Stellar Blade director says sequel will address the game’s lacking narrative

For me the story is decent, and very interesting lore. You will appreciate the story if you listen more to the dialogue and read all the files. But, I wanted more answers and explanations, and more scene, actions and dialogues for other characters like for example
Tachy, Lily, Mann, and Adam.
 
For me the story is decent, and very interesting lore. You will appreciate the story if you listen more to the dialogue and read all the files. But, I wanted more answers and explanations, and more scene, actions and dialogues for other characters like for example
Tachy, Lily, Mann, and Adam.
Yup, i also enjoyed the story. But i also read all the diary entries scatered around the maps, and thats where they tell most of the world lore. Only thing lacking for me was character development. But for an action game, the way they told the story was good enough.
 
The game has literally nothing going for it than sex appeal, so i am not sure why he's playing games, and focus on just one lacking aspect. But they're a mobile dev, so it's not like i expected anything more tbh. If you compare the story of Automata to SB, you can clearly see that PlatGames tried, while Shift Up has never even heard of good story telling. Nothing will improve in their future titles either.
People can like or dislike the story. That's their perogative. But to people like this asshole that say there's nothing redeeming about SB are just completely lost to the culture war.

Yes, it stars a sexy heroine. Yes, you can dress her up is sexy costumes. Yes, the story borrowed heavily from Nier. But to say it has nothing going for it is patently ridiculous and makes it clear they never engaged with the combat system in any meaningful way. I literally put it up with Sekiro and Bloodborne as one of my favorite combat systems in the last decade.
 
If you felt like Stellar Blade's overall storytelling was lackluster compared to the depth of its other aspects, you aren't the only one. Director Hyung-tae Kim admits that the game's total cutscene count had to be reduced to cut down on production costs and improve efficiency, thus resulting in details of the story being left out. Thanks to the game's success, however, the planned sequel is set to have a richer narrative...
oh, great! so it'll be more like all the other mawkish, emo-bloated sony 'tent pole' titles? hell, yeah, just what we all wanted!... not!...
 
My biggest issue with story is thye trying too hard to be like Nier but story and character is no where near that good and because thye trying to be Nier you can easily see twist from very early on.

Also this game severely needs characters with more personality, they only reason I like Raven the most because shoed some god damn emotion compare to rest of the characters.
 
I'm expecting Stellar Blade 2 will have a new protagonist. Eve and some others will probably make a return, but I can imagine the sequel being set many years after with a fresh face.
 
One of the things I noted in my thoughts of the game is that the game didn't overstay it's welcome by being overly bloated like a lot of games. The story was engaging through out, I didn't require it to be the best ever. It was decent enough to have my interest through out and that's fine.
 
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Psst, Hyung-tae Kim… People aren't playing the game for its narrative.
 
Wait.....there was a story?

Season 4 What GIF by The Office
 
Still going to be 10/10 as long as they don't change anything else about the game. Horrible storylines in Porn never stopped anybody from watching good porn.
 
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