Septimus Prime
Member
Walking around and mashing out normals is pretty good, I guess.Whatever the hell you want.
Walking around and mashing out normals is pretty good, I guess.Whatever the hell you want.
light bolt is +2 frames on hit and her command grab takes 5 frames to start up.
Only a backdash, neutral jump, super, and I think a 3 frame jab can stop Laura's command grab after a light bolt hits.
light bolt is +2 frames on hit and her command grab takes 5 frames to start up.
Only a backdash, neutral jump, super (or any invincible reversal), and I think a 3 frame jab can stop Laura's command grab after a light bolt hits.
light bolt is +2 frames on hit and her command grab takes 5 frames to start up.
Only a backdash, neutral jump, super (or any invincible reversal), and I think a 3 frame jab can stop Laura's command grab after a light bolt hits.
What do the Letters mean?
Laura's command grab is 6 frames btw
it seemed like the hit stun from the combo into light bolt lasts too long to avoid the grab though I think I managed to escape it once. I need to work it into my playstyle
OK, so what's the point of of chun Li's f+St.hk anyways?
Fuck Blanka
Akuma sucks too
Nash is way better than
Guile
Tons of range, lower body invincible from frames 6-21, -2 on block, counterhit confirms into crouching jab for a combo and you can corpse hop for weird meaty setups. It's really good imo. Or did you mean df.HK? because that move has way less practical application I can think of lol.
Nah that's the cross up one where she flips over her opponent right? I can think of a ton of applications for that.
I'm talking about the twirly one that comes out like she is spinning in one place and....uh... How do I describe this? It looks like she hits low, but it doesnt?
Lol and I think they are both -2 on block. Just that one is +4 on hit, the df+HK one.
I gotta work on the timing for it some more but, damn, how do I get my Laura as good as yours? I didn't know she could do some of the things that you were doing. It looked like light bolt into her command grab.
GGs to whoever invited me. That nash was too good
GGs man. There were a few instances where you could have punished mk scythe but you didn't, it's very unsafe when it isn't max ranged, you might be able to punish with ex legs even when on max range if you're willing to spend the meter. I noticed you have some execution errors that cost you a few rounds here and there, but my only advice for you is to utilize chun's godlike walkspeed when pressuring in the corner, walk in and out of nash buttons and you can have him terrified in the corner.
Fuck Blanka
Akuma sucks too
Nash is way better than
Guile
Everyone has their character that they hate.
You can use it to time meaty setups on knockdown. Also you can combo with it in her v trigger. I'm on my phone or i would link some videos.
Gotta link that whenever someone asks about the superior input method lol
dead
I
I also finished Survival Hard for both of Chun-Li's outfits, and uploaded the video of my last run if any Chun-Li players want some pointers.
Can we get an Alex video at least it's nearly the 20th god damn it
Can we get an Alex video at least it's nearly the 20th god damn it
Ikr. They are really holding out on us, huh?
http://oddshot.tv/shot/leveluplive-20160316102646477Can we get an Alex video at least it's nearly the 20th god damn it
Old Man Valle still got the moves.
EX Spinning Bird Kick is obnoxious for Dhalsim when trying to mount an offense post-knockdown. All of his slides are mad unsafe (with the exception of the HK version at the tip) to the point you can sometimes even punish them on hit without ideal spacing. Teleports are easy to punish; jab on-reaction if he's being careless like most online Dhalsims, but there are other normals you can use relatively easily too. Afterwards he's susceptible to frame traps or 50/50's against some characters, so it's flat-out a terrible habit. Dashing under fireballs is fine, but you're probably doing it too late (or too many) if he's hitting you afterwards. With regards to fireball - teleport mix-ups: you need to hold back in the direction opposite of where Dhalsim will appear, not where the fireball will land. Learn how to counter-poke and whiff punish his limbs, especially because of how good Chun-Li's buttons are. Hell, even getting a Crush Counter with her back HP (the palm thrust) or her sweep isn't difficult in this match-up. Once you do have him in the corner, be aware that he has shit for up-close defense and that Chun's normals at this range are generally superior once you find that sweet spot.I can't figure Dhalsim out for the life of me, though. As soon as I can get in range, he teleports away. And then when I'm knocked down, I keep getting those fireball/teleport-behind combos that I can't block. Reversal EX Spinning Bird Kick doesn't even work on it. His slide seems completely safe; anytime I try to punish it, I'm the one that gets punished. If I try to dash under fireballs, I get punched in the face from half-way across the screen. I just don't know how to begin to approach the character. Even the CPU Dhalsim in Survival mode I have trouble with (I've even lost on stage 4).
Yeah i know, but at least ill get some challenges to complete and stuff. :/I doubt the patch will even change anything about the database/server problems. They would've had to have known about them a long time ago and they haven't mentioned any fixes to it anywhere.
Survival mode AI analysis exhibition by desk
https://www.youtube.com/watch?v=ofismlWuOWU
it seemed like the hit stun from the combo into light bolt lasts too long to avoid the grab though I think I managed to escape it once. I need to work it into my playstyle
If there happens to be lag. Then quit early don't wait until you lose to quit and say it was because the lag.-thank you
Edit-actually just take the loss.
lol I love this man
Survival mode AI analysis exhibition by desk
https://www.youtube.com/watch?v=ofismlWuOWU
i despise mika. i feel like a sorta have a handle on the matchup now and for the most part I win more than I lose, but I just hate everything about that character. her look, her hair flapping around, her voice, her little friend, the "off the ropes" throw, the corner reset gimmicks, the frame advantage on that dropkick on block, her jump arc and the fact she can kinda change it with the splash.
not saying she has overly crazy tools or that people don't have to work hard to win with her, but i just took an instant dislike to her day one. sfv's rufus for me.
i play rashid and i bet some people really hate him too...
I'm still getting these obnoxiously lopsided matchups.
I won.
Had a lot better evening tonight than last night, though. A lot of silvers and super silvers, but I probably went about 50/50, which I'm fairly happy with.
I can't figure Dhalsim out for the life of me, though. As soon as I can get in range, he teleports away. And then when I'm knocked down, I keep getting those fireball/teleport-behind combos that I can't block. Reversal EX Spinning Bird Kick doesn't even work on it. His slide seems completely safe; anytime I try to punish it, I'm the one that gets punished. If I try to dash under fireballs, I get punched in the face from half-way across the screen. I just don't know how to begin to approach the character. Even the CPU Dhalsim in Survival mode I have trouble with (I've even lost on stage 4).
I also finished Survival Hard for both of Chun-Li's outfits, and uploaded the video of my last run if any Chun-Li players want some pointers.
Thanks yeah I love all the little details, like Vega's crotch maskLooking forward to it. You do great work.
And that Kinu Nishimura pic is one of my all-time favorites. I think I first saw it in a Gamefan magazine back in '96 or '97
She's too small to be mapped onto his bonesJust Ultra Silver'd. Gonna lose it in the next fight.
Garrett. Where are the Necalli-Mika edits?
That's just shorts, right? someone asked for that for Alex too.Garrett:
Put Ken and Ryu in UFC/MMA in ring gear
Perfect"V has come [40002]"
AgreedLook, if we get Ken and Ryu in banana hammocks with jiggle effects, I'll consider it a wash