SolarKnight said:Well, they invited them to play the 360 version, didn't they? That could be the answer. I know SF4 lags more on PS3, dunno about Marvel though.
Shocking if they only did 'full' quality assurance on one format.
SolarKnight said:Well, they invited them to play the 360 version, didn't they? That could be the answer. I know SF4 lags more on PS3, dunno about Marvel though.
Ah, I see. Well that sucks.The Int3rsect said:Yeah they've already set the delay to 0 but the input lag is still there.
macuser1of5 said:It doesn't really affect my n00b self, but is this input lag issue a result of poor QC or is it part of the system itself? I've only heard about this recently.
Well, that sucks. It only took me around 7 minutes.Zombie James said:
This is some bullshit right here.
The things I didn't like were thankfully addressed. Just a bit of clumsiness on my part.Conceited said:I have yet to find a single thing I don't like about this game. 360 people needn't worry.
the_log_ride said:Input lag posts are troubling.
On blast.Conceited said:It's to be expected on PS3 at this point I think, you should be used to it by now.
_dementia said:On blast.
RaidenZR said:How is everyone setting up their visual settings? I'm just curious what the popular skew is going to be.
Ah so it's the USB ports causing this? Lame. Like I said this doesn't really affect me, but this will throw a wrench in the high-level sustainability of this game for sure.Alchemy said:I thought the 2 frames of lag were a known issue with PS3 USB ports?
I put it down to the platform + Capcom games how else does one explain the fact that even SF4 had 2 frame input lag on PS3 version.macuser1of5 said:It doesn't really affect my n00b self, but is this input lag issue a result of poor QC or is it part of the system itself? I've only heard about this recently.
h3ro said:I'm going with Smooth/Widescreen. Looks great and I don't really care for 4:3.
EVO and most majors still use PS3 for games that exhibit the same problem even when it is unique to that system.macuser1of5 said:Ah so it's the USB ports causing this? Lame. Like I said this doesn't really affect me, but this will throw a wrench in the high-level sustainability of this game for sure.
No filtering, no stretching for me. I want the pixels to cut my face. No fake scanlines either.RaidenZR said:How is everyone setting up their visual settings? I'm just curious what the popular skew is going to be.
Cloudius12 said:pretty sure it how the Ps3 handles input, can't fix it.
Not if 360 ver does not have the problem.macuser1of5 said:Ah so it's the USB ports causing this? Lame. Like I said this doesn't really affect me, but this will throw a wrench in the high-level sustainability of this game for sure.
Good god at that replay quality.Professor Beef said:I haven't noticed any input lag on my end. Lucky me?
Anyways, got a video uploaded. Check out my Guile Theme-less comeback during round 2.
www.youtube.com/watch?v=OUOh62CC0uA
Also, give me an invite to that 3S room, Q!
Sixfortyfive said:EVO and most majors still use PS3 for games that exhibit the same problem even when it is unique to that system.
I have no idea why, though.
ToD_ said:Got home, went to PSN Store, located SF3, about to press download, ps3 shuts down - ps3 dead
MiniBossBattle said:Input lag kinda unsettling but I rarely try to attempt 1 frame links.
2 frame lag means 1/30th of a second lag?
Mr Wiz said it is on PS3 because Sony keep supporting EvoSixfortyfive said:EVO and most majors still use PS3 for games that exhibit the same problem even when it is unique to that system.
I have no idea why, though.
Sayah said:Well, that sucks. It only took me around 7 minutes.
Probably just PS3 + Capcom blow up again, Man.haunts said:I reviewed the 360 ver and was able to do some fairly complicated stuff -- jab upper into kara jab uppercut with ken, 100 percent kara fukiage combos with makoto and a ton of red parries -- and it felt fine, but when it comes down to 1 - 2/60th a second it can be hard to tell, and beyond that you can get different results depending on the monitor you use. I played on the ASUS EVO monitor btw.
that said, wouldn't surprise me if the PS3 ver lags a bit. I always have to adjust to SF4 on PS3 and more so with marvel.
haunts said:I reviewed the 360 ver and was able to do some fairly complicated stuff -- jab upper into kara jab uppercut with ken, 100 percent kara fukiage combos with makoto and a ton of red parries -- and it felt fine, but when it comes down to 1 - 2/60th a second it can be hard to tell, and beyond that you can get different results depending on the monitor you use. I played on the ASUS EVO monitor btw.
that said, wouldn't surprise me if the PS3 ver lags a bit. I always have to adjust to SF4 on PS3 and more so with marvel.
Same here. No pressure bro' !zlatko said:Your review for KoF13 console is the only one that will matter to me. You gotta hold it down for us and spit the truth about its online and any other issues you find.
Well yeah. That made perfect sense at the start of this console generation when 360s were breaking down left and right and high quality controller converters for the system were difficult if not impossible to come by (and the PS3 not needing them due to accepting generic USB controllers/converters). Neither of those problems really exist anymore.GeoNeo said:As for other Majors maybe they did not want to deal with RROD back when SF4 came out.
:/ Sorry man, that sucks.ToD_ said:Got home, went to PSN Store, located SF3, about to press download, ps3 shuts down - ps3 dead
oracrest said:For GutterTrash, and the remainders will be free for all.
A ton of Majors are on 360 btw. Just you can't expect the majors that invested in all those PS3s to switch at this point - simply too costly.Sixfortyfive said:Well yeah. That made perfect sense at the start of this console generation when 360s were breaking down left and right and high quality controller converters for the system were difficult if not impossible to come by (and the PS3 not needing them due to accepting generic USB controllers/converters). Neither of those problems really exist anymore.
I just assume it's a sponsor+legacy issue at this point.