How is Dungeons and Dragons: Chronicles Of Mystara? Probably the only thing from Capcom that I don't own and I've never even heard to the game until now.
Wow really?
Huh..
Capcom's D&D games are two of the best beatemups ever made.
They're rather different from one another.
The first game (Tower of Doom) is the arcade equivalent of low-level D&D play. Four playable characters, fairly basic moves (though some deep stuff like dash-attacks, blocking, etc), and you can collect items for later use.
The second game (Shadow Over Mystara) is higher-level D&D. Six playable characters, a bunch of advanced moves (special attacks, unique abilities, etc), and you can collect items as well as equipment for later use.
Both games feature multiple paths, four-player co-op, and lots of neat strategies if you're willing to put the time in to learn them.
Classics as far as concerns the genre, and with enough unique content to interest non-beatemup fans as well.