giancarlo123x
Banned
Just got my TE stick from UPS 30 mins ago. Its like learning how to play all over again but I already see myself learning quick. Thank you guys for the help the other day.
bob_arctor said:My fellow Hugo Army Member, use his claps up close more and his patty cake slap (standing MP) to poke! both are a pain in the ass to deal with. good patience though--my main problem is being way too savage with the big guy and not really game planning beyond "gigas this fool".
oracrest said:Yeah, my biggest thing is to throw a lot of random attacks out, it usually messes them up, and at least hides the repetition. That MP is a great move. I guess I just didn't use as much in these rounds. I like his weak punch too, super fast
bob_arctor said:yup, that's my downfall. i even forget to use his lp clothesline to catch jumpers. sigh.
bob_arctor said:My fellow Hugo Army Member, use his claps up close more and his patty cake slap (standing MP) to poke! both are a pain in the ass to deal with. good patience though--my main problem is being way too savage with the big guy and not really game planning beyond "gigas this fool".
LeMaximilian said:Just put up a new episode for 3S: The Online Warrior. Hopefully with some tips folks might find useful when initially learning how to parry.
3rd STRIKE: Maximilian's THE ONLINE WARRIOR Episode 2: 'I PARRY THE FOOL!'
http://www.youtube.com/watch?v=ipd3UVPyaBU
Ferrio said:Bees and Bees and Bees and Bees and Bees and Bees and Bees and Bees and Bees Bees in my haiiiiiiiiir.
Ferrio said:Bees and Bees and Bees and Bees and Bees and Bees and Bees and Bees and Bees Bees in my haiiiiiiiiir.
Gentleman Jack said:Hugo's Strong/Fierce Palm Bombers also have deceptively fast recovery and are a great baiting tool.
SolarKnight said:...I don't think I'll be able to hear it as anything else now XD
_dementia said:THIS (capture and deadly blow)
IS (EX dashing head attack)
SPARTA (HK)
I love Q. So much fun for someone with shit execution such as myself.
bob_arctor said:Looks disgusting and it's demoralizing.
zoner said:Any players or videos I should watch if I'm playing Oro?
TheFightingFish said:Demoralizing is when I forget that taunts matter in 3rd strike and I let Q turn into a 9,999 HP monster for free basically .
bob_arctor said:haha yeah, you let me get away with that wayyy too much last night!
hikarutilmitt said:Which is the bigger troll, a Q player doing so or the other player LETTING the Q player do it just because it won't matter?
Cloudius12 said:ggs last night psn gaf. My Yun did ok =D
I don't pick Q a lot, but I need to use this more often. I always go for the C&DB -> overhead dash punch -> jab dash punch. Even though that can be character specific and have no clue who those characters are._dementia said:THIS (capture and deadly blow)
IS (EX dashing head attack)
SPARTA (HK)
His insanely high damage super? :3LakeEarth said:And heck, what else are you going to use that meter for?
LakeEarth said:I don't pick Q a lot, but I need to use this more often. I always go for the C&DB -> overhead dash punch -> jab dash punch. Even though that can be character specific and have no clue who those characters are.
I should probably switch to Kuroda's -> overhead dash punch -> EX dash punch move. It does a miniscule amount of extra damage, but its the only way to safely taunt with Q while still being on top of your opponent on their wakeup. And heck, what else are you going to use that meter for?
Well it isn't that easy to land (except after the command throw, but that causes damage scaling pretty hard). I like Super 1 better just to punish lazy sweeps and other punishable normals. Just more opportunities show up (though Super 2 is a good antiair).QisTopTier said:His insanely high damage super? :3
Professor Beef said:Still laughing at getting goomba-stomped by Cloudius.
You can unlock it in the vault.gray_fox224 said:Is it true that the original character select music is missing in the game?
gray_fox224 said:Is it true that the original character select music is missing in the game?
What about the original select screen?SephirothRK said:You can unlock it in the vault.
gray_fox224 said:What about the original select screen?
I'm having the same issue. On the PS3 version the char select screen unlock is the arcade version, but on 360 it's something else.Ferrio said:What?
is the first selection in the music vault not "Classic Theme Music: Character Select" on the 360?Hitokage said:I'm having the same issue. On the PS3 version the char select screen unlock is the arcade version, but on 360 it's something else.
It is, but unless I'm going crazy here, it's not the same song. I don't hear that countdown. It says "welcome to the world of street fighter 3" then plays something that's more like the select next opponent screen from arcade mode.SephirothRK said:is the first selection in the music vault not "Classic Theme Music: Character Select" on the 360?
It's the same song, it's just the entire song instead of the thirty second loop. They probably grabbed it from the soundtrack CD or something.Hitokage said:It is, but unless I'm going crazy here, it's not the same song. I don't hear that countdown. It says "welcome to the world of street fighter 3" then plays something that's more like the select next opponent screen from arcade mode.
The character select screen with a reddish/orange background.Ferrio said:What?
...but I want to use it in-game so I need the loop.fernie417 said:It's the same song, it's just the entire song instead of the thirty second loop. They probably grabbed it from the soundtrack CD or something.
east of eastside said:Is there any way to skip the bonus rounds like you could on the PS2 version?
ShinobiFist said:Anyone notice multi-inputs not being recognize at times? I try this with different sticks, 360's and PS3's(Monitors as well)I never had this issue on the PS2, DC, XBOX and GGPO. Some of my friends saying the same as well.