Holy shit. How does Shadaloo Base (daytime) look? I feel like that stage has the ugliest shadows.Just checked Bustling Side Street, the PS4's shadow dithering is indeed gone.
Holy shit. How does Shadaloo Base (daytime) look? I feel like that stage has the ugliest shadows.
|OT9| A Shadow Falls
Which is ironic since Shadaloo base at night is one of the best stages in the game.Yeah, that stage is one of the worst offenders.
I'm working on it.Any screenshots?
I'm working on it.
Everything is better at night*.Which is ironic since Shadaloo base at night is one of the best stages in the game.
Here's one from one of the most problematic stages.Great! Thank you!
|OT9| A Shadow Falls
The exact quote was "Around E3 timing, maybe even San Diego Comic-Con, we have one or two surprises we hope our fans will look forward to", so I guess the timing could be a bit nebulous. Hopefully there's at least something around E3, even if the focus is on MvC.
Yes, at E3 itself, MvCI gets the stage. But we might be getting an outline for the June update around E3. New character + new skins. The things everyone is waiting for is coming later.
Back from Shadaloo Base
Here's one from one of the most problematic stages.
I'll get an image from Shadaloo Base in a few minutes.
Does ranked LP carry over from the beta?
No, nothing does.Does ranked LP carry over from the beta?
How's everyone's matchmaking been with the Beta? I'm getting matches further afield than usual but they're a bit skittish. I fear it''s worse for those at the other end as I've had a few not accepting a rematch. =/
Does ranked LP carry over from the beta?
How's everyone's matchmaking been with the Beta? I'm getting matches further afield than usual but they're a bit skittish. I fear it''s worse for those at the other end as I've had a few not accepting a rematch. =/
I've probably played this game everyday for over a year and never have I noticed the shadows. More power to the people that have the highest of standards.
Remember when ultra came out for PS4 and people went insane over the lines in the training stage?
Say what, how can he AA better, his cr.MP already had a hitbox the size of the entire top size of the stage.Birdie being able to AA better is such a treat. I know I said it already but god damn having better AA options should be a thing across the board.
Say what, how can he AA better, his cr.MP already had a hitbox the size of the entire top size of the stage.
I'm far from a graphics whore, but the muddy, checkered shadows are shockingly egregious, especially on certain stages. They ruin the game's visuals for me.I've probably played this game everyday for over a year and never have I noticed the shadows. More power to the people that have the highest of standards.
I've probably played this game everyday for over a year and never have I noticed the shadows. More power to the people that have the highest of standards.
Remember when ultra came out for PS4 and people went insane over the lines in the training stage?
Yup. Still not as good as s1 but still pretty damn good.Didn't they nerf that in s2 but just buffed it again?
I really need training mode for ed right now because it's like you're too far to confim anything 95% of the time.
I think i enjoy Ed at a lower-level but, not too interested in how i have to play him at a higher one. You need those single hit confirms and then you also have to confirm spacing
I can't help thinking that we're missing something. It can't be that complicated to get reliable confirms.
I think he may be more defensive based than we are trying now. Offense is so sporadic outside of dash > stuff that maybe we need to play keep away with his aa game and using fireball/uncharged fireball in neutral
Or just work on confirms like a god
Yeah, I think his gameplan might be more defensive. Control the air and ground space with pokes to get them scared, then you can mix them up with your vskill grab once they're too scared to jump in on you.
Alex's too. I don't see him moving up too much on the tier list.
Mp > lk elbow is awesome. It's a frame trap. It's safe. It pushes them toward the corner. And, the distance it leaves you on block basically sets you at neutral, because their lights can barely touch you, if their lights can reach you at all.
Alex finally has a block string that's safe. Definitely a good buff.
Err... Ed's sweep has 9 active frames...
I can't help thinking that we're missing something. It can't be that complicated to get reliable confirms.