1150, I only own 16 and all of those have been reasonably well received or at least have decent ratings. This actually comes as a bit of a surprise to me because I really thought I'd have a lot more. Then again, I did remove about 1200 games from my account a few months ago and I'm sure I expelled a lot of EA junk in that exercise.

Did you count those games that you purchased during the EA period and have sense released?
 
Did you count those games that you purchased during the EA period and have sense released?

I didn't actually, and I have no idea how I'd go about it anyway. It was painful enough to figure out what titles I own that are still in early access. Besides, the conversation about problems with early access usually refer to those titles stuck in EA hell. I wanted to see how many of those I have in my account. Stuff that actually got released doesn't factor into that.
 
I hope there's a setting to filter out every single early access games from my store.

It's okay to not want them until they're out of early access, right?
 

Teppic

Member
Taking out the garbage.

ModBot said:
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Orborun -- MB-10994A60998B1230 - Taken by Saty
Iesabel -- MB-E8948C0484A914F9
Space Hack -- MB-F8ABDD95106AB061 - Taken by krczt23
Particula -- MB-1B27187941E57E53 - Taken by krczt23
Desert Thunder -- MB-28D26BCFAF043E13 - Taken by krczt23
Iesabel -- MB-09CA539DA2E95D5C
Terra Lander -- MB-CBB92419A98733C6 - Taken by krczt23
Pilot Crusader -- MB-9A7ED3885ED551C6 - Taken by Mikurden
Dead Bits -- MB-772948295CD59738 - Taken by krczt23
 

yuraya

Member
Returning to MGSV and man have FOB's gotten even harder after all these months. Level 8, 9 and 10 gear for security staff. FOB levels are reaching lvl 70 n shit. S++ snipers full supped up armor. Camera's with durability and rapid fire that kill you near instantly if you are sneaking suit. Same with the drones. Numerous custom camera placements. Its all so crazy and so hard. AI seems improved out the ass too. And it was already some of the best ever.

Odds are so stacked against you its not even funny. Konami went full HAM. Every invasion is a borderline suicide mission. You gonna be throwing around so many smoke and sleep grenades bruh. Anyone getting through 4 lvl 70 platforms in under 9 minutes has my respect. You gotta be so clutch and so perfect.
 

Wok

Member
All this talk of Early Access made me wonder how many EA games I own. Turns out there's no easy way to figure this out. Valve does not let you sort/search your library by tags, which honestly should have been a feature they added a long time ago. So I had to do it the hard way, which was to open the Steam Store and look through every EA game and count how many I owned. There are 1221 EA games listed in the store out of which about 75 are still unreleased. From the remaining ~1150, I only own 16 and all of those have been reasonably well received or at least have decent ratings. This actually comes as a bit of a surprise to me because I really thought I'd have a lot more. Then again, I did remove about 1200 games from my account a few months ago and I'm sure I expelled a lot of EA junk in that exercise.

You did not have to! There is an unofficial tool: http://www.lorenzostanco.com/lab/steam/




8ucgd4n.png
 

Monooboe

Member
Am I missing something, but can't I use Paypal on steam that doesn't have a creditcard tied to it? I have the balance in my paypal account but it still wants to add a card but only when I try to buy from steam?o_O
 
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